dak faction icon

Deutsches Afrikakorps

A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line.
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Anti-tank

Semovente da 75/18 Assault Gun

Image for /icons/races/afrika_corps/symbols/semovente.png}
Light vehicle effective against vehicles at range. Entire vehicle must face target to fire.

Stats

semovente_75_18_ak
vehicles
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Sight Range
35
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Speed
6.5
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Acceleration
3
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Deceleration
5
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Max Range
40
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Target Size
18
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Capture Multiplier
0
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Decapture Multiplier
0
Vehicle Armor
medium tank
Vehicle Type
Frontal Armor
frontal
60
Frontal Armor
side
45
Frontal Armor
rear
30

Upgrades

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Ambush Upgrade

Camouflage Netting

Equips camouflage netting. When stationary and not in combat, camouflaged vehicles cannot be seen by the enemy. Camouflaged units can be detected at close range.
Click to Upgrade
Costs
munition
30
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Increases Side Armor.

Side Skirts

Upgrades the unit with armored side skirts.
Defensive upgrade
Costs
munition
50

Abilities

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Offensive / Select target vehicle

HEAT Round

Fires a HEAT round at the target enemy vehicle that temporarily reduces the target's performance.
Always penetrates enemy armor and deals +40 damage. -80% speed and -40% rotation rate on affected target for 5 seconds.
Costs
munition
30
Image for /icons/races/common/abilities/artillery_barrage.png}
Offensive / Select target position

High-explosive Barrage

Fires rounds at the target location. Moderate blast radius. Effective against stationary infantry and buildings.
Barrages have less accuracy at long-range.
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Passive

Emergency Repair Kits

The unit will slowly repair damage when out of combat and stationary.
Restores +6 health per second.
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Passive

Vehicle Capture

Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.
+20% speed and +15% rotation rate.
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Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.
Image for /icons/common/abilities/ability_german_concealing_smoke_sdkfz_251_flak.png}
Defensive

Smoke Canisters

Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
Costs
munition
25
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Off

Stealth Off

Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again.

Stats

Costs
time_seconds
45
manpower
300
fuel
45
popcap
8
Hitpoints
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480
480
Upkeep per minute
manpower
12
Veterancy
vet 1 star
vet 1 empty star
vet 1 empty star
XP: 1600
Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration.
vet 2 star
vet 2 star
vet 2 empty star
XP: 4800
Increases speed, rotation rate, rate of fire, and accuracy.
vet 3 star
vet 3 star
vet 3 star
XP: 9600
Increases speed, acceleration, health, penetration, and rate of fire

Loadout

1
75mm_semovente_at_ger
75mm semovente at ger
cannon - ballistic weapon
Moving Accuracy Multiplier
0.75
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.075
0.05
0.04
Rounds per minute (RPM)
11
11
11
Range of Fire
-1
-1
40
Penetration
180
140
110
Scatter Area
0
0
74
Min.
Max.
Damage
120
120
AoE Radius
-
2
  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.