dak faction icon

Deutsches Afrikakorps

A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line.

Image for /icons/races/afrika_corps/vehicles/2_5_truck_towed_canonne_da_105_ak.png}
Light Anti-infantry Tank
Image for /icons/common/units/symbols/vehicle_west_german_panzer_ii_luchs_symbol.png}

Command Panzer I Light Tank

Light tank armed with one MG 13 machine guns.

Stats

panzer_i_command_ak

vehicles

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Sight Range

35

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Speed

6.5

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Acceleration

3

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Deceleration

4.5

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Max Range

0

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Target Size

18

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Capture Multiplier

0

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Decapture Multiplier

0

Vehicle Armor

light tank

Vehicle Type
Frontal Armor

frontal

27.5

Frontal Armor

side

20.625

Frontal Armor

rear

15

Abilities

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Passive

Emergency Repair Kits

The unit will slowly repair damage when out of combat and stationary.

Restores +6 health per second.

Image for /icons/legacy/commander/cmdr_german_breakthrough.png}
Passive

Vehicle Capture

Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.

+20% speed and +15% rotation rate.

Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

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Off

Stealth Off

Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again.

Stats

Costs
time_seconds

45

manpower

320

fuel

40

popcap

6

Hitpoints
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240

240

Upkeep per minute
Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1200

vet 2 starvet 2 starvet 2 empty star

XP: 3600

vet 3 starvet 3 starvet 3 star

XP: 8400

Loadout

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.