A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line.
Anti-infantry / Anti-aircraft
Flakvierling Half-track
Light vehicle very effective against infantry. Can damage light vehicles and shoot down aircraft. Can be damaged by small-arms.
Stats
halftrack_7_flak_ak
vehicles
Sight Range
35
Speed
6.9
Acceleration
3.25
Deceleration
7.5
Max Range
45
Target Size
16
Vehicle Armor
light halftrack
frontal
10
side
10
rear
10
Abilities
Defensive
Smoke Canisters
Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
Blitzkrieg
Increases vehicle speed, rate of fire, and makes unit harder to hit when active.
Offensive / Timed
Costs
40
Passive
Emergency Repair Kits
The unit will slowly repair damage when out of combat and stationary.
Restores +6 health per second.
Offensive / Timed
Armor-piercing Ammunition
Load armor-piercing rounds effective against light vehicles. Slows vehicles on damage.
Increases penetration. Reduces blast radius.
Costs
45
Recon
Vehicle Awareness
Enables the vehicle to detect enemy vehicles in the fog of war.
Reveals enemy vehicles in the Fog of War and on the Minimap.
Passive
Vehicle Capture
Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.
+20% speed and +15% rotation rate.
Toggle off auto-attack
Hold Fire Disabled
Unit will not engage unless given a manual attack order when active.
Stats
Costs
40
280
40
6
Hitpoints
320
320
Upkeep per minute
8
Veterancy
XP: 1200
Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration.
XP: 3600
Increases speed, rotation rate, rate of fire, and accuracy.
XP: 7200
Increases speed, acceleration, health, range, and rate of fire.
Loadout
1
20mm halftrack flak ak
cannon burst - ballistic weapon
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1.5
Near
Mid
Far
Accuracy
0.44
0.42
0.36
Rounds per minute (RPM)
346
346
415
Range of Fire
10
20
45
Penetration
16
14
12
Scatter Area
6
13
28
Min.
Max.
Damage
5
5
AoE Radius
-
2
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.