infantry
Sight Range
0
Detection
0
Max Range
35
Speed
3.6
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
Target Size
1
14
135
22.5
4.7
240
XP: 400
XP: 800
XP: 1600
Provides heavy cover.
6
Blocks infantry and ultra-light vehicle movement. • Can be crushed by heavier vehicles. • Light vehicles crushing wire temporarily move slower. • Can be destroyed with Wire Cutters.
3
Blocks vehicle movement and provides heavy cover. Can be Crushed by heavy tanks.
9
Explosive device triggered by nearby enemies. Damages enemy units, suppresses infantry and deals the Engine Damage critical to vehicles.
10
30
Emplacement that can be garrisoned by infantry and heavy machine guns for defensive bonuses.
35
175
Protects Territory Point from capture. Increases resource income. Can be upgraded to act as a forward retreat point.
20
200
3rifle - small arms
Damage
14
Range
35m
Near
7m
Mid
25m
Far
35m
Core Stats
Accuracy
75%
65.6%
64.75%
Rounds per Minute
17.6
13.73
13
Penetration
1.5
1
1
Timing
Refire Time
3.25s
4.247s
4.547s
Reload Cycle
4.125s
4.922s
4.922s
Aim Time
0.375–0.875s
Magazine
5 - 6 shots
Arc
180°
Moving Accuracy
×0.5
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.