dak faction icon

Deutsches Afrikakorps

A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line.
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Light Vehicle / Effective at all ranges

8 Rad Armored Car

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Light vehicle armed with a 75mm howitzer.

Stats

armored_car_8_rad_stummel_ak
vehicles
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Sight Range
35
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Speed
6.5
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Acceleration
6
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Deceleration
5
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Max Range
60
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Target Size
16
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Capture Multiplier
0
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Decapture Multiplier
0
Vehicle Armor
light armoured car
Vehicle Type
Frontal Armor
frontal
30
Frontal Armor
side
25
Frontal Armor
rear
15

Abilities

Image for /icons/common/abilities/ability_german_concealing_smoke_sdkfz_251_flak.png}
Defensive

Smoke Canisters

Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
Costs
munition
25
Image for /icons/common/abilities/ability_german_blitzkrieg_assault.png}

Blitzkrieg

Increases vehicle speed, rate of fire, and makes unit harder to hit when active.
Offensive / Timed
Costs
munition
40
Image for /icons/legacy/abilities/ability_german_crew_repair_tiger.png}
Passive

Emergency Repair Kits

The unit will slowly repair damage when out of combat and stationary.
Restores +6 health per second.
Image for /icons/legacy/commander/cmdr_german_breakthrough.png}
Passive

Vehicle Capture

Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.
+20% speed and +15% rotation rate.
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Off

Stealth Off

Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again.

Stats

Costs
time_seconds
45
manpower
280
fuel
50
popcap
7
Hitpoints
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420
420
Upkeep per minute
manpower
9
Veterancy
vet 1 star
vet 1 empty star
vet 1 empty star
XP: 1200
vet 2 star
vet 2 star
vet 2 empty star
XP: 3600
vet 3 star
vet 3 star
vet 3 star
XP: 7200

Loadout

1
75mm_8_rad_stummel_ak
75mm 8 rad stummel ak
artillery mobile - explosive weapon
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0
0
0
Rounds per minute (RPM)
11
11
11
Range of Fire
-1
-1
60
Penetration
60
60
60
Scatter Area
0
0
178
Min.
Max.
Damage
120
110
AoE Radius
-
5
1
mg34_coaxial_8_rad_ak
mg34 coaxial 8 rad ak
hmg - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.64
0.58
0.52
Rounds per minute (RPM)
466
392
355
Range of Fire
7
20
35
Penetration
1
1
1
Scatter Area
22
168
246
Min.
Max.
Damage
3
3
AoE Radius
-
0
  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.