vehicles
Sight Range
35
Detection
10
Max Range
35
Speed
7.5
Acceleration
4.25
Deceleration
7
Rotation
50
Capture Multiplier
0
Decapture Multiplier
0
Target Size
17
light tank
frontal
80
side
60
rear
40
Upgrades the unit with a spotting scope.
+10 vision range.
30
Orders the crew to repair their own vehicle.
Support / Timed
25
Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
25
Globally allows all light vehicles to capture territory and all vehicles can use the Smoke Canisters ability.
Unit will not engage unless given a manual attack order when active.
Temporarily boosts the vehicle's speed, acceleration, and unit is harder to hit. Vehicle cannot fire while active.
+50% speed, +25% acceleration, and unit is 25% harder to hit.
50
280
50
5
280
8
XP: 800
XP: 2400
XP: 5400
1cannon - ballistic weapon
Accuracy
Burst Duration
Cooldown
On the Move Multipliers
0.25
1
1
Near
Medium
Far
Distance
10
20
35
Accuracy
0.43
0.34
0.3
Rounds per Minute
48.56
48.56
48.56
Penetration
16
14
13
Scatter Area
11.8
22.6
38.9
Damage
16
Range
35
Traverse Speed
100
AoE Falloff
Near
Medium
Far
Limit
AoE Radius
0.25
0.9
1
1
Damage
9.6
8
1.6
1.6
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
0.5
0.5
0.5
Damage
1
0.25
0.3
1hmg - small arms
Accuracy
Burst Duration
Cooldown
On the Move Multipliers
0.5
1
1
Near
Medium
Far
Distance
10
22.5
35
Accuracy
0.7
0.55
0.35
Rounds per Minute
165.42
174.88
221.63
Penetration
1
1
1
Scatter Area
45.8
180.6
246.1
Incremental Target Radius
6
8
10
Damage
4
Range
35
Traverse Speed
120
Arc
6°
Inc. Accuracy
x1.04
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
0.5
0.5
0.55
Damage
1
0.5
0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.