A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line.
Reserve Infantry / Effective at long range
Coastal Reserves Squad
Stats
coastal_reserve_ak
infantry
Sight Range
35
Speed
3.6
Max Range
35
Target Size
1
Armor
1
Capture Multiplier
1.25
Decapture Multiplier
1.25
Abilities
Passive
Vehicle Support - Secure Location
Increases the capture and decapture rate of infantry when they are near vehicles.
+25% capture and decapture rate.
Passive
Vehicle Support - Secure Location
Increases the capture and decapture rate of infantry when they are near vehicles.
+25% capture and decapture rate.
Passive
Force Recon
Increases the Line of Sight of infantry when they are near vehicles.
Support / Select target wreck
Plunder
Plunder a vehicle wreck for leftover weapons that is dependent on the wreck being an Allied or Axis vehicle.
Panzergrenadiers - M1918 BAR or Breda 30 Light Machine Gun.
Assault Grenadiers - Thompson SMGs or StG 44 Assault Rifles.
Panzerjäger Squad - Panzerbuchse AT Rifle or M9 Bazooka.
Panzerpioneers - M1919 Light Machine Gun or G43 Scoped Rifle.
Stats
Costs
30
270
10
Reinforce
22
5
Hitpoints
80
80
80
80
80
80
480
Upkeep per minute
6
Veterancy
XP: 480
Unlocks veteran ability. Unit is harder to hit.
XP: 960
Increases accuracy, rate of fire, and unit is harder to hit.
XP: 1920
Increases accuracy, rate of fire, and health.
Can construct
Defensive structure
Sandbag Wall
Provides heavy cover.
Costs
Free
Defensive structure
Barbed Wire Fence
Blocks infantry movement, but can be crushed by any vehicle. Can be destroyed with Wire Cutters.
Costs
Free
Field support / Emplacement
Fighting Nest
Fighting position that can be garrisoned by infantry or heavy machine gun teams. Reverts to neutral control when ungarrisoned.
Costs
50
Loadout
6
kar98k grenadier ger
rifle - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.6
0.525
0.5
Rounds per minute (RPM)
19
15
13
Range of Fire
7
25
35
Penetration
1
1
1
Scatter Area
9
51
69
Min.
Max.
Damage
14
14
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.