vehicles
Sight Range
35
Detection
10
Max Range
45
Speed
6.2
Acceleration
2.5
Deceleration
7.5
Rotation
60
Capture Multiplier
0
Decapture Multiplier
0
Target Size
16
light halftrack
frontal
10
side
10
rear
10
Vehicles can be upgraded with veteran crews granting the following effects: \n• +25% Experience Gain Plus an additional:\n• +1300 experience for light vehicles. \n• +1800 experience for medium vehicles \n• +3500 experience for heavy vehicles.
30
100
Long War Veterans
Elite Forces Battlegroup
Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
25
120s
Smoke Package
Increases vehicle speed, rate of fire, and makes unit harder to hit when active.
Offensive / Timed
40
15s
60s
dak disable
The unit will slowly repair damage when out of combat and stationary.
Restores +6 health per second.
Emergency Repair Kits
Loads armor-piercing rounds that increase weapon penetration. Effective against light vehicles.
+50% weapon penetration. Lasts for 30 seconds.
30
30s
60s
Vet 1
Enables the vehicle to detect enemy vehicles in the fog of war.
Reveals enemy vehicles in the Fog of War and on the Minimap.
Vehicle Awareness
Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.
+20% speed and +15% rotation rate.
Survival Package
Unit will not engage unless given a manual attack order when active.
Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again.
Silent Running
40
280
50
6
320
9
XP: 1200
XP: 3600
XP: 7200
Explosive device triggered by nearby enemies. Damages enemy units, suppresses infantry and deals the Engine Damage critical to vehicles.
10
30
1cannon burst - ballistic weapon
Damage
5
Range
45m
Near
10m
Mid
20m
Far
45m
Core Stats
Accuracy
68%
62%
58%
Rounds per Minute
452.5
434.37
378.91
Penetration
16
14
12
Special Mechanics
Scatter Area
1.1×12
2.3×12
5.1×12
Suppression Per Second
20.51
17.95
14.65
Timing
Burst Duration
3.75s
3.375s
3s
Time Between Bursts
2s
2s
2.75s
Reload Cycle
2.75s
2.75s
2.75s
Aim Time
0.25–0.5s
Magazine
3 bursts
Traverse Speed
100
Accuracy
Burst Duration
Cooldown
Scatter Angle
Scatter Distance
Moving
×0.5
×0.5
×1.5
×1.25
×1.25
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×1
×0.5
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Building
—
—
×0.5
×0.5
Aircraft
—
—
—
×4
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
Loads armor-piercing rounds that increase weapon penetration. Effective against light vehicles.
+50% weapon penetration. Lasts for 30 seconds.
30
30s
60s
Vet 1
1cannon burst - ballistic weapon
Damage
5
Range
45m
Near
10m
Mid
20m
Far
45m
Core Stats
Accuracy
68%
62%
58%
Rounds per Minute
452.5
434.37
378.91
Penetration
30
27
25
Special Mechanics
Scatter Area
1.1×12
2.3×12
5.1×12
Suppression Per Second
20.51
17.95
14.65
Timing
Burst Duration
3.75s
3.375s
3s
Time Between Bursts
2s
2s
2.75s
Reload Cycle
2.75s
2.75s
2.75s
Aim Time
0.25–0.5s
Magazine
3 bursts
Traverse Speed
100
Accuracy
Burst Duration
Cooldown
Scatter Angle
Scatter Distance
Moving
×0.5
×0.5
×1.5
×1.25
×1.25
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×1
×0.5
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Building
—
—
×0.5
×0.5
Aircraft
—
—
—
×4