A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line.
Anti-infantry
222 Armored Car
Light vehicle effective against infantry. Can damage light vehicles. Can be damaged by small-arms.
Stats
armored_car_222_ak
vehicles
Sight Range
45
Speed
7.5
Acceleration
7.2
Deceleration
4.5
Max Range
40
Target Size
16
Vehicle Armor
light armoured car
frontal
12
side
12
rear
6
Abilities
Defensive
Smoke Canisters
Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
Blitzkrieg
Increases vehicle speed, rate of fire, and makes unit harder to hit when active.
Offensive / Timed
Costs
40
Passive
Emergency Repair Kits
The unit will slowly repair damage when out of combat and stationary.
Restores +6 health per second.
Passive
Vehicle Capture
Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.
+20% speed and +15% rotation rate.
Stats
Costs
45
240
40
5
Hitpoints
240
240
Upkeep per minute
6
Veterancy
XP: 1200
Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration.
XP: 3600
Increases speed, rotation rate, rate of fire, and accuracy.
XP: 7200
Increases speed, acceleration, health, range, and rate of fire.
Loadout
1
20mm kwk38 armored car ak
cannon burst - ballistic weapon
Moving Accuracy Multiplier
0.75
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.52
0.424
0.36
Rounds per minute (RPM)
27
26
24
Range of Fire
10
20
40
Penetration
16
14
13
Scatter Area
1
3
6
Min.
Max.
Damage
16
16
AoE Radius
-
1.25
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.