vehicles
Sight Range
35
Detection
10
Max Range
0
Speed
4.2
Acceleration
4
Deceleration
6
Rotation
75
Capture Multiplier
0
Decapture Multiplier
0
Target Size
3
light tank
frontal
1
side
1
rear
1
Detonate the Goliath at its current position. Immediately destroys the unit and causes an explosion that deals high damage to any stationary target.
1
The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close. Camouflage lasts for 4 seconds after leaving cover.
+25% damage and +40% accuracy when firing from camouflage for 5 seconds.
Toggles the setting of the Goliath to automatically detonate when it is close to any enemy unit without requiring a manual command.
25
75
75
120
XP: 0
XP: 0
XP: 0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
Detonate the Goliath at its current position. Immediately destroys the unit and causes an explosion that deals high damage to any stationary target.
1
1mine - explosive weapon
Damage
440
Range
10m
Near
0m
Mid
5m
Far
10m
Core Stats
Scatter Area
0
0
0
Penetration
1000
1000
1000
Timing
Time of Flight
—
0.21s
0.4s
Arc
120°
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×1
×1
Heavy Cover
×1
×1
Garrison
×1
×1
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Building
—
—
—
×2.5
Emplacement
—
—
—
×3
Team Weapon
—
—
—
×2
Bridge
—
—
—
×4
Bunker
—
—
—
×3