Image for /icons/races/german/infantry/jaeger_ger.png}
Image for /icons/races/german/symbols/jaeger_ger.png}

Jäger Squad

Effective against infantry at medium range and long range. • Can fire rifle smoke grenades.

german faction icon

Stats

jaeger_ger

infantry

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

35

Image for /icons/unit_status/bw2/sprint.png}

Speed

3.6

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

1

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

1.33

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

1

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

1

Upgrades

Image for /icons/races/german/upgrades/panzerschreck.png}
Weapon upgrade

RPzB 54 Panzerschreck

Upgrades the squad with one Panzerschreck. Very effective against vehicles.

Adds anti-tank capability.

Costs
time

30

munition

90

Image for /icons/races/german/abilities/jager_weapon_upgrade.png}
Weapon upgrade

Reconnaissance Package

Equips the squad with 2 Scoped G43 Rifles and unlocks the Flare ability. Increases capture speed and decapture speed. Increases vision when stationary for 3 seconds.

+7 vision range, +20% capture speed and decapture speed. Scoped rifles have +25% accuracy versus units in cover.

Costs
time

20

munition

65

Abilities

Image for /icons/races/german/abilities/rifle_smoke_grenade_ger.png}
Support / Select target position

Smoke Rifle Grenade

Fires a smoke grenade at the target location that can obscure vision.

Smoke blocks vision for up to 20 seconds.

Range
Image for /icons/unit_status/bw2/range_boost.png}

15 - 35

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

180s

Image for /icons/races/common/abilities/flares.png}
Recon / Select target position

Recon Flare

Fires a flare over the target area that will provide vision and reveal camouflaged units for a short period of time.

Provides vision for 15 seconds in a radius of 40.

Range
Image for /icons/unit_status/bw2/range_boost.png}

15 - 45

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

180s

Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Image for /icons/races/german/abilities/interrogate.png}
Support / Select enemy casualty

Interrogate

Interrogate enemy casualties, revealing the location of enemy forces within range 90 of the casualty for 15 seconds. The casualty is killed when the interrogation is finished and the squad receives 175 experience.

While interrogating the squad takes +50% increased damage and is +100% easier to hit.

Range
Image for /icons/unit_status/bw2/range_boost.png}

1

Duration
Image for /icons/unit_status/bw2/ammo_swap.png}

3s

Requires
Image for /icons/races/german/battlegroups/terror_ger_icon_mipped.png}

Terror Battlegroup

Image for /icons/races/german/abilities/interrogate.png}

Interrogate

Image for /icons/races/german/abilities/no_quarter.png}
Offensive / Passive

No Quarter

Infantry within range 25 of suppressed or pinned enemy units gain +25% accuracy.

Costs
munition

70

Requires
Image for /icons/races/german/battlegroups/terror_ger_icon_mipped.png}

Terror Battlegroup

Image for /icons/races/german/abilities/no_quarter.png}

No Quarter

Image for /icons/races/german/abilities/jager_slowing_fire.png}
Offensive / Timed

Slowing Fire

Well-aimed fire from the unit forces enemies that are hit to slow their advance and have reduced speed.

Enemy infantry hit by rifle fire have -33% reduced speed for 2 seconds. Damage refreshes effects. Reduces squad speed by -33%. Lasts 15 seconds.

Duration
Image for /icons/unit_status/bw2/ammo_swap.png}

15s

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

120s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Image for /icons/races/german/abilities/panzerfaust.png}
Offensive / Select target vehicle

Panzerfaust

Fires an anti-vehicle Panzerfaust at the target that can damage vehicles and cause critical damage.

Damages and applies the Crew Shock critical. Causes Engine Damage on vehicles that reach 50% health or below. Damaging a vehicle with an active Crew Shock critical will cause Engine Damage.

Costs
munition

30

Range
Image for /icons/unit_status/bw2/range_boost.png}

18

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

30s

Requires
Image for /icons/common/abilities/ability_german_panzerfaust.png}

Panzerfaust Rollout

Image for /icons/races/german/abilities/rifle_grenade_ger.png}
Offensive / Select target position

Rifle Grenade

Fires an explosive grenade that deals high damage to infantry in a small radius. Effective against infantry in cover or structures.

Has higher minimum range than other grenades.

Costs
munition

40

Range
Image for /icons/unit_status/bw2/range_boost.png}

15 - 30

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

30s

Requires
Image for /icons/races/german/battlegroups/siege_breaker_ger_icon_mipped.png}

siegebreakers ger

Image for /icons/races/german/abilities/clearing_gear.png}

Clearing Gear

Stats

Costs
time_seconds

30

manpower

340

popcap

8

Reinforce
cost

32

time

6

Hitpoints
Image for /icons/common/squad/squad.png}
110
110
110
110
110

550

Upkeep per minute
manpower

12

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1000

  • Veteran ability
  • +15% rate of fire
vet 2 starvet 2 starvet 2 empty star

XP: 3000

  • +20% weapon accuracy
  • +15% harder to hit
vet 3 starvet 3 starvet 3 star

XP: 6000

  • +20 health
  • +20% weapon accuracy
  • +20% rate of fire

Loadout

g43_jaeger_ger4
g43 jaeger ger

rifle - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

13

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

7m

Mid

25m

Far

35m

Core Stats

Accuracy

81%

74%

60%

Rounds per Minute

26.13

24.78

22.42

Penetration

1.5

1

1

Timing

Refire Time

2.107s

2.232s

2.516s

Reload Cycle

4s

4.125s

4.125s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.375–0.875s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

10 shots

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

180°

Moving Accuracy

×0.75

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.55

×0.5

g43_jaeger_ger1
g43 jaeger ger

rifle - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

13

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

7m

Mid

25m

Far

35m

Core Stats

Accuracy

81%

74%

60%

Rounds per Minute

26.13

24.78

22.42

Penetration

1.5

1

1

Timing

Refire Time

2.107s

2.232s

2.516s

Reload Cycle

4s

4.125s

4.125s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.375–0.875s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

10 shots

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

180°

Moving Accuracy

×0.75

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.55

×0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.

