german faction icon

Wehrmacht

A steadfast and elite force that can hold against even the most stubborn foe. Unlock unique arsenals to specialize your forces.
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Anti-infantry / Elite

Fallschirmjäger Squad

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Elite infantry very effective against infantry. Most effective at medium and long-range.

Stats

fallschirmjagers_ger
infantry
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Sight Range
35
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Speed
3.6
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Max Range
35
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Target Size
1
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Armor
1
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Capture Multiplier
1.25
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Decapture Multiplier
1.25

Abilities

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Offensive / Select target position

Stick Grenade

Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures.
Costs
munition
30
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First Aid Kit

Unit will recover health when out of combat while active.
Healing / Timed
Costs
munition
15
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Offensive / Select target vehicle

Panzerfaust

Fires an anti-vehicle Panzerfaust at the target that can damage vehicles and cause critical damage. Veteran 2: Deals an additional +40 damage.
Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach 50% health or below.
Costs
munition
35
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Offensive / Select enemy-occupied building

Breach

Squad will breach the target building, forcing enemy squads to exit and take heavy damage after a short delay.
Squad will garrison the building after Breach is completed.
Costs
munition
35
Image for /icons/common/abilities/ability_common_camouflage_on.png}
Passive

Concealment

The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close.
+25% damage and +40% accuracy when firing from camouflage for 5 seconds.
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Passive

Airborne Spirit

Squad will heal when out of combat and captures territory faster.
+25% capture speed; does not affect decapture speed. Restores 2.6 health per second.
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Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Stats

Costs
time_seconds
38
manpower
420
popcap
10
Reinforce
cost
40
time
7
Hitpoints
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115
115
115
115
460
Upkeep per minute
manpower
15
Veterancy
vet 1 star
vet 1 empty star
vet 1 empty star
XP: 1200
Unlocks veteran ability. Unit is harder to hit.
vet 2 star
vet 2 star
vet 2 empty star
XP: 3600
Increases accuracy, rate of fire, and unit is harder to hit.
vet 3 star
vet 3 star
vet 3 star
XP: 7200
Increases accuracy, rate of fire, and health.

Loadout

4
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fg 42 fallschirmjager ger
lmg - small arms
Moving Accuracy Multiplier
0.75
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.532
0.494
0.29
Rounds per minute (RPM)
160
135
129
Range of Fire
7
25
35
Penetration
1.2
1.1
1
Scatter Area
7
27
35
Min.
Max.
Damage
5
5
AoE Radius
-
0
  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.