Image for /icons/races/german/vehicles/halftrack_flame_german.png}
Image for /icons/races/german/symbols/halftrack_flame_ger.png}

251/16 Flammpanzerwagen

Very effective against infantry in cover and structures. • High lethality, armed with 2 flamethrowers. • Low armor and short weapon range. • Has increased durability over normal halftracks.

german faction icon

Stats

halftrack_flame_ger

vehicles

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

30

Image for /icons/unit_status/bw2/2_offensivebonus.png}

Speed

7.2

Image for /icons/unit_status/bw2/12_speedbonus.png}

Acceleration

3

Image for /icons/races/common/abilities/handbrake_on.png}

Deceleration

4

Image for /icons/unit_status/bw2/skorpion.png}

Rotation

60

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

0

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

0

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

16

Vehicle Armor

light halftrack

Vehicle Type
Frontal Armor

frontal

12.5

Frontal Armor

side

9.5

Frontal Armor

rear

6

Upgrades

Image for /icons/races/german/abilities/spotting_scopes.png}
Support upgrade

Spotting Scopes

Upgrades the unit with a spotting scope.

Increases vision by +10 when stationary.

Costs
time

30

munition

30

Requires
Image for /icons/races/german/abilities/spotting_scopes.png}

Spotting Scopes

Abilities

Image for /icons/races/german/abilities/grinding_advance.png}

Grinding Advance

!Allows the crushing of !medium obstacles.

Requires
Image for /icons/races/german/battlegroups/siege_breaker_ger_icon_mipped.png}

siegebreakers ger

Image for /icons/races/german/abilities/grinding_advance.png}

Grinding Advance

Image for /icons/races/german/abilities/siegebreaker.png}
Defensive / Passive

Siege Breaker

When this unit enters combat and takes damage, damage taken from the front is reduced by 33% for 10 seconds.

Requires
Image for /icons/hud/decorators/vet_star.png}

siegebreakers buff siege leader ger

Image for /icons/races/german/abilities/s_mine_launcher_grinding_advance.png}
Offensive

S-mine Launchers

Immediately launches and detonates explosives in an area around the vehicle. Deals suppresses and damages nearby infantry.

Costs
munition

30

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

60s

Requires
Image for /icons/races/german/abilities/grinding_advance.png}

Grinding Advance

Image for /icons/races/german/battlegroups/siege_breaker_ger_icon_mipped.png}

siegebreakers ger

Image for /icons/races/german/abilities/siegebreaker.png}
Defensive / Passive

Siege Breaker

When the unit enters combat and takes damage, damage taken from the front is reduced by 33% for 10 seconds.

Duration
Image for /icons/unit_status/bw2/ammo_swap.png}

10s

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

72s

Requires
Image for /icons/hud/decorators/vet_star.png}

siegebreakers buff siege leader ger

Image for /icons/races/german/abilities/firestorm_doctrine.png}
Offensive / Timed

Deluge

Unit gains 5 range and +33% burst length, but has its movement speed reduced by 30%.

Costs
munition

25

Duration
Image for /icons/unit_status/bw2/ammo_swap.png}

20s

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

60s

Stats

Costs
time_seconds

30

manpower

260

fuel

35

popcap

6

Hitpoints
Image for /icons/common/squad/squad.png}
400

400

Upkeep per minute
manpower

9

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 900

  • Veteran ability
  • +25% rotation rate
vet 2 starvet 2 starvet 2 empty star

XP: 2700

  • +40 health
  • +25% burst length
vet 3 starvet 3 starvet 3 star

XP: 5400

  • +80 health
  • +15% damage
  • +20% speed

Can Construct

Image for /icons/legacy/commander/cmdr_german_heavy_riegel_43_at_mine.png}
Anti-tank / Explosive

Riegel 43 Anti-tank Mine

Explosive device only triggered by vehicles. Deals high damage and causes heavy engine damage.

Costs
time

8

munition

50

Loadout

Image for /icons/common/weapons/weapon_flamethrower.png}1
flamethrower halftrack ger

flame - flame throwers

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

1.75

Image for /icons/unit_status/bw2/range_boost.png}

Range

30m

Near

0m

Mid

15m

Far

30m

Core Stats

Accuracy

100%

100%

100%

Rounds per Minute

294.55

294.55

294.55

Penetration

2.5

2.5

2.5

Special Mechanics

Scatter Area

0

1.8×12.4

3.3×12.4

Scatter Offset

+1.9m

+1.9m

Timing

Burst Duration

3.375s

3.375s

3.375s

Time Between Bursts

2.125s

2.125s

2.125s

Image for /icons/unit_status/bw2/flame.png}

AoE Size

4×5

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

90

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

184°

Moving Burst Duration

×0.75

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×1

×1

Heavy Cover

Heavy Cover

×1

×1.25

Garrison

Garrison

×1

×1.5

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Building

×25

×2

Folliage

×1000

Bunker

×20

×1.5

Destructible Object

×1000

Mine

×20

×2

Emplacement

×20

×1.5

Image for /icons/common/weapons/weapon_flamethrower.png}1
flamethrower halftrack right ger

flame - flame throwers

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

1.75

Image for /icons/unit_status/bw2/range_boost.png}

Range

30m

Near

0m

Mid

15m

Far

30m

Core Stats

Accuracy

100%

100%

100%

Rounds per Minute

294.55

294.55

294.55

Penetration

2.5

2.5

2.5

Special Mechanics

Scatter Area

0

1.8×12.4

3.3×12.4

Scatter Offset

+1.9m

+1.9m

Timing

Burst Duration

3.375s

3.375s

3.375s

Time Between Bursts

2.125s

2.125s

2.125s

Image for /icons/unit_status/bw2/flame.png}

AoE Size

4×5

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

90

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

184°

Moving Burst Duration

×0.75

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×1

×1

Heavy Cover

Heavy Cover

×1

×1.25

Garrison

Garrison

×1

×1.5

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Building

×25

×2

Folliage

×1000

Bunker

×20

×1.5

Destructible Object

×1000

Mine

×20

×2

Emplacement

×20

×1.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.

Ability Weapons

Image for /icons/races/german/abilities/s_mine_launcher_grinding_advance.png}
Offensive

S-mine Launchers

Immediately launches and detonates explosives in an area around the vehicle. Deals suppresses and damages nearby infantry.

Costs
munition

30

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

60s

Requires
Image for /icons/races/german/abilities/grinding_advance.png}

Grinding Advance

Image for /icons/races/german/battlegroups/siege_breaker_ger_icon_mipped.png}

siegebreakers ger

s_mine_launcher_elite_forces_ak1
s mine launcher elite forces ak

grenade - explosive weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

35

Image for /icons/unit_status/bw2/range_boost.png}

Range

25 - 150m

Near

20m

Mid

40m

Far

80m

Core Stats

Scatter Area

3.6×5

7.2×10

14.5×20

Scatter Offset

+0.8m

+1.5m

+3m

Penetration

60

60

60

Timing

Time of Flight

2.12s

2.93s

4.09s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.375–0.625s

Image for /icons/unit_status/bw2/designated_artillery_overwatch_active.png}

Obstacle Avoidance

89°

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

25

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

30°

Image for /icons/unit_status/bw2/deploying.png}

Setup

2.5s

Image for /icons/races/common/symbols/building_support_center.png}

Teardown

2.5s

Image for /icons/unit_status/bw2/suppression.png}

Suppression

22

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×1

×1

Heavy Cover

Heavy Cover

×1

×1

Garrison

Garrison

×1

×0.75

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Sniper

×0.8

Bunker

×5

×2.5