Image for /icons/races/german/vehicles/halftrack_medical_german.png}
Light Support Vehicle / Healing
Image for /icons/races/german/symbols/2_5_truck_medical_ger.png}

Medical Half-track

dak faction icon

Stats

halftrack_medical_ak

vehicles

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Sight Range

35

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Detection

10

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Max Range

0

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Speed

6.5

Image for /icons/unit_status/bw2/12_speedbonus.png}

Acceleration

2

Image for /icons/races/common/abilities/handbrake_on.png}

Deceleration

3

Image for /icons/unit_status/bw2/skorpion.png}

Rotation

50

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

0

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

0

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

16

Vehicle Armor

light halftrack

Vehicle Type
Frontal Armor

frontal

12.5

Frontal Armor

side

9.375

Frontal Armor

rear

6

Upgrades

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Veterancy upgrade

Long War Veterans

Vehicles can be upgraded with veteran crews granting the following effects: \n• +25% Experience Gain Plus an additional:\n• +1300 experience for light vehicles. \n• +1800 experience for medium vehicles \n• +3500 experience for heavy vehicles.

Costs
manpower

100

Abilities

Image for /icons/races/common/abilities/healing.png}
Passive

Medical Station

When stationary, heals nearby infantry that are out of combat.

Restores +3.2 health per second.

Image for /icons/races/common/abilities/recrew_weapon.png}
Support / Select Abandoned Weapon or Emplacement

Recrew Weapon

Deploys infantry to recrew an abandoned team weapon or emplacement.

Costs
manpower

50

Image for /icons/races/common/abilities/self_repair.png}
Passive

Emergency Repair Kits

The unit will slowly repair damage when out of combat and stationary.

Restores +6 health per second.

Image for /icons/races/common/abilities/capture.png}
Passive

Vehicle Capture

Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.

+20% speed and +15% rotation rate.

Image for /icons/common/orders/auto_reinforce_off.png}
Support / Automatic Reinforcement

Auto-Reinforce Disabled

Automatically reinforces nearby infantry squads and team weapons when active.

Image for /icons/common/abilities/ability_german_detection_on.png}
Off

Stealth Off

Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again.

Stats

Costs
time_seconds

30

manpower

180

fuel

15

popcap

6

Hitpoints
Image for /icons/common/squad/squad.png}
280

280

Upkeep per minute
manpower

9

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1200

  • Unlocks veteran ability. Increases rotation rate and acceleration.
vet 2 starvet 2 starvet 2 empty star

XP: 3600

  • Increases speed, sight, healing range, and rotation rate.
vet 3 starvet 3 starvet 3 star

XP: 7200

  • Increases speed, acceleration, reinforce range, and health.

Loadout

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.