dak faction icon

Deutsches Afrikakorps

A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line.
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Support Infantry / Non-Combatant

Image for /icons/common/units/symbols/unit_german_repair_pioneer_symbol.png}
Non-combatants that can recover wounded infantry in the field.

Stats

medic_ak
infantry
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Sight Range
35
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Speed
3.6
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Max Range
35
Image for /icons/unit_status/bw2/9_markedtarget.png}
Target Size
1
Image for /icons/unit_status/bw2/3_defensivebonus.png}
Armor
1
Image for /icons/unit_status/bw2/11_capturebonus.png}
Capture Multiplier
1
Image for /icons/unit_status/bw2/10_retreatpoint.png}
Decapture Multiplier
1

Stats

Costs
time_seconds
14
manpower
135
Reinforce
cost
22
time
4
Hitpoints
Image for /icons/common/squad/squad.png}
80
80
80
240
Upkeep per minute
Veterancy
vet 1 star
vet 1 empty star
vet 1 empty star
XP: 400
vet 2 star
vet 2 star
vet 2 empty star
XP: 800
vet 3 star
vet 3 star
vet 3 star
XP: 1600

Loadout

3
kar98k_grenadier_ger
kar98k grenadier ger
rifle - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.6
0.525
0.5
Rounds per minute (RPM)
19
15
13
Range of Fire
7
25
35
Penetration
1
1
1
Scatter Area
9
51
69
Min.
Max.
Damage
14
14
AoE Radius
-
0
  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.