Weapons Available Via Upgrade

Image for /icons/races/german/upgrades/panzerschreck.png}
Weapon upgrade

RPzB 54 Panzerschreck

Upgrades the squad with one Panzerschreck. Very effective against vehicles.

Adds anti-tank capability.

Costs
time

30

munition

90

Image for /icons/common/weapons/weapon_panzerschreck.png}1
panzerschreck stormtrooper ger

bazooka - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

160

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

10m

Mid

22.5m

Far

35m

Core Stats

Accuracy

8.44%

5.63%

4%

Rounds per Minute

11.27

9.9

9.06

Penetration

300

180

130

Special Mechanics

Scatter Area

3.5×10

7.9×10

12.2×10

Timing

Refire Time

5.324s

6.063s

6.625s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

1–1.25s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

120

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

120°

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.4

×0.25

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Building

×0.5

Infantry

×0.5

Image for /icons/races/german/abilities/jager_weapon_upgrade.png}
Weapon upgrade

Reconnaissance Package

Equips the squad with 2 Scoped G43 Rifles and unlocks the Flare ability. Increases capture speed and decapture speed. Increases vision when stationary for 3 seconds.

+7 vision range, +20% capture speed and decapture speed. Scoped rifles have +25% accuracy versus units in cover.

Costs
time

20

munition

65

Image for /icons/common/weapons/weapon_gewehr43.png}2
g43 scoped jaeger ger

rifle - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

18

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

7m

Mid

25m

Far

35m

Core Stats

Accuracy

80%

78%

75%

Rounds per Minute

24.37

25.67

24.1

Penetration

1.5

1

1

Timing

Refire Time

2.264s

2.139s

2.308s

Reload Cycle

4.25s

4.125s

4.125s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.375–0.875s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

10 shots

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

180°

Moving Accuracy

×0.5

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.75

×1

Heavy Cover

Heavy Cover

×0.75

×0.5

Garrison

Garrison

×0.75

×0.5

Ability Weapons

Image for /icons/races/german/abilities/panzerfaust.png}
Offensive / Select target vehicle

Panzerfaust

Fires an anti-vehicle Panzerfaust at the target that can damage vehicles and cause critical damage.

Damages and applies the Crew Shock critical. Causes Engine Damage on vehicles that reach 50% health or below. Damaging a vehicle with an active Crew Shock critical will cause Engine Damage.

Costs
munition

30

Range
Image for /icons/unit_status/bw2/range_boost.png}

18

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

30s

Requires
Image for /icons/common/abilities/ability_german_panzerfaust.png}

Panzerfaust Rollout

panzerfaust_grenadier_ger1
panzerfaust grenadier ger

bazooka - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

120

Image for /icons/unit_status/bw2/range_boost.png}

Range

28m

Near

0m

Mid

14m

Far

28m

Core Stats

Accuracy

1100%

1100%

1100%

Penetration

1000

1000

1000

Special Mechanics

Scatter Area

0

2.1×20

3.9×20

Scatter Offset

+2m

+2m

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

1s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

90

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

90°

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.4

×0.25

panzerfaust_grenadier_veteran_3_ger1
panzerfaust grenadier veteran 3 ger

bazooka - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

120

Image for /icons/unit_status/bw2/range_boost.png}

Range

33m

Near

0m

Mid

16.5m

Far

33m

Core Stats

Accuracy

1100%

1100%

1100%

Penetration

1000

1000

1000

Special Mechanics

Scatter Area

0

2.4×20

4.6×20

Scatter Offset

+2m

+2m

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

1s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

90

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

90°

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.4

×0.25

Image for /icons/races/german/abilities/rifle_grenade_ger.png}
Offensive / Select target position

Rifle Grenade

Fires an explosive grenade that deals high damage to infantry in a small radius. Effective against infantry in cover or structures.

Has higher minimum range than other grenades.

Costs
munition

40

Range
Image for /icons/unit_status/bw2/range_boost.png}

15 - 30

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

30s

Requires
Image for /icons/races/german/battlegroups/siege_breaker_ger_icon_mipped.png}

siegebreakers ger

Image for /icons/races/german/abilities/clearing_gear.png}

Clearing Gear

rifle_grenade_jaeger_ger1
rifle grenade jaeger ger

rifle grenade - explosive weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

120

Image for /icons/unit_status/bw2/range_boost.png}

Range

30m

Near

0m

Mid

15m

Far

30m

Core Stats

Scatter Area

0

0

0

Penetration

25

25

25

Timing

Time of Flight

1.47s

1.99s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.125s

Image for /icons/unit_status/bw2/designated_artillery_overwatch_active.png}

Obstacle Avoidance

89°

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

120°

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×1

×1

Heavy Cover

Heavy Cover

×1

×0.5

Garrison

Garrison

×1

×1

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Building

×0.75

Emplacement

×0.75

Sandbag

×2.5

Barbed Wire

×2.5

Mine

×2

×2