vehicles
Sight Range
45
Detection
10
Max Range
40
Speed
7.5
Acceleration
7.2
Deceleration
4.5
Rotation
60
Capture Multiplier
0
Decapture Multiplier
0
Target Size
16
light armoured car
frontal
12
side
12
rear
6
Vehicles can be upgraded with veteran crews granting the following effects: \n• +25% Experience Gain Plus an additional:\n• +1300 experience for light vehicles. \n• +1800 experience for medium vehicles \n• +3500 experience for heavy vehicles.
30
100
Long War Veterans
Elite Forces Battlegroup
Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
25
120s
Smoke Package
Increases vehicle speed, rate of fire, and makes unit harder to hit when active.
Offensive / Timed
40
15s
60s
dak disable
The unit will slowly repair damage when out of combat and stationary.
Restores +6 health per second.
Emergency Repair Kits
Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.
+20% speed and +15% rotation rate.
Survival Package
Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again.
Silent Running
When the vehicle is reduced to 75% life or below while in-combat, it gains a temporary combat bonus.
+30% speed, +30% acceleration. Lasts for 20 seconds.
Vet 1
When the vehicle is reduced to 75% life or below while in-combat, it gains a temporary combat bonus.
+30% speed, +30% acceleration. Lasts for 20 seconds.
20s
40s
Vet 1
45
240
40
5
240
7.5
XP: 1200
XP: 3600
XP: 7200
1cannon burst - ballistic weapon
Damage
16
Range
40m
Near
10m
Mid
20m
Far
40m
Core Stats
Accuracy
52%
42.4%
36%
Rounds per Minute
109.09
109.09
109.09
Penetration
16
14
13
Special Mechanics
Scatter Area
0.3×4
0.7×4
1.4×4
Timing
Refire Time
0.375s
0.375s
0.375s
Reload Cycle
2.125s
2.125s
2.125s
Aim Time
0.125s
Magazine
10 shots
Traverse Speed
60
Accuracy
Scatter Angle
Scatter Distance
Moving
×0.75
×1.25
×1.25
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×1
×0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.