dak faction icon

Deutsches Afrikakorps

A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line.

Image for /icons/races/afrika_corps/vehicles/armored_car_222_ak.png}
Anti-infantry
Image for /icons/races/german/symbols/armored_car_222_ger.png}

222 Armored Car

Light vehicle effective against infantry. Can damage light vehicles. Can be damaged by small-arms.

Stats

armored_car_222_ak

vehicles

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Sight Range

45

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Speed

7.5

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Acceleration

7.2

Image for /icons/races/common/abilities/handbrake_on.png}

Deceleration

4.5

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Max Range

40

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Target Size

16

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Capture Multiplier

0

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Decapture Multiplier

0

Vehicle Armor

light armoured car

Vehicle Type
Frontal Armor

frontal

12

Frontal Armor

side

12

Frontal Armor

rear

6

Abilities

Image for /icons/common/abilities/ability_german_concealing_smoke_sdkfz_251_flak.png}
Defensive

Smoke Canisters

Orders the vehicle crew to deploy smoke canisters in front of the vehicle.

Smoke blocks vision for a short period of time.

Costs
munition

25

Image for /icons/common/abilities/ability_german_blitzkrieg_assault.png}

Blitzkrieg

Increases vehicle speed, rate of fire, and makes unit harder to hit when active.

Offensive / Timed

Costs
munition

40

Image for /icons/legacy/abilities/ability_german_crew_repair_tiger.png}
Passive

Emergency Repair Kits

The unit will slowly repair damage when out of combat and stationary.

Restores +6 health per second.

Image for /icons/legacy/commander/cmdr_german_breakthrough.png}
Passive

Vehicle Capture

Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.

+20% speed and +15% rotation rate.

Image for /icons/common/abilities/ability_german_detection_on.png}
Off

Stealth Off

Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again.

Stats

Costs
time_seconds

45

manpower

240

fuel

40

popcap

5

Hitpoints
Image for /icons/common/squad/squad.png}
240

240

Upkeep per minute
manpower

6

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1200

Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration.

vet 2 starvet 2 starvet 2 empty star

XP: 3600

Increases speed, rotation rate, rate of fire, and accuracy.

vet 3 starvet 3 starvet 3 star

XP: 7200

Increases speed, acceleration, health, range, and rate of fire.

Loadout

1
20mm_kwk38_armored_car_ak
20mm kwk38 armored car ak

cannon burst - ballistic weapon

Moving Accuracy Multiplier

0.75

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0.52

0.424

0.36

Rounds per minute (RPM)

27

26

24

Range of Fire

10

20

40

Penetration

16

14

13

Scatter Area

1

3

6

Min.

Max.

Damage

16

16

AoE Radius

-

1.25

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.