dak faction icon

Deutsches Afrikakorps

A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line.
Image for /icons/races/afrika_corps/vehicles/2_5_truck_towed_canonne_da_105_ak.png}
Light Anti-infantry Tank

Command Panzer I Light Tank

Image for /icons/common/units/symbols/vehicle_west_german_panzer_ii_luchs_symbol.png}
Light tank armed with one MG 13 machine guns.

Stats

panzer_i_command_ak
vehicles
Image for /icons/unit_status/bw2/5_obervationmode.png}
Sight Range
35
Image for /icons/unit_status/bw2/2_offensivebonus.png}
Speed
6.5
Image for /icons/unit_status/bw2/12_speedbonus.png}
Acceleration
3
Image for /icons/races/common/abilities/handbrake_on.png}
Deceleration
4.5
Image for /icons/unit_status/bw2/artillery_radio_beacon.png}
Max Range
0
Image for /icons/unit_status/bw2/9_markedtarget.png}
Target Size
18
Image for /icons/unit_status/bw2/11_capturebonus.png}
Capture Multiplier
0
Image for /icons/unit_status/bw2/10_retreatpoint.png}
Decapture Multiplier
0
Vehicle Armor
light tank
Vehicle Type
Frontal Armor
frontal
27.5
Frontal Armor
side
20.625
Frontal Armor
rear
15

Abilities

Image for /icons/legacy/abilities/ability_german_crew_repair_tiger.png}
Passive

Emergency Repair Kits

The unit will slowly repair damage when out of combat and stationary.
Restores +6 health per second.
Image for /icons/legacy/commander/cmdr_german_breakthrough.png}
Passive

Vehicle Capture

Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.
+20% speed and +15% rotation rate.
Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.
Image for /icons/common/abilities/ability_german_detection_on.png}
Off

Stealth Off

Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again.

Stats

Costs
time_seconds
45
manpower
320
fuel
40
popcap
6
Hitpoints
Image for /icons/common/squad/squad.png}
240
240
Upkeep per minute
Veterancy
vet 1 star
vet 1 empty star
vet 1 empty star
XP: 1200
vet 2 star
vet 2 star
vet 2 empty star
XP: 3600
vet 3 star
vet 3 star
vet 3 star
XP: 8400

Loadout

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.