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Immobile heavy weapon very effective against stationary targets. Must barrage to attack.
team_weapons
Sight Range
35
Speed
3.6
Max Range
275
Target Size
1.33
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
Fires rounds at the target location. Wide blast radius. Very effective against stationary targets.
Barrages have less accuracy at long-range.
Fires smoke rounds at the target. Blocks vision in an area upon detonating.
Smoke blocks vision for a short period of time.
31
320
12
25
5
360
350
4
XP: 1300
Unit is harder to hit; reduces barrage recharge times and improves accuracy.
XP: 3900
Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times.
XP: 7800
Increases weapon range, accuracy, and health
artillery medium - explosive weapon
Moving Accuracy Multiplier
1
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0
0
0
Rounds per minute (RPM)
6
6
6
Range of Fire
-1
-1
275
Penetration
1000
1000
1000
Scatter Area
0
0
1152
Min.
Max.
Damage
0
0
AoE Radius
-
6
rifle - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.75
0.656
0.625
Rounds per minute (RPM)
19
15
13
Range of Fire
7
25
35
Penetration
1.5
1
1
Scatter Area
9
51
69
Min.
Max.
Damage
14
14
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.