vehicles
Sight Range
35
Detection
10
Max Range
90
Speed
1
Acceleration
3
Deceleration
5.5
Rotation
50
Capture Multiplier
0
Decapture Multiplier
0
Target Size
16
light halftrack
frontal
12.5
side
9.5
rear
6
Fires rounds at the target location. Small blast radius. Effective against stationary infantry and buildings.
Barrages have less accuracy at long-range.
25 - 90
30s
Fires smoke rounds at the target. Blocks vision in an area upon detonating.
Smoke blocks vision for a short period of time.
25 - 90
30s
Order the vehicle crew to hull down their vehicle.
Defensive
Vet 1
Fortifications Field Marshal
Globally allows all light vehicles to capture territory and all vehicles can use the Smoke Canisters ability.
Raid Package
Unit will not engage unless given a manual attack order when active.
When this unit enters combat and takes damage, damage taken from the front is reduced by 33% for 10 seconds.
siegebreakers buff siege leader ger
Immediately launches and detonates explosives in an area around the vehicle. Deals suppresses and damages nearby infantry.
30
1
60s
Grinding Advance
siegebreakers ger
When the unit enters combat and takes damage, damage taken from the front is reduced by 33% for 10 seconds.
10s
72s
siegebreakers buff siege leader ger
45
280
40
5
320
7.5
XP: 1200
XP: 3600
XP: 7200
1mortar - explosive weapon
Damage
100
Range
25 - 90m
Near
20m
Mid
40m
Far
90m
Core Stats
Scatter Area
2.4×1.6
4.9×3.2
11×7.2
Rounds per Minute
8.65
8.65
8.65
Penetration
20
20
20
Timing
Refire Time
6.938s
6.938s
6.938s
Deflection Damage
20
Pre-Fire Time
2.75–2.875s
Time of Flight
3.125s
Traverse Speed
15
Arc
20°
Setup
2.4s
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×1
×1
Heavy Cover
×1
×0.5
Garrison
×1
×0.75
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Sniper
—
—
—
×0.8
Bunker
—
—
×2
×0.5
Emplacement
—
—
×2
×0.5
Ambient Building
—
—
—
×0.6
Vehicle
—
—
—
×0.5
Barbed Wire
—
—
×2.5
—
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
Immediately launches and detonates explosives in an area around the vehicle. Deals suppresses and damages nearby infantry.
30
1
60s
Grinding Advance
siegebreakers ger
1grenade - explosive weapon
Damage
35
Range
25 - 150m
Near
20m
Mid
40m
Far
80m
Core Stats
Scatter Area
3.6×5
7.2×10
14.5×20
Scatter Offset
+0.8m
+1.5m
+3m
Penetration
60
60
60
Timing
Time of Flight
2.12s
2.93s
4.09s
Aim Time
0.375–0.625s
Obstacle Avoidance
89°
Traverse Speed
25
Arc
30°
Setup
2.5s
Teardown
2.5s
Suppression
22
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×1
×1
Heavy Cover
×1
×1
Garrison
×1
×0.75
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Sniper
—
—
—
×0.8
Bunker
—
—
×5
×2.5