dak faction icon

Deutsches Afrikakorps

A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line.
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Anti-infantry / Heavy weapon

GrW 34 Mortar Team

Image for /icons/races/common/symbols/mortar.png}
Heavy weapon team armed with an 80mm mortar.

Stats

mortar_team_ak
team_weapons
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Sight Range
35
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Speed
3.6
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Max Range
90
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Target Size
1.33
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Armor
1
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Capture Multiplier
1
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Decapture Multiplier
1

Abilities

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Offensive / Select target position

High-explosive Barrage

Fires rounds at the target location. Small blast radius. Effective against stationary infantry and buildings.
Barrages have less accuracy at long-range.
Image for /icons/races/common/abilities/artillery_barrage_smoke.png}
Support / Select target position

Smoke Barrage

Fires smoke rounds at the target. Blocks vision in an area upon detonating.
Smoke blocks vision for a short period of time.
Image for /icons/common/abilities/flare_scout_us.png}
Recon / Select target position

Recon Flare

Fires a flare over the target area that will provide vision and reveal camouflaged units for a short period of time.
Provides vision for 15 seconds in a radius of 45.
Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Stats

Costs
time_seconds
25
manpower
260
popcap
7
Reinforce
cost
22
time
5
Hitpoints
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80
80
80
80
320
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180
180
Upkeep per minute
manpower
7
Veterancy
vet 1 star
vet 1 empty star
vet 1 empty star
XP: 600
Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy.
vet 2 star
vet 2 star
vet 2 empty star
XP: 1800
Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times.
vet 3 star
vet 3 star
vet 3 star
XP: 3600
Increases weapon range, accuracy, and health

Loadout

1
81mm_mortar_ger
81mm mortar ger
mortar - explosive weapon
Moving Accuracy Multiplier
1
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0
0
0
Rounds per minute (RPM)
11
11
11
Range of Fire
20
40
90
Penetration
20
20
20
Scatter Area
4
16
79
Min.
Max.
Damage
100
100
AoE Radius
-
4.5
2
mp40_crew_ak
mp40 crew ak
smg - small arms
Moving Accuracy Multiplier
0.85
Moving Cooldown Multiplier
0.25
Near
Mid
Far
Accuracy
0.42
0.25
0.1
Rounds per minute (RPM)
233
98
30
Range of Fire
7
17
35
Penetration
1
1
1
Scatter Area
22
132
246
Min.
Max.
Damage
2
2
AoE Radius
-
0
  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.