vehicles
Sight Range
35
Detection
10
Max Range
40
Speed
3.25
Acceleration
1
Deceleration
2
Rotation
20
Capture Multiplier
0
Decapture Multiplier
0
Target Size
26
heavy tank
frontal
440
side
300
rear
80
Upgrades the unit with a pintle-mounted machine gun.
Increases anti-infantry firepower.
30
50
Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
25
120s
Raid Package
Unit will not engage unless given a manual attack order when active.
While alive, this unit decreases total fuel income by 25%.
The thick frontal plate of the King Tiger makes it incredibly resistant to incoming fire from direct assaults.
+25% damage reduction on front armor hits.
Vet 1
Temporarily grants all machine guns, including top gunners, hull and coaxial weapons, to cause suppression for the selected vehicle.
25
30s
60s
Terror Battlegroup
Heavy Gunnery
60
720
200
24
1300
36
XP: 3440
XP: 10320
XP: 20640
1cannon - ballistic weapon
Damage
240
Range
40m
Near
0m
Mid
20m
Far
40m
Core Stats
Accuracy
10%
5%
4%
Rounds per Minute
8.97
8.97
8.97
Penetration
400
350
300
Special Mechanics
Scatter Area
0
2.4×8.6
4.7×8.6
Scatter Offset
0m
+1.1m
+1.1m
Timing
Refire Time
6.688s
6.688s
6.688s
Aim Time
0.125s
Traverse Speed
20
Accuracy
Scatter Angle
Scatter Distance
Moving
×0.75
×1.5
×1.5
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.4
×0.25
1hmg - small arms
Damage
3
Range
35m
Near
7m
Mid
20m
Far
35m
Core Stats
Accuracy
35%
25%
10%
Rounds per Minute
522.25
449.45
394.47
Penetration
1
1
1
Special Mechanics
Damage Distribution Area
2×11.2
5.6×30
8.2×30
Timing
Burst Duration
2.75s
2.75s
2.75s
Time Between Bursts
1.25s
2.063s
2.875s
Reload Cycle
3.875s
4.125s
4.375s
Aim Time
0.25s
Magazine
6 bursts
Traverse Speed
120
Moving Accuracy
×0.5
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
1lmg - small arms
Damage
3
Range
35m
Near
7m
Mid
20m
Far
35m
Core Stats
Accuracy
35%
25%
10%
Rounds per Minute
522.25
449.45
394.47
Penetration
1
1
1
Special Mechanics
Damage Distribution Area
2×11.2
5.6×30
8.2×30
Timing
Burst Duration
2.75s
2.75s
2.75s
Time Between Bursts
1.25s
2.063s
2.875s
Reload Cycle
3.875s
4.125s
4.375s
Aim Time
0.25s
Magazine
6 bursts
Traverse Speed
120
Arc
14°
Moving Accuracy
×0.5
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
Upgrades the unit with a pintle-mounted machine gun.
Increases anti-infantry firepower.
30
50
hmg - small arms
Damage
5
Range
35m
Near
7m
Mid
20m
Far
35m
Core Stats
Accuracy
65%
55%
30%
Rounds per Minute
255.48
324.37
374.91
Penetration
2.2
1.8
1.4
Timing
Burst Duration
1.375s
2.063s
2.75s
Time Between Bursts
3.375s
3.625s
3.875s
Reload Cycle
5.875s
6.125s
6.375s
Aim Time
0.25s
Magazine
6 bursts
Traverse Speed
35
Moving Accuracy
×0.5
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5