Support unit with limited direct combat power • Can overwatch an area with light artillery that is effective against light targets. • Increases the construction speed and ability recharge times of infantry in a friendly or neutral sector it is within. • Can Supervise buildings to speed up production and rate of fire.
infantry
Sight Range
35
Detection
10
Max Range
35
Speed
3.6
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
Target Size
1
The Officer provides bonuses to infantry and emplacements in friendly or neutral territory. Bonuses increase with veterancy.\nBase: +30% construction speed, +30% ability recharge speed \nVeteran 2: +10% accuracy \nVeteran 3: -10% incoming damage, -25% incoming suppression
Bonuses do not apply to the Artillery Officer squad.
15s
Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally.
Overwatch a target area with light artillery batteries that will target infantry and vehicles. Moderate blast radius. Ability ends if the Officer moves or is given new orders.
10 - 35
30s
The Coastal Officer inspires nearby units, increasing their effectiveness.
+20% accuracy, +25% rate of fire.
20s
150s
Vet 1
The officer squad will supervise a production building, emplacement or bunker, speeding up production, upgrade times, and rate of fire.
Speeds up building's production and upgrade times by +150% and increases rate of fire by 40%.
15
Overwatch a target area with light artillery batteries that will target infantry and vehicles. Moderate blast radius. Ability ends if the Officer moves or is given new orders.
10 - 35
30s
Vet 3
The Officer provides bonuses to infantry and emplacements in friendly or neutral territory. Bonuses increase with veterancy.\nBase: +30% construction speed, +30% ability recharge speed \nVeteran 2: +10% accuracy \nVeteran 3: -10% incoming damage, -25% incoming suppression
Bonuses do not apply to the Artillery Officer squad.
15s
Vet 2
The Officer provides bonuses to infantry and emplacements in friendly or neutral territory. Bonuses increase with veterancy.\nBase: +30% construction speed, +30% ability recharge speed \nVeteran 2: +10% accuracy \nVeteran 3: -10% incoming damage, -25% incoming suppression
Bonuses do not apply to the Artillery Officer squad.
15s
Vet 3
20
240
6
26
5
360
6
XP: 800
XP: 2400
XP: 4800
1smg - small arms
Damage
4
Range
35m
Near
10m
Mid
15m
Far
35m
Core Stats
Accuracy
55%
35%
15%
Rounds per Minute
227
104.19
23.8
Penetration
1
1
1
Special Mechanics
Damage Distribution Area
1.4×16
2×20
3.8×20
Timing
Burst Duration
1.75s
0.875s
0.25s
Time Between Bursts
1.617s
3.031s
4.875s
Reload Cycle
3.617s
3.781s
4.375s
Aim Time
0.25–0.375s
Magazine
6 bursts
Arc
120°
Accuracy
Burst Duration
Cooldown
Moving
×0.75
×0.3
×0.5
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
3rifle - small arms
Damage
12
Range
35m
Near
7m
Mid
25m
Far
35m
Core Stats
Accuracy
78.8%
73.8%
63.8%
Rounds per Minute
22.33
21.49
18.35
Penetration
1.5
1
1
Timing
Refire Time
2.438s
2.542s
3.076s
Reload Cycle
4.438s
4.542s
4.625s
Aim Time
0.375–0.875s
Magazine
8 shots
Arc
90°
Moving Accuracy
×0.75
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.