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Anti-infantry / Advanced
Jäger Squad
Advanced infantry effective against infantry at medium and long-range. Can fire smoke grenades.
Stats
jaeger_ger
infantry
Sight Range
35
Speed
3.6
Max Range
35
Target Size
1
Armor
1
Capture Multiplier
1.33
Decapture Multiplier
1
Upgrades
RPzB 54 Panzerschreck
Upgrades the squad with one Panzerschreck. Very effective against vehicles.
Adds anti-tank capability.
Costs
90
Reconnaissance Package
Equips the squad with 2 Scoped G43 Rifles and unlocks the Flare ability. Increases vision range, capture speed and decapture speed.
+7 vision range, +20% capture speed and decapture speed. Scoped rifles have +25% accuracy versus units in cover.
Costs
50
Abilities
Support / Select target position
Smoke Rifle Grenade
Fires a smoke grenade at the target location that can obscure vision.
Smoke blocks vision for up to 20 seconds.
Recon / Select target position
Recon Flare
Fires a flare over the target area that will provide vision and reveal camouflaged units for a short period of time.
Provides vision for 15 seconds in a radius of 45.
Toggle on. Squads' AT weapons will only fire on vehicles. Regular weapons will still engage all targets.
Focus Vehicles Disabled
The squad will only fire its handheld AT weapons at vehicles unless given manual attack orders.
Passive
Ambush Tactics
The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close.
+25% damage and +40% accuracy when firing from camouflage for 5 seconds.
Toggle off auto-attack
Hold Fire Disabled
Unit will not engage unless given a manual attack order when active.
Stats
Costs
30
320
8
Reinforce
28
6
Hitpoints
110
110
110
110
110
550
Upkeep per minute
10
Veterancy
XP: 1000
Unlocks veteran ability. Unit is harder to hit.
XP: 3000
Increases accuracy, rate of fire, and unit is harder to hit.
XP: 6000
Increases accuracy, rate of fire, and health.
Loadout
5
g43 jaeger ger
rifle - small arms
Moving Accuracy Multiplier
0.75
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.65
0.59
0.4
Rounds per minute (RPM)
24
21
20
Range of Fire
7
25
35
Penetration
1
1
1
Scatter Area
4
10
14
Min.
Max.
Damage
13
13
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.