Support unit with limited direct combat power • Can overwatch an area with light artillery that is effective against light targets. • Increases the construction speed and ability recharge times of infantry in a friendly or neutral sector it is within. • Can Supervise buildings to speed up production and rate of fire.
infantry
Sight Range
35
Detection
10
Max Range
35
Speed
3.6
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
Target Size
1
The Officer provides bonuses to infantry and emplacements in friendly or neutral territory. Bonuses increase with veterancy.\nBase: +30% construction speed, +30% ability recharge speed \nVeteran 2: +10% accuracy \nVeteran 3: -10% incoming damage, -25% incoming suppression
Bonuses do not apply to the Artillery Officer squad.
Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally.
Overwatch a target area with light artillery batteries that will target infantry and vehicles. Moderate blast radius. Ability ends if the Officer moves or is given new orders.
The Coastal Officer inspires nearby units, increasing their effectiveness.
+20% accuracy, +25% rate of fire.
The officer squad will supervise a production building, emplacement or bunker, speeding up production, upgrade times, and rate of fire.
Speeds up building's production and upgrade times by +150% and increases rate of fire by 40%.
The Officer provides bonuses to infantry and emplacements in friendly or neutral territory. Bonuses increase with veterancy.\nBase: +30% construction speed, +30% ability recharge speed \nVeteran 2: +10% accuracy \nVeteran 3: -10% incoming damage, -25% incoming suppression
Bonuses do not apply to the Artillery Officer squad.
The Officer provides bonuses to infantry and emplacements in friendly or neutral territory. Bonuses increase with veterancy.\nBase: +30% construction speed, +30% ability recharge speed \nVeteran 2: +10% accuracy \nVeteran 3: -10% incoming damage, -25% incoming suppression
Bonuses do not apply to the Artillery Officer squad.
20
240
6
26
5
360
6
XP: 800
XP: 2400
XP: 4800
1smg - small arms
Accuracy
Burst Duration
Cooldown
On the Move Multipliers
0.75
0.3
0.5
Near
Medium
Far
Distance
10
15
35
Accuracy
0.55
0.35
0.15
Rounds per Minute
227
104.19
23.8
Penetration
1
1
1
Scatter Area
22.9
40.1
75
Damage
4
Range
35
Arc
120°
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
0.5
0.5
0.55
Damage
1
0.5
0.5
3rifle - small arms
Accuracy
Burst Duration
Cooldown
On the Move Multipliers
0.75
1
1
Near
Medium
Far
Distance
7
25
35
Accuracy
0.788
0.738
0.638
Rounds per Minute
22.33
21.49
18.35
Penetration
1.5
1
1
Scatter Area
13.5
116.2
147.7
Damage
12
Range
35
Arc
90°
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
0.5
0.5
0.55
Damage
1
0.5
0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.