infantry
Sight Range
45
Detection
10
Max Range
50
Speed
3.6
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
Target Size
1.33
The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close. Camouflage lasts for 4 seconds after leaving cover.
+25% damage and +40% accuracy when firing from camouflage for 5 seconds.
Orders the squad to heal themselves when out of combat.
Restores +4 health per second.
Fires a single shot that does not reveal the unit.
Offensive / Select target infantry
15
Orders unit to mark a hostile vehicle.
Offensive / Select target vehicle
25
Unit will not engage unless given a manual attack order when active.
The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close.
50
340
8
170
50
80
14
XP: 720
XP: 1440
XP: 2880
1sniper - small arms
Near
Medium
Far
Distance
0
25
50
Accuracy
2
2
2
Rounds per Minute
7.05
7.05
7.05
Penetration
1
1
1
Scatter Area
0
193.7
324.6
Damage
110
Range
50
Traverse Speed
15
Arc
90°
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
1
1
1
Damage
1
1
1
Target Modifiers
Base DMG
Accuracy
Penetration
Damage
Vehicle
—
—
—
×0
Building
—
—
—
×0
Emplacement
—
—
—
×0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.