team_weapons
Sight Range
35
Detection
10
Max Range
400
Speed
3.6
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
Target Size
1.33
Enables the squad to slowly heal when out of combat.
Restores +3.2 health per second.
30
35
Medical Supplements
Elite Forces Battlegroup
Fires rounds at the target location. Massive blast area. Extremely effective against all stationary targets.
35 - 375
3
60s
The Obice crew fires extra shells when the unit is near bunkers.
Fires 2 additional shells.
15s
Vet 1
55
400
40
14
25.2
5
540
800
14
XP: 1300
XP: 3900
XP: 7800
1artillery medium - explosive weapon
Damage
240
Range
400m
Near
0m
Mid
200m
Far
400m
Core Stats
Scatter Area
0
31.4×30
62.8×30
Rounds per Minute
0.01
0.01
0.01
Penetration
1000
1000
1000
Timing
Time of Flight
—
3.91s
5.49s
Refire Time
10006.75s
10006.75s
10006.75s
Pre-Fire Time
10000.5s
Obstacle Avoidance
60°
Traverse Speed
25
Arc
60°
Setup
3s
Teardown
3s
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×1
×1
Heavy Cover
×1
×0.5
Garrison
×1
×0.75
4rifle - small arms
Damage
12
Range
35m
Near
7m
Mid
25m
Far
35m
Core Stats
Accuracy
75.5%
73%
69.5%
Rounds per Minute
19.22
17.74
16.18
Penetration
1.5
1
1
Timing
Refire Time
2.865s
3.144s
3.5s
Reload Cycle
4.406s
4.57s
4.75s
Aim Time
0.375–0.875s
Magazine
6 shots
Arc
180°
Accuracy
Cooldown
Moving
×0.25
×1.5
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
Fires rounds at the target location. Massive blast area. Extremely effective against all stationary targets.
35 - 375
3
60s
1artillery medium - explosive weapon
Damage
240
Range
1000m
Near
0m
Mid
500m
Far
1000m
Core Stats
Scatter Area
0
78.5×30
157.1×30
Rounds per Minute
7.27
7.27
7.27
Penetration
1000
1000
1000
Timing
Time of Flight
—
6.13s
8.64s
Refire Time
8.25s
8.25s
8.25s
Deflection Damage
36
Pre-Fire Time
2.5s
Obstacle Avoidance
60°
Traverse Speed
25
Arc
60°
Setup
3s
Teardown
3s
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×1
×1
Heavy Cover
×1
×0.5
Garrison
×1
×0.75
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Artillery Emplacement
—
—
—
×0.5