A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line.
Immobile heavy weapon extremely effective against all vehicles at long-range. Can shoot down aircraft. Comes towed by a 2.5-tonne Utility Truck.
vehicles
Sight Range
35
Speed
7.4
Acceleration
3.25
Deceleration
6
Max Range
0
Target Size
16
Capture Multiplier
0
Decapture Multiplier
0
light halftrack
frontal
8
side
6
rear
4
Convert the unit into an unarmed medical vehicle that heals nearby infantry.
When stationary, heals nearby infantry that are out of combat.
50
Orders the unit to tow the selected heavy weapon. Non-abandoned heavy weapons will have their crew board the vehicle.
Orders the unit to drop its towed heavy weapon at the target position.
Hold and drag over target position to set weapon facing upon disembarking.
Deploys infantry to recrew an abandoned team weapon.
50
Automatically reinforces nearby infantry squads and team weapons when active.
Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.
+20% speed and +15% rotation rate.
Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally.
Squads near the vehicle gain combat bonuses and retain the benefit for a short period of time after leaving the aura.
+20% speed, +10% rate of fire, and +10% accuracy on affected units. Lasts for 45 seconds after leaving the aura.
Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again.
45
380
40
4
240
5
XP: 1200
Unlocks veteran ability. Increases rotation rate and acceleration.
XP: 3600
Increases speed, sight, and rotation rate.
XP: 7200
Increases speed, acceleration, reinforce range, and health.
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.