A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line.
Anti-infantry / Heavy weapon
GrW 34 Mortar Team
Heavy weapon team armed with an 80mm mortar.
Stats
mortar_team_ak
team_weapons
Sight Range
35
Speed
3.6
Max Range
75
Target Size
1.33
Armor
1
Abilities
Offensive / Select target position
High-explosive Barrage
Fires rounds at the target location. Small blast radius. Effective against stationary infantry and buildings.
Barrages have less accuracy at long-range.
Support / Select target position
Smoke Barrage
Fires smoke rounds at the target. Blocks vision in an area upon detonating.
Smoke blocks vision for a short period of time.
Recon / Select target position
Recon Flare
Fires a flare over the target area that will provide vision for a short period of time.
Toggle off auto-attack
Hold Fire Disabled
Unit will not engage unless given a manual attack order when active.
Stats
Costs
25
260
7
Reinforce
22
5
Hitpoints
80
80
80
80
320
180
180
Upkeep per minute
7
Veterancy
XP: 600
Unlocks veteran ability. Unit is harder to hit; reduces barrage recharge times, and improves accuracy.
XP: 1800
Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times.
XP: 3600
Increases weapon range, accuracy, and health
Loadout
1
81mm mortar ger
mortar - explosive weapon
Moving Accuracy Multiplier
1
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0
0
0
Rounds per minute (RPM)
12
12
12
Range of Fire
20
40
75
Penetration
20
20
20
Scatter Area
4
16
55
Min.
Max.
Damage
100
100
AoE Radius
-
4.5
2
mp40 crew ak
smg - small arms
Moving Accuracy Multiplier
0.85
Moving Cooldown Multiplier
0.25
Near
Mid
Far
Accuracy
0.42
0.25
0.1
Rounds per minute (RPM)
233
98
30
Range of Fire
7
17
35
Penetration
1
1
1
Scatter Area
22
132
246
Min.
Max.
Damage
2
2
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.