A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line.
Anti-infantry / Support
250 Light Carrier
Light transport vehicle effective against infantry. Occupants can fire at nearby enemies. Can be damaged by small-arms.
Stats
halftrack_250_deployment_1_ak
vehicles
Sight Range
35
Speed
7.3
Acceleration
4.5
Deceleration
7.5
Max Range
35
Target Size
16
Capture Multiplier
0
Decapture Multiplier
0
Vehicle Armor
light halftrack
frontal
5.5
side
4
rear
3
Upgrades
Conversion upgrade
KwK 38 Autocannon Conversion
Upgrades the unit with an autocannon, increasing anti-infantry and anti-vehicle firepower.
Removes ability to transport and heal. Increases frontal armor by 2.
Costs
60
Conversion upgrade
GrW 34 Mortar Conversion
Convert into a 250 Mortar Halftrack. Effective against infantry, team weapons, and structures at long-range.
Removes ability to Transport.
Costs
75
Conversion upgrade
250/3 Funkpanzerwagen Conversion
Upgrades the unit to the Funkpanzerwagen. Funkpanzerwagens can camouflage nearby units even if they are moving, but not itself. Can deploy Beacons, Goliath Demolition Vehicles, Schu-mines and anti-tank Teller mines. Can capture territory.
Costs
Abilities
Support / Select heavy weapon
Tow Heavy Weapon
Orders the unit to tow the selected heavy weapon. Non-abandoned heavy weapons will have their crew board the vehicle.
Support / Select target position
Drop Heavy Weapon
Orders the unit to drop its towed heavy weapon at the target position.
Hold and drag over target position to set weapon facing upon disembarking.
Support / Timed
Medical Station
When stationary, heals nearby infantry that are out of combat.
Restores +4 health per second.
Recon
Vehicle Awareness
Enables the vehicle to detect enemy vehicles in the fog of war.
Reveals enemy vehicles in the Fog of War and on the Minimap.
Passive
Emergency Repair Kits
The unit will slowly repair damage when out of combat and stationary.
Restores +6 health per second.
Passive
Vehicle Capture
Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.
+20% speed and +15% rotation rate.
Passive
Onboard Medics
The Armored Half-track will heal injured infantry within its garrison hold.
Restores +4 health per second.
Passive
Support Veterancy
Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally.
Defensive
Smoke Canisters
Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
Costs
25
Off
Stealth Off
Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again.
Stats
Costs
35
250
5
Hitpoints
240
240
Upkeep per minute
6
Veterancy
XP: 600
Unlocks veteran ability. Increases rotation rate, sight, and acceleration.
XP: 1800
Increases speed, rotation rate, and accuracy.
XP: 3600
Increases speed, acceleration, health, sight and rate of fire.
Loadout
1
mg34 halftrack 250 ak
hmg - small arms
Moving Accuracy Multiplier
0.75
Moving Cooldown Multiplier
0.25
Near
Mid
Far
Accuracy
0.464
0.36
0.231
Rounds per minute (RPM)
568
424
376
Range of Fire
7
20
35
Penetration
2
1.75
1.5
Scatter Area
22
168
246
Min.
Max.
Damage
3
3
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.