dak faction icon

Deutsches Afrikakorps

A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line.
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Anti-infantry / Anti-structure

StuG III D Assault Gun

Image for /icons/races/german/symbols/stug_iii_d_ger.png}
Medium vehicle very effective against structures and infantry. Entire vehicle must face target to fire.

Stats

stug_iii_d_ak
vehicles
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Sight Range
35
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Speed
5
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Acceleration
2.25
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Deceleration
4
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Max Range
30
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Target Size
20
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Capture Multiplier
0
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Decapture Multiplier
0
Vehicle Armor
medium tank
Vehicle Type
Frontal Armor
frontal
210
Frontal Armor
side
110
Frontal Armor
rear
90

Upgrades

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Weapon upgrade

MG 42 Machine Gun

Upgrades the unit with a fixed machine gun.
Increases anti-infantry firepower.
Costs
munition
50

Abilities

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Blitzkrieg

Increases vehicle speed, rate of fire, and makes unit harder to hit when active.
Offensive / Timed
Costs
munition
40
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Passive

Emergency Repair Kits

The unit will slowly repair damage when out of combat and stationary.
Restores +6 health per second.
Image for /icons/common/abilities/ability_german_concealing_smoke_sdkfz_251_flak.png}
Defensive

Smoke Canisters

Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
Costs
munition
25
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Recon

Vehicle Awareness

Enables the vehicle to detect enemy vehicles in the fog of war.
Reveals enemy vehicles in the Fog of War and on the Minimap.
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Passive

Vehicle Capture

Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.
+20% speed and +15% rotation rate.
Image for /icons/legacy/abilities/ability_german_focussed_sight_elephant_on.png}
Offensive

Firing Positions Disabled

Locks the vehicle in place at its current position.
Disables movement, but not rotation. -50% rate of fire, +50% range.
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Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.
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Off

Stealth Off

Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again.

Stats

Costs
time_seconds
40
manpower
280
fuel
45
popcap
10
Hitpoints
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600
600
Upkeep per minute
manpower
18
Veterancy
vet 1 star
vet 1 empty star
vet 1 empty star
XP: 1000
Unlocks veteran ability. Increases accuracy and acceleration.
vet 2 star
vet 2 star
vet 2 empty star
XP: 3000
Increases rotation rate, rate of fire, and accuracy.
vet 3 star
vet 3 star
vet 3 star
XP: 6000
Increases rotation rate, rate of fire, and acceleration.

Loadout

1
75mm_stug_iii_short_ak
75mm stug iii short ak
cannon - ballistic weapon
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0
0
0
Rounds per minute (RPM)
11
11
11
Range of Fire
-1
-1
30
Penetration
100
100
100
Scatter Area
0
0
3
Min.
Max.
Damage
120
120
AoE Radius
-
4
  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.