A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line.
Anti-infantry / Anti-structure
StuG III D Assault Gun
Medium vehicle very effective against structures and infantry. Entire vehicle must face target to fire.
Stats
stug_iii_d_ak
vehicles
Sight Range
35
Speed
5
Acceleration
2.25
Deceleration
4
Max Range
30
Target Size
20
Vehicle Armor
medium tank
frontal
210
side
110
rear
90
Upgrades
Weapon upgrade
MG 42 Machine Gun
Upgrades the unit with a fixed machine gun.
Increases anti-infantry firepower.
Costs
50
Abilities
Blitzkrieg
Increases vehicle speed, rate of fire, and makes unit harder to hit when active.
Offensive / Timed
Costs
40
Support / Select target position
Smoke Launchers
Fires smoke rounds at the target position.
Smoke blocks vision for a short period of time.
Passive
Emergency Repair Kits
The unit will slowly repair damage when out of combat and stationary.
Restores +6 health per second.
Defensive
Smoke Canisters
Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
Recon
Vehicle Awareness
Enables the vehicle to detect enemy vehicles in the fog of war.
Reveals enemy vehicles in the Fog of War and on the Minimap.
Passive
Vehicle Capture
Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.
+20% speed and +15% rotation rate.
Offensive
Firing Positions Disabled
Locks the vehicle in place at its current position.
Disables movement, but not rotation. -50% reload speed, +50% range.
Toggle off auto-attack
Hold Fire Disabled
Unit will not engage unless given a manual attack order when active.
Stats
Costs
40
280
45
10
Hitpoints
600
600
Upkeep per minute
18
Veterancy
XP: 1000
Unlocks veteran ability. Increases accuracy and acceleration.
XP: 3000
Increases rotation rate, rate of fire, and accuracy.
XP: 6000
Increases rotation rate, rate of fire, and acceleration.
Loadout
1
75mm stug iii short ak
cannon - ballistic weapon
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0
0
0
Rounds per minute (RPM)
11
11
11
Range of Fire
-1
-1
30
Penetration
100
100
100
Scatter Area
0
0
3
Min.
Max.
Damage
120
120
AoE Radius
-
4
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.