dak faction icon

Deutsches Afrikakorps

A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line.

Image for /icons/races/afrika_corps/team_weapons/leig_75mm_ak.png}
Light Artillery / Heavy weapon
Image for /icons/races/german/symbols/leig_75mm_ger.png}

le.IG 18 Support Gun Team

Heavy weapon very effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack.

Stats

leig_75mm_ak

team_weapons

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Sight Range

35

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Speed

3.6

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Max Range

110

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Target Size

1.33

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Armor

1

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Capture Multiplier

1

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Decapture Multiplier

1

Abilities

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Support / Select unit capable of towing

Transport Heavy Weapon

Orders the unit to load the squad into the transport and attach their heavy weapon to the rear of the vehicle.

Image for /icons/races/common/abilities/artillery_barrage.png}
Support / Select target position

High-explosive Barrage

Fires rounds at the target location. Moderate blast radius. Effective against stationary infantry and buildings.

Barrages have less accuracy at long-range.

Image for /icons/races/common/abilities/artillery_barrage_smoke.png}
Support / Select target position

Smoke Barrage

Fires smoke rounds at the target. Blocks vision in an area upon detonating.

Smoke blocks vision for a short period of time.

Image for /icons/legacy/abilities/ability_aef_hvap_m93_armor_piercing_rounds.png}
Offensive / Select target vehicle

Hollow Charge Round

Fires a special anti-tank round at the target vehicle, reducing its effectiveness.

-80% speed and -40% rotation rate on affected target.

Costs
munition

35

Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Stats

Costs
time_seconds

45

manpower

320

popcap

8

Reinforce
cost

22

time

5

Hitpoints
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80
80
80
80
80

400

Image for /icons/races/common/symbols/hmg.png}
350

350

Upkeep per minute
manpower

8

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1300

Unlocks veteran ability. Increases health; reduces barrage recharge times, and improves accuracy.

vet 2 starvet 2 starvet 2 empty star

XP: 3900

Increases accuracy, rate of fire, health, and reduces barrage recharge times.

vet 3 starvet 3 starvet 3 star

XP: 7800

Increases weapon range, accuracy, and reduces incoming damage.

Loadout

1
75mm_leig_ak
75mm leig ak

artillery small - explosive weapon

Moving Accuracy Multiplier

1

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0

0

0

Rounds per minute (RPM)

8

8

8

Range of Fire

20

40

110

Penetration

20

20

20

Scatter Area

4

17

127

Min.

Max.

Damage

120

120

AoE Radius

-

6

3
mp40_crew_ak
mp40 crew ak

smg - small arms

Moving Accuracy Multiplier

0.85

Moving Cooldown Multiplier

0.25

Near

Mid

Far

Accuracy

0.42

0.25

0.1

Rounds per minute (RPM)

233

98

30

Range of Fire

7

17

35

Penetration

1

1

1

Scatter Area

22

132

246

Min.

Max.

Damage

2

2

AoE Radius

-

0

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.