Image for /icons/races/german/infantry/artillery_officer_wicd.png}
Support Infantry
Image for /icons/races/german/symbols/artilleryofficer_wicd_dec.png}

Artillery Officer

Support unit with limited direct combat power • Can overwatch an area with light artillery that is effective against light targets. • Increases the construction speed and ability recharge times of infantry in a friendly or neutral sector it is within. • Can Supervise buildings to speed up production and rate of fire.

german faction icon

Stats

coastal_officer_ger

infantry

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Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

35

Image for /icons/unit_status/bw2/sprint.png}

Speed

3.6

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

1

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

1

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

1

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

1

Abilities

Image for /icons/races/german/abilities/supervise_sector_1.png}
Passive

Supervise Sector

The Officer provides bonuses to infantry and emplacements in friendly or neutral territory. Bonuses increase with veterancy.\nBase: +30% construction speed, +30% ability recharge speed \nVeteran 2: +10% accuracy \nVeteran 3: -10% incoming damage, -25% incoming suppression

Bonuses do not apply to the Artillery Officer squad.

Duration
Image for /icons/unit_status/bw2/ammo_swap.png}

15s

Image for /icons/races/common/abilities/support_veterancy.png}
Passive

Support Veterancy

Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally.

Image for /icons/races/german/abilities/artillery_observer_overwatch.png}
Offensive / Select target position

Artillery Observer Overwatch

Overwatch a target area with light artillery batteries that will target infantry and vehicles. Moderate blast radius. Ability ends if the Officer moves or is given new orders.

Range
Image for /icons/unit_status/bw2/range_boost.png}

10 - 35

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

30s

Image for /icons/races/german/abilities/inspire_combatants.png}
Offensive / Timed

Inspire Combatants

The Coastal Officer inspires nearby units, increasing their effectiveness.

+20% accuracy, +25% rate of fire.

Duration
Image for /icons/unit_status/bw2/ammo_swap.png}

20s

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

150s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Image for /icons/races/german/abilities/focused_supervise.png}
Support / Select building or emplacement

Focused Supervision

The officer squad will supervise a production building, emplacement or bunker, speeding up production, upgrade times, and rate of fire.

Speeds up building's production and upgrade times by +150% and increases rate of fire by 40%.

Range
Image for /icons/unit_status/bw2/range_boost.png}

15

Image for /icons/races/german/abilities/artillery_observer_overwatch.png}
Offensive / Select target position

Artillery Observer Overwatch

Overwatch a target area with light artillery batteries that will target infantry and vehicles. Moderate blast radius. Ability ends if the Officer moves or is given new orders.

Range
Image for /icons/unit_status/bw2/range_boost.png}

10 - 35

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

30s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 3

Image for /icons/races/german/abilities/supervise_sector_2.png}
Passive

Supervise Sector

The Officer provides bonuses to infantry and emplacements in friendly or neutral territory. Bonuses increase with veterancy.\nBase: +30% construction speed, +30% ability recharge speed \nVeteran 2: +10% accuracy \nVeteran 3: -10% incoming damage, -25% incoming suppression

Bonuses do not apply to the Artillery Officer squad.

Duration
Image for /icons/unit_status/bw2/ammo_swap.png}

15s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 2

Image for /icons/races/german/abilities/supervise_sector_3.png}
Passive

Supervise Sector

The Officer provides bonuses to infantry and emplacements in friendly or neutral territory. Bonuses increase with veterancy.\nBase: +30% construction speed, +30% ability recharge speed \nVeteran 2: +10% accuracy \nVeteran 3: -10% incoming damage, -25% incoming suppression

Bonuses do not apply to the Artillery Officer squad.

Duration
Image for /icons/unit_status/bw2/ammo_swap.png}

15s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 3

Stats

Costs
time_seconds

20

manpower

240

popcap

6

Reinforce
cost

26

time

5

Hitpoints
Image for /icons/common/squad/squad.png}
90
90
90
90

360

Upkeep per minute
manpower

6

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 800

  • Veteran ability
  • +20% ability recharge speed
vet 2 starvet 2 starvet 2 empty star

XP: 2400

  • +20% harder to hit
  • +10 ability range
  • improves Supervise Sector ability
vet 3 starvet 3 starvet 3 star

XP: 4800

  • +20 health
  • +7.5 artillery observer overwatch radius
  • improves Supervise Sector ability

Loadout

beretta_m38_officer_ak1
beretta m38 officer ak

smg - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

4

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

10m

Mid

15m

Far

35m

Core Stats

Accuracy

55%

35%

15%

Rounds per Minute

227

104.19

23.8

Penetration

1

1

1

Special Mechanics

Damage Distribution Area

1.4×16

2×20

3.8×20

Timing

Burst Duration

1.75s

0.875s

0.25s

Time Between Bursts

1.617s

3.031s

4.875s

Reload Cycle

3.617s

3.781s

4.375s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.25–0.375s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

6 bursts

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

120°

Accuracy

Burst Duration

Cooldown

Moving

×0.75

×0.3

×0.5

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.55

×0.5

carcano_carbine_bersaglieri_ak3
carcano carbine bersaglieri ak

rifle - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

12

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

7m

Mid

25m

Far

35m

Core Stats

Accuracy

78.8%

73.8%

63.8%

Rounds per Minute

22.33

21.49

18.35

Penetration

1.5

1

1

Timing

Refire Time

2.438s

2.542s

3.076s

Reload Cycle

4.438s

4.542s

4.625s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.375–0.875s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

8 shots

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

90°

Moving Accuracy

×0.75

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.55

×0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.