vehicles
Sight Range
35
Detection
10
Max Range
90
Speed
1
Acceleration
3
Deceleration
5.5
Rotation
50
Capture Multiplier
0
Decapture Multiplier
0
Target Size
16
light halftrack
frontal
12.5
side
9.5
rear
6
Fires rounds at the target location. Small blast radius. Effective against stationary infantry and buildings.
Barrages have less accuracy at long-range.
Fires smoke rounds at the target. Blocks vision in an area upon detonating.
Smoke blocks vision for a short period of time.
Order the vehicle crew to hull down their vehicle.
Defensive
Globally allows all light vehicles to capture territory and all vehicles can use the Smoke Canisters ability.
Unit will not engage unless given a manual attack order when active.
When this unit enters combat and takes damage, damage taken from the front is reduced by 33% for 10 seconds.
Immediately launches and detonates explosives in an area around the vehicle. Deals suppresses and damages nearby infantry.
30
When the unit enters combat and takes damage, damage taken from the front is reduced by 33% for 10 seconds.
45
280
40
5
320
8
XP: 1200
XP: 3600
XP: 7200
1mortar - explosive weapon
Near
Medium
Far
Distance
20
40
90
Accuracy
0
0
0
Rounds per Minute
8.65
8.65
8.65
Penetration
20
20
20
Scatter Area
3.9
15.6
79.2
Damage
100
Deflection Damage
20
Range
25 - 90
Traverse Speed
15
Arc
20°
Setup
2.4s
AoE Falloff
Near
Medium
Far
Limit
AoE Radius
0
0.5
4.5
4.5
Damage
30
25
20
20
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
1
1
1
Damage
1
0.5
0.75
Target Modifiers
Base DMG
Accuracy
Penetration
Damage
Sniper
—
—
—
×0.8
Bunker
—
—
×2
×0.5
Emplacement
—
—
×2
×0.5
Ambient Building
—
—
—
×0.6
Vehicle
—
—
—
×0.5
Barbed Wire
—
—
×2.5
—
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
Immediately launches and detonates explosives in an area around the vehicle. Deals suppresses and damages nearby infantry.
30
1grenade - explosive weapon
Near
Medium
Far
Distance
20
40
150
Accuracy
0
0
0
Rounds per Minute
7.74
7.74
7.74
Penetration
60
60
60
Scatter Area
18.1
72.4
643.4
Suppression Per Second
0
0
0
Damage
35
Range
25 - 150
Traverse Speed
25
Arc
30°
Setup
2.5s
Teardown
2.5s
Suppression Radius
0
AoE Falloff
Near
Medium
Far
Limit
AoE Radius
0.75
2
3
7
Damage
35
35
35
35
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
1
1
1
Damage
1
1
0.75
Target Modifiers
Base DMG
Accuracy
Penetration
Damage
Sniper
—
—
—
×0.8
Bunker
—
—
×5
×2.5