dak faction icon

Deutsches Afrikakorps

A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line.
Image for /icons/races/afrika_corps/vehicles/halftrack_250_mortar_ak.png}
Anti-infantry / Anti-structure

Mortar Half-track

Image for /icons/races/german/symbols/halftrack_250_mortar_ger.png}
Light vehicle effective against structures, team weapons, and stationary infantry at long-range.

Stats

halftrack_250_mortar_ak
vehicles
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Sight Range
35
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Speed
7.35
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Acceleration
4.5
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Deceleration
7.5
Image for /icons/unit_status/bw2/artillery_radio_beacon.png}
Max Range
90
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Target Size
16
Image for /icons/unit_status/bw2/11_capturebonus.png}
Capture Multiplier
0
Image for /icons/unit_status/bw2/10_retreatpoint.png}
Decapture Multiplier
0
Vehicle Armor
light halftrack
Vehicle Type
Frontal Armor
frontal
5.5
Frontal Armor
side
4
Frontal Armor
rear
3

Abilities

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Offensive / Select target position

High-explosive Barrage

Fires rounds at the target location. Small blast radius. Effective against stationary infantry and buildings.
Barrages have less accuracy at long-range.
Image for /icons/races/common/abilities/artillery_barrage_smoke.png}
Support / Select target position

Smoke Barrage

Fires smoke rounds at the target. Blocks vision in an area upon detonating.
Smoke blocks vision for a short period of time.
Image for /icons/legacy/abilities/ability_german_incendiary_barrage.png}
Offensive / Select target position

Incendiary Round

Fires a single shell that continuously damages infantry and structures in a wide area for a short period of time.
Costs
munition
30
Image for /icons/common/abilities/ability_german_blitzkrieg_assault.png}

Blitzkrieg

Increases vehicle speed, rate of fire, and makes unit harder to hit when active.
Offensive / Timed
Costs
munition
40
Image for /icons/legacy/abilities/ability_german_crew_repair_tiger.png}
Passive

Emergency Repair Kits

The unit will slowly repair damage when out of combat and stationary.
Restores +6 health per second.
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Recon

Vehicle Awareness

Enables the vehicle to detect enemy vehicles in the fog of war.
Reveals enemy vehicles in the Fog of War and on the Minimap.
Image for /icons/legacy/commander/cmdr_german_breakthrough.png}
Passive

Vehicle Capture

Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.
+20% speed and +15% rotation rate.
Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.
Image for /icons/common/abilities/ability_german_concealing_smoke_sdkfz_251_flak.png}
Defensive

Smoke Canisters

Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
Costs
munition
25
Image for /icons/common/abilities/ability_german_detection_on.png}
Off

Stealth Off

Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again.

Stats

Costs
time_seconds
35
manpower
260
popcap
5
Hitpoints
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240
240
Upkeep per minute
manpower
6
Veterancy
vet 1 star
vet 1 empty star
vet 1 empty star
XP: 800
Unlocks veteran ability. Increases rotation rate, acceleration, accuracy, and reduces barrage recharge times.
vet 2 star
vet 2 star
vet 2 empty star
XP: 2400
Increases speed, rotation rate, accuracy, rate of fire, and reduces barrages recharge times.
vet 3 star
vet 3 star
vet 3 star
XP: 4800
Increases speed, acceleration, health, range, and accuracy.

Loadout

1
Image for /icons/common/units/symbols/unit_soviet_mortar_symbol.png}
81mm mortar halftrack ak
mortar - explosive weapon
Moving Accuracy Multiplier
1
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0
0
0
Rounds per minute (RPM)
11
11
11
Range of Fire
20
40
90
Penetration
20
20
20
Scatter Area
4
16
79
Min.
Max.
Damage
100
100
AoE Radius
-
4.5
  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.