vehicles
Sight Range
35
Detection
10
Max Range
0
Speed
6.3
Acceleration
3.5
Deceleration
7
Rotation
50
Capture Multiplier
0
Decapture Multiplier
0
Target Size
16
light halftrack
frontal
9
side
6.75
rear
4.5
Vehicles can be upgraded with veteran crews granting the following effects: \n• +25% Experience Gain Plus an additional:\n• +1300 experience for light vehicles. \n• +1800 experience for medium vehicles \n• +3500 experience for heavy vehicles.
100
Restores a wrecked vehicle into a functional but damaged state.
Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles.
Restores +16 health per second.
Orders the unit to salvage the target wreck. Grants 25% manpower and 20% fuel of the wreck's original cost upon completion and destroys the wreck.
The unit will slowly repair damage when out of combat and stationary.
Restores +6 health per second.
Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.
+20% speed and +15% rotation rate.
Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally.
Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
25
Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again.
30
250
30
6
320
9
XP: 500
XP: 1000
XP: 1500
Explosive device triggered by nearby enemies. Damages enemy units, suppresses infantry and deals the Engine Damage critical to vehicles.
30
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.