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Non-combatant / Support
Medical Half-track
Light transport vehicle that can tow heavy weapon, reinforce and heal nearby infantry squads. Can be damaged by small-arms.
Stats
halftrack_medical_ger
vehicles
Sight Range
35
Speed
7.2
Acceleration
2.5
Deceleration
4
Max Range
35
Target Size
16
Vehicle Armor
light halftrack
frontal
12.5
side
9.5
rear
6
Upgrades
Support upgrade
Spotting Scopes
Upgrades the unit with a spotting scope.
Increases vision by +10 when stationary.
Costs
30
Abilities
Passive
Medical Station
When stationary, heals nearby infantry that are out of combat.
Restores +4 health per second.
Support / Select target weapon
Recrew Weapon
Deploys infantry to recrew an abandoned team weapon.
Costs
50
Support / Automatic Reinforcement
Auto-Reinforce Disabled
Automatically reinforces nearby infantry squads and team weapons when active.
Passive
Rapid Reinforcement
Reduces reinforcement cost and time of nearby squads.
Speeds up reinforce time by 25% and reduces reinforce cost by 10%.
Defensive
Smoke Canisters
Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
Disables Movement and Weapons while active.
Self-repair
Orders the crew to repair their own vehicle.
Support / Timed
Costs
25
Passive
Support Veterancy
Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally.
Support / Select heavy weapon
Tow Heavy Weapon
Orders the unit to tow the selected heavy weapon. Non-abandoned heavy weapons will have their crew board the vehicle.
Support / Select target position
Drop Heavy Weapon
Orders the unit to drop its towed heavy weapon at the target position.
Hold and drag over target position to set weapon facing upon disembarking.
Stats
Costs
30
260
25
6
Hitpoints
320
320
Upkeep per minute
8
Veterancy
XP: 600
Unlocks veteran ability. Increases rotation rate and acceleration.
XP: 1800
Increases speed, sight, healing range, and rotation rate.
XP: 4200
Increases speed, acceleration, reinforce range, and health.
Loadout
1
mg42 halftrack ger
hmg - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.6
0.5
0.4
Rounds per minute (RPM)
440
287
194
Range of Fire
7
20
35
Penetration
1
1
1
Scatter Area
22
168
246
Min.
Max.
Damage
3
3
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.