dak faction icon

Deutsches Afrikakorps

A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line.
Image for /icons/races/afrika_corps/vehicles/armored_car_222_ak.png}
Anti-infantry

222 Armored Car

Image for /icons/races/german/symbols/armored_car_222_ger.png}
Light vehicle effective against infantry. Can damage light vehicles. Can be damaged by small-arms.

Stats

armored_car_222_ak
vehicles
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Sight Range
45
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Speed
7.5
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Acceleration
7.2
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Deceleration
4.5
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Max Range
40
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Target Size
16
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Capture Multiplier
0
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Decapture Multiplier
0
Vehicle Armor
light armoured car
Vehicle Type
Frontal Armor
frontal
12
Frontal Armor
side
12
Frontal Armor
rear
6

Abilities

Image for /icons/common/abilities/ability_german_concealing_smoke_sdkfz_251_flak.png}
Defensive

Smoke Canisters

Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
Costs
munition
25
Image for /icons/common/abilities/ability_german_blitzkrieg_assault.png}

Blitzkrieg

Increases vehicle speed, rate of fire, and makes unit harder to hit when active.
Offensive / Timed
Costs
munition
40
Image for /icons/legacy/abilities/ability_german_crew_repair_tiger.png}
Passive

Emergency Repair Kits

The unit will slowly repair damage when out of combat and stationary.
Restores +6 health per second.
Image for /icons/legacy/commander/cmdr_german_breakthrough.png}
Passive

Vehicle Capture

Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.
+20% speed and +15% rotation rate.
Image for /icons/common/abilities/ability_german_detection_on.png}
Off

Stealth Off

Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again.

Stats

Costs
time_seconds
45
manpower
240
fuel
40
popcap
5
Hitpoints
Image for /icons/common/squad/squad.png}
240
240
Upkeep per minute
manpower
6
Veterancy
vet 1 star
vet 1 empty star
vet 1 empty star
XP: 1200
Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration.
vet 2 star
vet 2 star
vet 2 empty star
XP: 3600
Increases speed, rotation rate, rate of fire, and accuracy.
vet 3 star
vet 3 star
vet 3 star
XP: 7200
Increases speed, acceleration, health, range, and rate of fire.

Loadout

1
20mm_kwk38_armored_car_ak
20mm kwk38 armored car ak
cannon burst - ballistic weapon
Moving Accuracy Multiplier
0.75
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.52
0.424
0.36
Rounds per minute (RPM)
27
26
24
Range of Fire
10
20
40
Penetration
16
14
13
Scatter Area
1
3
6
Min.
Max.
Damage
16
16
AoE Radius
-
1.25
  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.