vehicles
Sight Range
35
Detection
10
Max Range
40
Speed
5.25
Acceleration
2
Deceleration
3
Rotation
42
Capture Multiplier
0
Decapture Multiplier
0
Target Size
20
medium tank
frontal
170
side
105
rear
70
Upgrades the unit with a pintle-mounted machine gun.
Increases anti-infantry firepower.
30
50
Vehicles can be upgraded with veteran crews granting the following effects: \n• +25% Experience Gain Plus an additional:\n• +1300 experience for light vehicles. \n• +1800 experience for medium vehicles \n• +3500 experience for heavy vehicles.
30
100
Long War Veterans
Elite Forces Battlegroup
Additional armored skirts are added to the vehicle, increasing its survivability.
Increases health of affected vehicles by +80. Increases side armor by +25%.
30
100
15
Field Modifications
Elite Forces Battlegroup
Unit will not engage unless given a manual attack order when active.
Orders the crew to load armor-piercing ammunition.
Offensive / Timed
45
15s
60s
dak disable
The unit will slowly repair damage when out of combat and stationary.
Restores +6 health per second.
Emergency Repair Kits
Enables the vehicle to detect enemy vehicles in the fog of war.
Reveals enemy vehicles in the Fog of War and on the Minimap.
Vehicle Awareness
Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.
+20% speed and +15% rotation rate.
Survival Package
Crews maximize their combat performance for a short period of time, but weakens the vehicle afterwards.
+40% rate of fire for 15 seconds. -50% speed and rotation rate for 15 seconds upon ability completion.
15s
120s
Vet 1
Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
25
120s
Smoke Package
Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again.
Silent Running
30
380
90
13
720
19.5
XP: 1800
XP: 5400
XP: 10800
XP: 16200
Requires: Crack Armor Upgrades
1cannon - ballistic weapon
Damage
120
Range
40m
Near
0m
Mid
30m
Far
40m
Core Stats
Accuracy
7.5%
4.75%
3.5%
Rounds per Minute
12
12
12
Penetration
220
170
140
Special Mechanics
Scatter Area
0
5.2×8
6.9×8
Scatter Offset
—
+1.3m
+1.3m
Timing
Refire Time
5s
5s
5s
Aim Time
0.125s
Traverse Speed
35
Accuracy
Scatter Angle
Scatter Distance
Moving
×0.75
×1.5
×1.5
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.4
×0.25
1hmg - small arms
Damage
3
Range
35m
Near
7m
Mid
20m
Far
35m
Core Stats
Accuracy
35%
30%
17.5%
Rounds per Minute
522.25
449.45
394.47
Penetration
1
1
1
Special Mechanics
Damage Distribution Area
2×11.2
5.6×30
8.2×30
Timing
Burst Duration
2.75s
2.75s
2.75s
Time Between Bursts
1.25s
2.063s
2.875s
Reload Cycle
3.875s
4.125s
4.375s
Aim Time
0.25s
Magazine
6 bursts
Traverse Speed
120
Arc
6°
Moving Accuracy
×0.5
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
1lmg - small arms
Damage
3
Range
35m
Near
7m
Mid
20m
Far
35m
Core Stats
Accuracy
35%
30%
17.5%
Rounds per Minute
522.25
449.45
394.47
Penetration
1
1
1
Special Mechanics
Damage Distribution Area
2×11.2
5.6×30
8.2×30
Timing
Burst Duration
2.75s
2.75s
2.75s
Time Between Bursts
1.25s
2.063s
2.875s
Reload Cycle
3.875s
4.125s
4.375s
Aim Time
0.25s
Magazine
6 bursts
Traverse Speed
120
Arc
70°
Moving Accuracy
×0.5
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
Upgrades the unit with a pintle-mounted machine gun.
Increases anti-infantry firepower.
30
50
hmg - small arms
Damage
5
Range
35m
Near
7m
Mid
20m
Far
35m
Core Stats
Accuracy
65%
55%
30%
Rounds per Minute
255.48
324.37
374.91
Penetration
2.2
1.8
1.4
Timing
Burst Duration
1.375s
2.063s
2.75s
Time Between Bursts
3.375s
3.625s
3.875s
Reload Cycle
5.875s
6.125s
6.375s
Aim Time
0.25s
Magazine
6 bursts
Traverse Speed
35
Moving Accuracy
×0.5
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5