A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line.
Anti-infantry / Standard
Assault Grenadier Squad
Standard infantry very effective against infantry at short-range. Combined Arms bonuses when near combat vehicles. Can throw smoke and Assault Grenades.
Stats
assault_panzergrenadier_ak
infantry
Sight Range
35
Speed
3.6
Max Range
35
Target Size
1
Armor
1
Capture Multiplier
1.25
Decapture Multiplier
1
Abilities
Support / Select target position
Smoke Grenade
Throw a smoke grenade at the target location that can obscure line of sight.
Smoke blocks vision for a short period of time.
Offensive / Select enemy-occupied building
Breach
Squad will breach the target building, forcing enemy squads to exit and take heavy damage after a short delay.
Squad will garrison the building after Breach is completed.
Offensive / Select target position
Grenade Assault
Every member throws a grenade that deals damage to infantry in the area. Very effective against infantry in cover or structures.
Costs
35
Passive
Combined Arms
Increases accuracy, speed and makes unit harder to hit when near combat vehicles.
+10% accuracy, +15% speed and squad is 10% harder to hit.
Support
Rudimentary Repairs
Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles.
Restores +8 health per second. Unit takes +100% additional damage and is +200% easier to hit while repairing.
Passive
Vehicle Support - Secure Location
Increases the capture and decapture rate of infantry when they are near vehicles.
+25% capture and decapture rate.
Passive
Vehicle Support - Secure Location
Increases the capture and decapture rate of infantry when they are near vehicles.
+25% capture and decapture rate.
Passive
Force Recon
Increases the Line of Sight of infantry when they are near vehicles.
Offensive / Timed
Tactical Assault
Order the squad to lower their movement speed in exchange for greatly increased weapon accuracy.
Increases accuracy by +30%. Reduces speed by -33%.
Support / Select target wreck
Plunder
Plunder a vehicle wreck for leftover weapons that is dependent on the wreck being an Allied or Axis vehicle.
Panzergrenadiers - M1918 BAR or Breda 30 Light Machine Gun.
Assault Grenadiers - Thompson SMGs or StG 44 Assault Rifles.
Panzerjäger Squad - Panzerbuchse AT Rifle or M9 Bazooka.
Panzerpioneers - M1919 Light Machine Gun or G43 Scoped Rifle.
Stats
Costs
30
300
8
Reinforce
28
4
Hitpoints
100
100
100
100
100
500
Upkeep per minute
11
Veterancy
XP: 900
Unlocks veteran ability. Unit is harder to hit.
XP: 2700
Increases health, accuracy, rate of fire, and unit is harder to hit.
XP: 5400
Increases accuracy, rate of fire, and health.
Can construct
Defensive structure
Sandbag Wall
Provides heavy cover.
Costs
Free
Defensive structure
Reinforced Barbed Wire Fence
Blocks infantry and light vehicle movement, but can be crushed by certain light vehicles, medium and heavy vehicles. Cannot be destroyed by wire cutters.
Costs
Free
Anti-Vehicle / Anti-Infantry Mine
Landmine
Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles.
Click to Construct
Costs
30
Loadout
5
mp40 assault panzergrenadier ak
smg - small arms
Moving Accuracy Multiplier
0.85
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.513
0.37
0.23
Rounds per minute (RPM)
239
58
22
Range of Fire
10
15
35
Penetration
1
1
1
Scatter Area
23
40
75
Min.
Max.
Damage
5
5
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.