Image for /icons/races/german/buildings/bunker_mortar_autobuild_ger.png}
Image for /icons/races/common/symbols/mortar_emplacement.png}

Siege Camp

Effective against stationary infantry, team weapons, and structures. • Long-range attack and barrage. • Can fire smoke rounds to block vision. • Increases the rate of fire and ability recharge speed of nearby units.

german faction icon

Stats

mortar_bunker_autobuild_ger

emplacements

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

105

Image for /icons/unit_status/bw2/sprint.png}

Speed

0

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

35

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

0

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

0

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

26

Abilities

Image for /icons/races/common/abilities/artillery_barrage.png}
Offensive / Select target position

High-explosive Barrage

Fires rounds at the target location. Small blast radius. Effective against stationary infantry and buildings.

Barrages have less accuracy at long-range.

Range
Image for /icons/unit_status/bw2/range_boost.png}

25 - 115

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

6

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

20s

Image for /icons/races/common/abilities/artillery_barrage_smoke.png}
Support / Select target position

Smoke Barrage

Fires smoke rounds at the target. Blocks vision in an area upon detonating.

Smoke blocks vision for a short period of time.

Range
Image for /icons/unit_status/bw2/range_boost.png}

25 - 115

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

6

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

20s

Image for /icons/races/american/abilities/fighting_position_salvage_us.png}
Refund / Does Not Cancel Once Activated

Salvage Siege Camp

Salvage the selected structure which returns 75% of its cost after 10 seconds. Units inside will be ejected when activated.

Ability cancels if attacked during the process.

Duration
Image for /icons/unit_status/bw2/ammo_swap.png}

10.5s

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

120s

Image for /icons/races/american/abilities/ammunition_storage_passive.png}
Passive

Siege Camp Munition Supply

The Siege Camp grants combat bonuses to nearby friendly units and emplacements.

Affected units gain +25% reload speed, +25% ability recharge speed.

Stats

Costs
time_seconds

35

manpower

250

fuel

25

popcap

3

Reinforce
cost

250

time

35

Hitpoints
Image for /icons/common/squad/squad.png}

0

Image for /icons/races/common/symbols/hmg.png}
720

720

Upkeep per minute
manpower

3

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1200

  • Veteran ability choice
  • +15% ability recharge speed
vet 2 starvet 2 starvet 2 empty star

XP: 3600

  • +20% ability range
  • +20% ability recharge speed
vet 3 starvet 3 starvet 3 star

XP: 7200

  • +33% damage reduction
  • +50% rate of fire

Loadout

81mm_mortar_bunker_ger1
81mm mortar bunker ger

mortar - explosive weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

100

Image for /icons/unit_status/bw2/range_boost.png}

Range

25 - 105m

Near

20m

Mid

50m

Far

105m

Core Stats

Scatter Area

3×3.2

7.4×8

15.6×15

Rounds per Minute

5.58

5.58

5.58

Penetration

20

20

20

Timing

Refire Time

10.75s

10.75s

10.75s

Image for /icons/unit_status/bw2/anti_tank.png}

Deflection Damage

20

Image for /icons/unit_status/bw2/9_markedtarget.png}

Pre-Fire Time

1.625s

Image for /icons/unit_status/bw2/designated_artillery_overwatch_active.png}

Time of Flight

3.125s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

90

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×1

×1

Heavy Cover

Heavy Cover

×1

×0.5

Garrison

Garrison

×1

×0.75

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Sniper

×0.8

Bunker

×2

×0.75

Emplacement

×0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.

Ability Weapons

Image for /icons/races/common/abilities/artillery_barrage.png}
Offensive / Select target position

High-explosive Barrage

Fires rounds at the target location. Small blast radius. Effective against stationary infantry and buildings.

Barrages have less accuracy at long-range.

Range
Image for /icons/unit_status/bw2/range_boost.png}

25 - 115

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

6

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

20s

81mm_mortar_bunker_barrage_ger1
81mm mortar bunker barrage ger

mortar - explosive weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

100

Image for /icons/unit_status/bw2/range_boost.png}

Range

25 - 300m

Near

20m

Mid

40m

Far

300m

Core Stats

Scatter Area

1.7×1.6

3.5×3.2

26.2×10

Rounds per Minute

12.31

12.31

12.31

Penetration

20

20

20

Timing

Refire Time

4.875s

4.875s

4.875s

Image for /icons/unit_status/bw2/anti_tank.png}

Deflection Damage

20

Image for /icons/unit_status/bw2/9_markedtarget.png}

Pre-Fire Time

1.625s

Image for /icons/unit_status/bw2/designated_artillery_overwatch_active.png}

Time of Flight

3.125s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

90

Image for /icons/unit_status/bw2/deploying.png}

Setup

2.4s

Image for /icons/races/common/symbols/building_support_center.png}

Teardown

1.9s

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×1

×1

Heavy Cover

Heavy Cover

×1

×0.5

Garrison

Garrison

×1

×0.75

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Sniper

×0.8

Bunker

×2

×0.75

Emplacement

×0.5