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Anti-infantry / Heavy weapon
Flak 30 Anti-aircraft Gun Team
Heavy weapon team effective against infantry and light vehicles. Must be set-up to attack. Can shoot down aircraft.
Stats
aa_gun_20mm_ger
team_weapons
Sight Range
35
Speed
3.6
Max Range
50
Target Size
1.33
Armor
1
Abilities
Support / Select unit capable of towing
Transport Heavy Weapon
Orders the unit to load the squad into the transport and attach their heavy weapon to the rear of the vehicle.
Offensive / Select target vehicle
Button Vehicle
Orders the crew to fire at vision blocks, reducing the target's speed and sight.
-50% vision, -50% speed, rotation rate, and acceleration on target. Deflections reduce speed penalty to -25%.
Offensive / Timed
Suppressing Fire
The crew fires the 20mm flak gun at its maximum rate.
Increases rate of fire, but decreases accuracy. Grants suppression.
Costs
25
Stats
Costs
40
280
6
Reinforce
25
5
Hitpoints
90
90
90
90
90
450
350
350
Upkeep per minute
6
Veterancy
XP: 1000
Unlocks veteran ability. Unit is harder to hit.
XP: 3000
Increases burst length, accuracy, and rate of fire.
XP: 6000
Increases accuracy, weapon traverse speed, and health.
Loadout
1
20mm aa gun ger
cannon burst - ballistic weapon
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.61
0.51
0.36
Rounds per minute (RPM)
110
110
110
Range of Fire
-1
-1
50
Penetration
30
26
22
Scatter Area
0
0
17
Min.
Max.
Damage
16
16
AoE Radius
-
2
3
mp40 crew ger
smg - small arms
Moving Accuracy Multiplier
0.85
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.42
0.25
0.1
Rounds per minute (RPM)
225
62
26
Range of Fire
7
15
35
Penetration
1
0.9
0.85
Scatter Area
22
103
246
Min.
Max.
Damage
2
2
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.