vehicles
Sight Range
35
Detection
10
Max Range
45
Speed
5
Acceleration
2.8
Deceleration
3.5
Rotation
30
Capture Multiplier
0
Decapture Multiplier
0
Target Size
18
light tank
frontal
25
side
15
rear
10
Vehicles can be upgraded with veteran crews granting the following effects: \n• +25% Experience Gain Plus an additional:\n• +1300 experience for light vehicles. \n• +1800 experience for medium vehicles \n• +3500 experience for heavy vehicles.
30
100
Long War Veterans
Elite Forces Battlegroup
Orders the crew to load armor-piercing ammunition.
Offensive / Timed
45
15s
60s
Increases vehicle speed, rate of fire, and makes unit harder to hit when active.
Offensive / Timed
40
15s
60s
Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.
+20% speed and +15% rotation rate.
Survival Package
Unit will not engage unless given a manual attack order when active.
Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again.
Silent Running
45
280
40
6
320
9
XP: 1200
XP: 3600
XP: 8400
1cannon - ballistic weapon
Damage
120
Range
45m
Near
0m
Mid
20m
Far
45m
Core Stats
Accuracy
7.5%
5.63%
4.5%
Rounds per Minute
16.65
16.65
16.65
Penetration
120
90
80
Special Mechanics
Scatter Area
0
1.8×8
4×8
Scatter Offset
—
+1m
+1m
Timing
Refire Time
3.604s
3.604s
3.604s
Aim Time
0.125s
Traverse Speed
50
Arc
30°
Accuracy
Scatter Angle
Scatter Distance
Moving
×0.85
×2
×2
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.4
×0.25
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.