vehicles
Sight Range
40
Detection
10
Max Range
40
Speed
6.5
Acceleration
3
Deceleration
4.5
Rotation
40
Capture Multiplier
0
Decapture Multiplier
0
Target Size
18
light tank
frontal
90
side
67.5
rear
60
Vehicles can be upgraded with veteran crews granting the following effects: \n• +25% Experience Gain Plus an additional:\n• +1300 experience for light vehicles. \n• +1800 experience for medium vehicles \n• +3500 experience for heavy vehicles.
30
100
Long War Veterans
Elite Forces Battlegroup
Orders the crew to focus forward and scan the area.
Recon
10s
30s
Increases the experience gain of all nearby vehicles.
Orders unit to mark a hostile vehicle.
Marked enemies are +50% easier to hit and take +25% incoming weapon penetration. Unit is revealed while active.
45
Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.
+20% speed and +15% rotation rate.
Survival Package
Unit will not engage unless given a manual attack order when active.
Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again.
Silent Running
45
320
60
8
400
12
XP: 1200
XP: 3600
XP: 8400
1cannon burst - ballistic weapon
Damage
16
Range
40m
Near
10m
Mid
20m
Far
40m
Core Stats
Accuracy
52%
42.4%
36%
Rounds per Minute
110.03
110.03
110.03
Penetration
16
14
13
Special Mechanics
Scatter Area
0.3×4
0.7×4
1.4×4
Timing
Refire Time
0.25s
0.25s
0.25s
Reload Cycle
3.203s
3.203s
3.203s
Aim Time
0.125s
Magazine
10 shots
Traverse Speed
60
Accuracy
Scatter Angle
Scatter Distance
Moving
×0.75
×1.25
×1.25
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×1
×0.5
1hmg - small arms
Damage
3
Range
35m
Near
7m
Mid
20m
Far
35m
Core Stats
Accuracy
35%
25%
10%
Rounds per Minute
157.86
140.43
126.52
Penetration
1
1
1
Special Mechanics
Damage Distribution Area
2×11.2
5.6×30
8.2×30
Incremental Target Radius
3
4
5
Timing
Burst Duration
3.5s
3.5s
3.5s
Time Between Bursts
2.723s
3.625s
4.523s
Reload Cycle
6.375s
6.625s
6.875s
Aim Time
0.25s
Magazine
8 - 9 bursts
Arc
6°
Inc. Accuracy
×1.05
Moving Accuracy
×0.5
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.