dak faction icon

Deutsches Afrikakorps

A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line.

Image for /icons/races/afrika_corps/vehicles/panzer_iii_ak.png}
Anti-infantry / Anti-vehicle
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Panzer III L Medium Tank

Medium tank effective against infantry, vehicles, and structures. Less armor than other medium tanks.

Stats

panzer_iii_ak

vehicles

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Sight Range

37.5

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Speed

6.25

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Acceleration

3

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Deceleration

4.5

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Max Range

40

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Target Size

19

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Capture Multiplier

0

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Decapture Multiplier

0

Vehicle Armor

medium tank

Vehicle Type
Frontal Armor

frontal

130

Frontal Armor

side

90

Frontal Armor

rear

60

Upgrades

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Weapon upgrade

MG 34 Machine Gun

Upgrades the unit with a pintle-mounted machine gun.

Increases anti-infantry firepower.

Costs
munition

50

Abilities

Image for /icons/common/abilities/ability_german_blitzkrieg_assault.png}

Blitzkrieg

Increases vehicle speed, rate of fire, and makes unit harder to hit when active.

Offensive / Timed

Costs
munition

40

Image for /icons/races/common/abilities/tungsten_rounds.png}
Increases Penetration.

Armor-piercing Rounds

Orders the crew to load armor-piercing ammunition.

Offensive / Timed

Costs
munition

45

Image for /icons/legacy/abilities/ability_german_crew_repair_tiger.png}
Passive

Emergency Repair Kits

The unit will slowly repair damage when out of combat and stationary.

Restores +6 health per second.

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Recon

Vehicle Awareness

Enables the vehicle to detect enemy vehicles in the fog of war.

Reveals enemy vehicles in the Fog of War and on the Minimap.

Image for /icons/legacy/commander/cmdr_german_breakthrough.png}
Passive

Vehicle Capture

Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.

+20% speed and +15% rotation rate.

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Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Image for /icons/common/abilities/ability_german_blitzkrieg_assault.png}
Offensive / Timed

Rapid Fire

Orders the crew to slow their vehicle and focus on firing the main gun.

+30% accuracy and +30% rate of fire. Reduces speed by -50%.

Image for /icons/common/abilities/ability_german_concealing_smoke_sdkfz_251_flak.png}
Defensive

Smoke Canisters

Orders the vehicle crew to deploy smoke canisters in front of the vehicle.

Smoke blocks vision for a short period of time.

Costs
munition

25

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Off

Stealth Off

Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again.

Stats

Costs
time_seconds

45

manpower

340

fuel

80

popcap

12

Hitpoints
Image for /icons/common/squad/squad.png}
600

600

Upkeep per minute
manpower

21

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1800

Unlocks veteran ability. Increases turret traverse speed, and acceleration.

vet 2 starvet 2 starvet 2 empty star

XP: 5400

Increases rotation rate, rate of fire, and accuracy.

vet 3 starvet 3 starvet 3 star

XP: 10800

Increases rotation rate, rate of fire, and acceleration.

Loadout

1
50mm_long_barrel_panzer_iii_ak
50mm long barrel panzer iii ak

cannon - ballistic weapon

Moving Accuracy Multiplier

0.85

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0.075

0.0475

0.035

Rounds per minute (RPM)

10

10

10

Range of Fire

10

20

40

Penetration

180

125

110

Scatter Area

18

34

65

Min.

Max.

Damage

120

120

AoE Radius

-

4

1
mg34_coaxial_panzer_iii_ak
mg34 coaxial panzer iii ak

rifle - small arms

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0.35

0.25

0.1

Rounds per minute (RPM)

524

400

319

Range of Fire

7

20

35

Penetration

1

1

1

Scatter Area

22

168

246

Min.

Max.

Damage

3

3

AoE Radius

-

0

1
mg34_hull_panzer_iii_ak
mg34 hull panzer iii ak

hmg - small arms

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0.35

0.25

0.1

Rounds per minute (RPM)

524

400

319

Range of Fire

10

20

35

Penetration

1

1

1

Scatter Area

46

168

246

Min.

Max.

Damage

3

3

AoE Radius

-

0

1
Image for /icons/common/weapons/weapon_mg42.png}
mg42 panzer iv ger

hmg - small arms

Moving Accuracy Multiplier

0.6

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0.65

0.55

0.2

Rounds per minute (RPM)

257

294

314

Range of Fire

7

20

35

Penetration

2.2

1.8

1.4

Scatter Area

22

168

246

Min.

Max.

Damage

5

5

AoE Radius

-

0

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.