dak faction icon

Deutsches Afrikakorps

A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line.
Image for /icons/races/afrika_corps/vehicles/halftrack_250_20mm_ak.png}
Anti-infantry / Support

250/9 Armored Half-track

Image for /icons/races/german/symbols/halftrack_250_20mm_ger.png}
Light vehicle effective against infantry and can damage light vehicles. \n•Can transport infantry and tow. \n•Increased autocannon firepower when garrisoned \n•Can be damaged by small-arms

Stats

halftrack_250_20mm_ak
vehicles
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Sight Range
35
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Speed
6.5
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Acceleration
3.6
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Deceleration
6
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Max Range
40
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Target Size
16
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Capture Multiplier
0
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Decapture Multiplier
0
Vehicle Armor
light halftrack
Vehicle Type
Frontal Armor
frontal
7
Frontal Armor
side
4
Frontal Armor
rear
3

Abilities

Image for /icons/common/abilities/ability_german_concealing_smoke_sdkfz_251_flak.png}
Defensive

Smoke Canisters

Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
Costs
munition
25
Image for /icons/common/abilities/ability_german_blitzkrieg_assault.png}

Blitzkrieg

Increases vehicle speed, rate of fire, and makes unit harder to hit when active.
Offensive / Timed
Costs
munition
40
Image for /icons/legacy/abilities/ability_german_crew_repair_tiger.png}
Passive

Emergency Repair Kits

The unit will slowly repair damage when out of combat and stationary.
Restores +6 health per second.
Image for /icons/common/abilities/ability_reveal_enemy_position.png}
Recon

Vehicle Awareness

Enables the vehicle to detect enemy vehicles in the fog of war.
Reveals enemy vehicles in the Fog of War and on the Minimap.
Image for /icons/legacy/commander/cmdr_german_breakthrough.png}
Passive

Vehicle Capture

Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.
+20% speed and +15% rotation rate.
Image for /icons/races/afrika_corps/abilities/250_combat_overdrive.png}
Passive

Hit and Run

When the vehicle is reduced to 75% life or below while in-combat, it gains a temporary combat bonus.
+30% speed, +30% acceleration. Lasts for 20 seconds.
Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.
Image for /icons/common/abilities/ability_german_detection_on.png}
Off

Stealth Off

Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again.
Image for /icons/races/afrika_corps/abilities/250_autocannon_combat_garrison.png}
Passive

Combat Garrison

When garrisoned, the autocannon of the halftrack fires 0.75 seconds faster.
Image for /icons/common/abilities/ability_distribute_medical_supplies.png}
Support / Timed

Medical Station

When stationary, heals nearby infantry that are out of combat.
Restores +4 health per second.
Image for /icons/common/abilities/ability_british_rapid_maneuvers.png}
Support / Select heavy weapon

Tow Heavy Weapon

Orders the unit to tow the selected heavy weapon. Non-abandoned heavy weapons will have their crew board the vehicle.
Image for /icons/common/abilities/ability_british_rapid_maneuvers.png}
Support / Select target position

Drop Heavy Weapon

Orders the unit to drop its towed heavy weapon at the target position.
Hold and drag over target position to set weapon facing upon disembarking.
Image for /icons/races/afrika_corps/abilities/250_combat_overdrive.png}
Passive

Hit and Run

When the vehicle is reduced to 75% life or below while in-combat, it gains a temporary combat bonus.
+30% speed, +30% acceleration. Lasts for 20 seconds.

Stats

Costs
time_seconds
35
manpower
260
popcap
5
Hitpoints
Image for /icons/common/squad/squad.png}
280
280
Upkeep per minute
manpower
6
Veterancy
vet 1 star
vet 1 empty star
vet 1 empty star
XP: 700
Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration.
vet 2 star
vet 2 star
vet 2 empty star
XP: 2100
Increases speed, rotation rate, rate of fire, and accuracy.
vet 3 star
vet 3 star
vet 3 star
XP: 4200
Increases speed, acceleration, health, sight and rate of fire.

Loadout

1
Image for /icons/common/weapons/tank_kwk.png}
20mm 250 ak
cannon burst - ballistic weapon
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.52
0.424
0.36
Rounds per minute (RPM)
44
44
44
Range of Fire
10
20
40
Penetration
16
14
13
Scatter Area
4
9
17
Min.
Max.
Damage
12
12
AoE Radius
-
1.5
1
mg34_coaxial_250_222_ak
mg34 coaxial 250 222 ak
hmg - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.504
0.46
0.41
Rounds per minute (RPM)
466
379
0
Range of Fire
7
20
35
Penetration
1
1
1
Scatter Area
22
168
246
Min.
Max.
Damage
3
3
AoE Radius
-
0
  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.