german faction icon

Wehrmacht

A steadfast and elite force that can hold against even the most stubborn foe. Unlock unique arsenals to specialize your forces.
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Anti-infantry / Anti-structure

Stummel Half-track

Image for /icons/races/german/symbols/halftrack_stummel_ger.png}
Light vehicle effective against infantry and structures at range. Can be damaged by small-arms.

Stats

halftrack_stummel_recrewable_ger
vehicles
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Sight Range
35
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Speed
7.2
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Acceleration
3
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Deceleration
4
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Max Range
45
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Target Size
16
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Capture Multiplier
0
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Decapture Multiplier
0
Vehicle Armor
light halftrack
Vehicle Type
Frontal Armor
frontal
12.5
Frontal Armor
side
9.5
Frontal Armor
rear
6

Upgrades

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Support upgrade

Spotting Scopes

Upgrades the unit with a spotting scope.
Increases vision by +10 when stationary.
Costs
munition
30

Abilities

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Offensive / Select target position

High-explosive Barrage

Fires rounds at the target location. Moderate blast radius. Effective against stationary infantry and buildings.
Barrages have less accuracy at long-range.
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Support / Select target position

Smoke Barrage

Fires smoke rounds at the target. Blocks vision in an area upon detonating.
Smoke blocks vision for a short period of time.
Image for /icons/common/abilities/self_repair_4x4_truck_us.png}
Support

Self-Repair

Orders the crew to repair their own vehicle. Disables movement and weaponry when in use.
Click to Activate
Costs
munition
25
Image for /icons/common/abilities/ability_m2_smoke_pot.png}
Defensive

Smoke Canisters

Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
Costs
munition
25
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Passive

Raid Package

Globally allows all light vehicles to capture territory and all vehicles can use the Smoke Canisters ability.
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Offensive / Select target vehicle

Blinding Shot

Fires a special smoke round at the target vehicle that will reduce its performance for a short period of time.
Reduces target vision by -100%, -75% speed, and disables weapons. Lasts for 7 seconds.
Costs
munition
35
Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.
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Passive

Repair Crews

Can repair nearby vehicles when out of combat and not moving.
Restores +5.5 health per second.

Stats

Costs
time_seconds
30
manpower
220
fuel
20
popcap
6
Hitpoints
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320
320
Upkeep per minute
manpower
8
Veterancy
vet 1 star
vet 1 empty star
vet 1 empty star
XP: 600
Unlocks veteran ability. Increases rotation rate, acceleration, and reduces barrage recharge times
vet 2 star
vet 2 star
vet 2 empty star
XP: 1800
Increases speed, rotation rate, rate of fire, and reduces barrages recharge times.
vet 3 star
vet 3 star
vet 3 star
XP: 4200
Increases speed, acceleration, health, and accuracy.

Loadout

1
75mm_halftrack_stummel_ger
75mm halftrack stummel ger
artillery mobile - explosive weapon
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.05
0.0375
0.025
Rounds per minute (RPM)
10
10
10
Range of Fire
-1
-1
45
Penetration
30
30
30
Scatter Area
0
0
31
Min.
Max.
Damage
120
120
AoE Radius
-
6
  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.