vehicles
Sight Range
35
Detection
10
Max Range
35
Speed
4.25
Acceleration
1.9
Deceleration
3.25
Rotation
28
Capture Multiplier
0
Decapture Multiplier
0
Target Size
24
heavy tank
frontal
300
side
150
rear
75
Equips camouflage netting. When stationary and not in combat, camouflaged vehicles cannot be seen by the enemy. Camouflaged units can be detected at close range.
Click to Upgrade
30
30
Special Ops Field Marshal
Upgrades the unit with armored side skirts.
Defensive upgrade
30
50
Mechanized Field Marshal
Upgrades the unit with entrenching equipment.
Defensive upgrade
30
25
Fortifications Field Marshal
Upgrades the unit with a spotting scope.
Increases vision by +10 when stationary.
30
30
Spotting Scopes
Orders the crew to repair their own vehicle.
Support / Timed
25
Engine Repair Kits
Vehicles will camouflage themselves when out of combat.
Passive
Camouflage Netting
Orders the crew to repair their own vehicle.
Support / Timed
25
15s
mechanized right 1a self repair
Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
25
120s
Raid Package
Unit will not engage unless given a manual attack order when active.
The Sturmpanzer IV Brummbär is able to slow and weaken the combat effectiveness of nearby enemy infantry every 10 seconds for 30 seconds.
Enemy infantry receive -50% speed, -20% rate of fire. Lasts for 10 seconds.
30s
180s
Vet 1
Unit gains +15% weapon and ability barrage range after remaining stationary for 10 seconds. Increases experience rate gain by +25%.
10s
60s
Siege Specialists
siegebreakers ger
!Allows the crushing of !heavy obstacles.
siegebreakers ger
Grinding Advance
When this unit enters combat and takes damage, damage taken from the front is reduced by 33% for 10 seconds.
siegebreakers buff siege leader ger
Immediately launches and detonates explosives in an area around the vehicle. Deals suppresses and damages nearby infantry.
30
1
60s
Grinding Advance
siegebreakers ger
When the unit enters combat and takes damage, damage taken from the front is reduced by 33% for 10 seconds.
10s
72s
siegebreakers buff siege leader ger
45
400
120
14
960
21
XP: 2000
XP: 6000
XP: 12000
1cannon - explosive weapon
Damage
160
Range
3 - 35m
Near
3m
Mid
19m
Far
35m
Core Stats
Scatter Area
0.2×0.6
1.5×3.8
2.7×7
Scatter Offset
+0.3m
+1.9m
+3.5m
Rounds per Minute
8.14
8.14
8.14
Penetration
80
80
80
Timing
Time of Flight
0.72s
1.04s
1.29s
Refire Time
7.375s
7.375s
7.375s
Deflection Damage
40
Aim Time
0.125s
Obstacle Avoidance
50°
Traverse Speed
17
Arc
50°
Accuracy
Scatter Angle
Scatter Distance
Moving
×0.5
×1.5
×1.5
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.4
×0.3
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Bunker
—
—
×2
×2
Emplacement
—
—
×2
×2
Vehicle
—
—
—
×0.75
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
Immediately launches and detonates explosives in an area around the vehicle. Deals suppresses and damages nearby infantry.
30
1
60s
Grinding Advance
siegebreakers ger
1grenade - explosive weapon
Damage
35
Range
25 - 150m
Near
20m
Mid
40m
Far
80m
Core Stats
Scatter Area
3.6×5
7.2×10
14.5×20
Scatter Offset
+0.8m
+1.5m
+3m
Penetration
60
60
60
Timing
Time of Flight
2.12s
2.93s
4.09s
Aim Time
0.375–0.625s
Obstacle Avoidance
89°
Traverse Speed
25
Arc
30°
Setup
2.5s
Teardown
2.5s
Suppression
22
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×1
×1
Heavy Cover
×1
×1
Garrison
×1
×0.75
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Sniper
—
—
—
×0.8
Bunker
—
—
×5
×2.5