A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line.
Non-combatants that can recover wounded infantry in the field.
infantry
Sight Range
35
Speed
3.6
Max Range
35
Target Size
1
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
14
135
22
4
240
XP: 400
XP: 800
XP: 1600
Provides heavy cover.
Free
Blocks infantry movement, but can be crushed by any vehicle. Can be destroyed with Wire Cutters.
Free
Blocks vehicle movement and provides heavy cover. Can be Crushed by heavy tanks.
Free
Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles.
30
Emplacement that can be garrisoned by infantry and heavy machine guns for defensive bonuses.
175
Protects Territory Point from capture. Increases resource income. Can be upgraded to act as a forward retreat point.
200
rifle - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.75
0.656
0.625
Rounds per minute (RPM)
19
15
13
Range of Fire
7
25
35
Penetration
1.5
1
1
Scatter Area
9
51
69
Min.
Max.
Damage
14
14
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.