vehicles
Sight Range
35
Detection
10
Max Range
45
Speed
7.2
Acceleration
3
Deceleration
4
Rotation
60
Capture Multiplier
0
Decapture Multiplier
0
Target Size
16
light halftrack
frontal
12.5
side
9.5
rear
6
Upgrades the unit with a spotting scope.
Increases vision by +10 when stationary.
30
30
Spotting Scopes
Fires rounds at the target location. Moderate blast radius. Effective against stationary infantry and buildings.
Barrages have less accuracy at long-range.
15 - 50
6
20s
Fires smoke rounds at the target. Blocks vision in an area upon detonating.
Smoke blocks vision for a short period of time.
15 - 50
20s
Orders the crew to repair their own vehicle. Disables movement and weaponry when in use.
Click to Activate
25
15s
mechanized right 1a self repair
Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
25
120s
Raid Package
Globally allows all light vehicles to capture territory and all vehicles can use the Smoke Canisters ability.
Raid Package
Fires a special smoke round at the target vehicle that will reduce its performance for a short period of time.
-100% vision and disables weapons. Lasts 5 seconds.
35
40
1
30s
Vet 1
Unit will not engage unless given a manual attack order when active.
Can repair nearby vehicles when out of combat and not moving.
Restores +5.5 health per second.
Mobile Repair Stations
!Allows the crushing of !medium obstacles.
siegebreakers ger
Grinding Advance
When this unit enters combat and takes damage, damage taken from the front is reduced by 33% for 10 seconds.
siegebreakers buff siege leader ger
Immediately launches and detonates explosives in an area around the vehicle. Deals suppresses and damages nearby infantry.
30
1
60s
Grinding Advance
siegebreakers ger
When the unit enters combat and takes damage, damage taken from the front is reduced by 33% for 10 seconds.
10s
72s
siegebreakers buff siege leader ger
30
220
30
6
320
9
XP: 900
XP: 2700
XP: 5400
1artillery mobile - explosive weapon
Damage
120
Range
45m
Near
0m
Mid
22.5m
Far
45m
Core Stats
Scatter Area
0
2×3.9
3.9×7.9
Rounds per Minute
9.8
9.8
9.8
Penetration
30
30
30
Timing
Time of Flight
—
1.44s
1.94s
Refire Time
6.125s
6.125s
6.125s
Deflection Damage
18
Aim Time
0.125s
Obstacle Avoidance
45°
Traverse Speed
35
Arc
8°
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×1
×1
Heavy Cover
×1
×0.5
Garrison
×1
×0.75
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Bunker
—
—
×2
×0.75
Emplacement
—
—
—
×0.75
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
Fires rounds at the target location. Moderate blast radius. Effective against stationary infantry and buildings.
Barrages have less accuracy at long-range.
15 - 50
6
20s
1artillery mobile - explosive weapon
Damage
120
Range
10 - 90m
Near
10m
Mid
50m
Far
90m
Core Stats
Scatter Area
0.9×0
4.4×0
7.9×0
Rounds per Minute
14.55
14.55
14.55
Penetration
30
30
30
Timing
Time of Flight
1.07s
2.03s
2.66s
Refire Time
4.125s
4.125s
4.125s
Deflection Damage
18
Aim Time
0.125s
Obstacle Avoidance
45°
Traverse Speed
35
Arc
8°
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×1
×1
Heavy Cover
×1
×0.5
Garrison
×1
×0.75
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Bunker
—
—
×2
×0.75
Emplacement
—
—
—
×0.75
Fires a special smoke round at the target vehicle that will reduce its performance for a short period of time.
-100% vision and disables weapons. Lasts 5 seconds.
35
40
1
30s
Vet 1
1cannon - explosive weapon
Damage
80
Range
60m
Near
0m
Mid
20m
Far
60m
Core Stats
Accuracy
500%
500%
500%
Penetration
1000
1000
1000
Special Mechanics
Scatter Area
0
2.9×20
8.2×20
Scatter Offset
—
+2.5m
+2.5m
Deflection Damage
12
Aim Time
0.125s
Traverse Speed
40
Arc
8°
Moving Accuracy
×0.75
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.4
×0.25
Immediately launches and detonates explosives in an area around the vehicle. Deals suppresses and damages nearby infantry.
30
1
60s
Grinding Advance
siegebreakers ger
1grenade - explosive weapon
Damage
35
Range
25 - 150m
Near
20m
Mid
40m
Far
80m
Core Stats
Scatter Area
3.6×5
7.2×10
14.5×20
Scatter Offset
+0.8m
+1.5m
+3m
Penetration
60
60
60
Timing
Time of Flight
2.12s
2.93s
4.09s
Aim Time
0.375–0.625s
Obstacle Avoidance
89°
Traverse Speed
25
Arc
30°
Setup
2.5s
Teardown
2.5s
Suppression
22
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×1
×1
Heavy Cover
×1
×1
Garrison
×1
×0.75
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Sniper
—
—
—
×0.8
Bunker
—
—
×5
×2.5