Image for /icons/races/german/vehicles/panther_german.png}
Image for /icons/common/units/symbols/vehicle_german_panther_symbol.png}

Panther Heavy Tank

Very effective against all armored vehicles. Deals limited anti-infantry damage • Strong front armor, weak side armor. • High health.

german faction icon

Stats

panther_ger

vehicles

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Sight Range

35

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Detection

10

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Max Range

40

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Speed

5.2

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Acceleration

1.8

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Deceleration

4

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Rotation

44

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Capture Multiplier

0

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Decapture Multiplier

0

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Target Size

23

Vehicle Armor

heavy tank

Vehicle Type
Frontal Armor

frontal

330

Frontal Armor

side

140

Frontal Armor

rear

80

Upgrades

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Support upgrade

Spotting Scopes

Upgrades the unit with a spotting scope.

Increases vision by +10 when stationary.

Costs
munition

30

Abilities

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Defensive

Smoke Canisters

Orders the vehicle crew to deploy smoke canisters in front of the vehicle.

Smoke blocks vision for a short period of time.

Costs
munition

25

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Disables Movement and Weapons while active.

Self-repair

Orders the crew to repair their own vehicle.

Support / Timed

Costs
munition

25

Image for /icons/races/german/abilities/focus_vehicle_wehr.png}
Passive

Tank Hunter

Vehicle targets hit by the Panther's main gun are marked. Marked targets are easier to hit and are revealed for a short period of time, even in the fog of war.

Marked enemies are +25% easier to hit for 8 seconds. Unit is revealed in the fog of war.

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Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Stats

Costs
time_seconds

45

manpower

450

fuel

125

popcap

16

Hitpoints
Image for /icons/common/squad/squad.png}
900

900

Upkeep per minute
manpower

24

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 2000

  • Veteran ability
  • +35% weapon traverse speed
vet 2 starvet 2 starvet 2 empty star

XP: 6000

  • +15% rate of fire
  • +25% weapon accuracy
vet 3 starvet 3 starvet 3 star

XP: 12000

  • +30% rotation rate
  • +15% rate of fire
  • +40 damage against vehicles

Loadout

75mm_panther_ger1
75mm panther ger

cannon - ballistic weapon

Accuracy

Burst Duration

Cooldown

On the Move Multipliers

0.75

1

1

Near

Medium

Far

Distance

0

20

40

Accuracy

0.1

0.05

0.04

Rounds per Minute

13.71

13.71

13.71

Penetration

300

250

220

Scatter Area

0

46.1

88

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

160

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Range

40

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Traverse Speed

35

AoE Falloff

Near

Medium

Far

Limit

AoE Radius

2

3

4

3

Damage

21.6

16

11.2

16

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

0.5

0.5

0.4

Damage

1

0.5

0.25

mg34_coaxial_panzer_iv_ger1
mg34 coaxial panzer iv ger

hmg - small arms

Accuracy

Burst Duration

Cooldown

On the Move Multipliers

0.5

1

1

Near

Medium

Far

Distance

7

20

35

Accuracy

0.35

0.3

0.175

Rounds per Minute

522.25

449.45

394.47

Penetration

1

1

1

Scatter Area

22.4

167.6

246.1

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

3

Image for /icons/unit_status/bw2/range_boost.png}

Range

35

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

120

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

0.5

0.5

0.55

Damage

1

0.5

0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.