dak faction icon

Deutsches Afrikakorps

A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line.
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Anti-vehicle / Support

Panzerjäger Squad

Image for /icons/races/afrika_corps/symbols/panzerjaeger_ak.png}
Support infantry effective against light vehicles. Can repair at a reduced rate and slow enemy vehicles.

Stats

panzerjaeger_inf_ak
infantry
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Sight Range
35
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Speed
3.6
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Max Range
35
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Target Size
1
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Armor
1
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Capture Multiplier
1.25
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Decapture Multiplier
1

Upgrades

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Weapon upgrade

MG 34 Light Machine Gun

Upgrades the squad with a MG 34 Light Machine Gun.
Increases anti-infantry firepower at all ranges. Most effective at long-range.
Costs
munition
100

Abilities

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Passive

Combined Arms

Increases accuracy, speed and makes unit harder to hit when near combat vehicles.
+10% accuracy, +15% speed and squad is 10% harder to hit.
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Support

Rudimentary Repairs

Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles.
Restores +8 health per second. Unit takes +100% additional damage and is +200% easier to hit while repairing.
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Offensive / Select target vehicle

Anti-tank Tear Gas Round

Fires a special round that greatly lowers the target's speed and vision for a short period of time.
-60% speed and disables vision on affected target for 3 seconds.
Costs
munition
30
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Support

Repair

Orders the unit to repair the target vehicle, building, emplacement or bridge. Repairs at a reduced rate.
Restores +8 health per second. Unit takes +100% additional damage and is +200% easier to hit while repairing.
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Passive

Vehicle Support - Secure Location

Increases the capture and decapture rate of infantry when they are near vehicles.
+25% capture and decapture rate.
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Passive

Vehicle Support - Secure Location

Increases the capture and decapture rate of infantry when they are near vehicles.
+25% capture and decapture rate.
Image for /icons/common/abilities/ability_german_jaeger_partial_camouflage.png}
Passive

Force Recon

Increases the Line of Sight of infantry when they are near vehicles.
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Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.
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Passive

Concealment

The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close.
+25% damage and +40% accuracy when firing from camouflage for 5 seconds.
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Support / Select target wreck

Plunder

Plunder a vehicle wreck for leftover weapons that is dependent on the wreck being an Allied or Axis vehicle. Panzergrenadiers - M1918 BAR or Breda 30 Light Machine Gun. Assault Grenadiers - Thompson SMGs or StG 44 Assault Rifles. Panzerjäger Squad - Panzerbuchse AT Rifle or M9 Bazooka. Panzerpioneers - M1919 Light Machine Gun or G43 Scoped Rifle.

Stats

Costs
time_seconds
24
manpower
275
popcap
8
Reinforce
cost
30
time
4
Hitpoints
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95
95
95
95
380
Upkeep per minute
manpower
10
Veterancy
vet 1 star
vet 1 empty star
vet 1 empty star
XP: 800
Unit is harder to hit.
vet 2 star
vet 2 star
vet 2 empty star
XP: 2400
Increases accuracy, rate of fire, weapon penetration and unit is harder to hit.
vet 3 star
vet 3 star
vet 3 star
XP: 4800
Increases accuracy, rate of fire, weapon penetration, and health.

Loadout

4
kar98k_panzerjaeger_ak
kar98k panzerjaeger ak
rifle - small arms
Moving Accuracy Multiplier
0.75
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.625
0.6
0.3
Rounds per minute (RPM)
23
18
12
Range of Fire
7
22
35
Penetration
1
1
1
Scatter Area
9
46
69
Min.
Max.
Damage
16
16
AoE Radius
-
0
  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.