Image for /icons/races/german/vehicles/halftrack_stummel_german.png}
Image for /icons/races/german/symbols/halftrack_stummel_ger.png}

Stummel Half-track

Light vehicle effective against infantry and structures at range. Can be damaged by small-arms.

german faction icon

Stats

halftrack_stummel_ger

vehicles

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

45

Image for /icons/unit_status/bw2/2_offensivebonus.png}

Speed

7.2

Image for /icons/unit_status/bw2/12_speedbonus.png}

Acceleration

3

Image for /icons/races/common/abilities/handbrake_on.png}

Deceleration

4

Image for /icons/unit_status/bw2/skorpion.png}

Rotation

60

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

0

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

0

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

16

Vehicle Armor

light halftrack

Vehicle Type
Frontal Armor

frontal

12.5

Frontal Armor

side

9.5

Frontal Armor

rear

6

Upgrades

Image for /icons/races/german/abilities/spotting_scopes.png}
Support upgrade

Spotting Scopes

Upgrades the unit with a spotting scope.

Increases vision by +10 when stationary.

Costs
munition

30

Abilities

Image for /icons/races/common/abilities/artillery_barrage.png}
Offensive / Select target position

High-explosive Barrage

Fires rounds at the target location. Moderate blast radius. Effective against stationary infantry and buildings.

Barrages have less accuracy at long-range.

Image for /icons/races/common/abilities/artillery_barrage_smoke.png}
Support / Select target position

Smoke Barrage

Fires smoke rounds at the target. Blocks vision in an area upon detonating.

Smoke blocks vision for a short period of time.

Image for /icons/races/common/abilities/self_repair.png}
Support

Self-Repair

Orders the crew to repair their own vehicle. Disables movement and weaponry when in use.

Click to Activate

Costs
munition

25

Image for /icons/common/abilities/ability_m2_smoke_pot.png}
Defensive

Smoke Canisters

Orders the vehicle crew to deploy smoke canisters in front of the vehicle.

Smoke blocks vision for a short period of time.

Costs
munition

25

Image for /icons/races/german/abilities/raid_package.png}
Passive

Raid Package

Globally allows all light vehicles to capture territory and all vehicles can use the Smoke Canisters ability.

Image for /icons/races/common/abilities/phosporous_rounds.png}
Offensive / Select target vehicle

Blinding Shot

Fires a special smoke round at the target vehicle that will reduce its performance for a short period of time.

-100% vision and disables weapons. Lasts 5 seconds.

Costs
munition

35

Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Image for /icons/races/german/abilities/mechanized_mobile_repair_kits.png}
Passive

Repair Crews

Can repair nearby vehicles when out of combat and not moving.

Restores +5.5 health per second.

Image for /icons/races/german/abilities/grinding_advance.png}

Grinding Advance

!Allows the crushing of !medium obstacles.

Image for /icons/races/german/abilities/siegebreaker.png}
Defensive / Passive

Siege Breaker

When this unit enters combat and takes damage, damage taken from the front is reduced by 33% for 10 seconds.

Image for /icons/races/german/abilities/s_mine_launcher_grinding_advance.png}
Offensive

S-mine Launchers

Immediately launches and detonates explosives in an area around the vehicle. Deals suppresses and damages nearby infantry.

Costs
munition

30

Image for /icons/races/german/abilities/siegebreaker.png}
Defensive / Passive

Siege Breaker

When the unit enters combat and takes damage, damage taken from the front is reduced by 33% for 10 seconds.

Stats

Costs
time_seconds

30

manpower

220

fuel

30

popcap

6

Hitpoints
Image for /icons/common/squad/squad.png}
320

320

Upkeep per minute
manpower

9

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 900

  • Veteran ability
  • +25% acceleration and deceleration
vet 2 starvet 2 starvet 2 empty star

XP: 2700

  • +35% ability recharge speed
  • +20% rate of fire
vet 3 starvet 3 starvet 3 star

XP: 5400

  • +80 health
  • +20% rate of fire
  • +10 ability range

Loadout

75mm_halftrack_stummel_ger1
75mm halftrack stummel ger

artillery mobile - explosive weapon

Near

Medium

Far

Distance

0

22.5

45

Accuracy

0.05

0.0375

0.025

Rounds per Minute

9.8

9.8

9.8

Penetration

30

30

30

Scatter Area

0

7.7

30.9

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

120

Image for /icons/unit_status/bw2/anti_tank.png}

Deflection Damage

18

Image for /icons/unit_status/bw2/range_boost.png}

Range

45

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

35

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

AoE Falloff

Near

Medium

Far

Limit

AoE Radius

0

2

5

6

Damage

42

30

24

24

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

1

1

1

Damage

1

0.5

0.75

Target Modifiers

Base DMG

Accuracy

Penetration

Damage

Bunker

×2

×0.75

Emplacement

×0.75

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.

Ability Weapons

Image for /icons/races/german/abilities/s_mine_launcher_grinding_advance.png}
Offensive

S-mine Launchers

Immediately launches and detonates explosives in an area around the vehicle. Deals suppresses and damages nearby infantry.

Costs
munition

30

s_mine_launcher_elite_forces_ak1
s mine launcher elite forces ak

grenade - explosive weapon

Near

Medium

Far

Distance

20

40

150

Accuracy

0

0

0

Rounds per Minute

7.74

7.74

7.74

Penetration

60

60

60

Scatter Area

18.1

72.4

643.4

Suppression Per Second

0

0

0

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

35

Image for /icons/unit_status/bw2/range_boost.png}

Range

25 - 150

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

25

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

30°

Image for /icons/unit_status/bw2/lockdown.png}

Setup

2.5s

Image for /icons/unit_status/bw2/retreat.png}

Teardown

2.5s

Image for /icons/unit_status/bw2/suppressive_fire.png}

Suppression Radius

0

AoE Falloff

Near

Medium

Far

Limit

AoE Radius

0.75

2

3

7

Damage

35

35

35

35

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

1

1

1

Damage

1

1

0.75

Target Modifiers

Base DMG

Accuracy

Penetration

Damage

Sniper

×0.8

Bunker

×5

×2.5