german faction icon

Wehrmacht

A steadfast and elite force that can hold against even the most stubborn foe. Unlock unique arsenals to specialize your forces.
Image for /icons/races/german/vehicles/panzer_iv_german.png}
Anti-infantry / Anti-vehicle

Panzer IV Medium Tank

Image for /icons/common/units/symbols/panzer_iv_sdkfz_161_1_ger.png}
Medium tank effective against vehicles, infantry, and structures.

Stats

panzer_iv_ger
vehicles
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Sight Range
35
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Speed
5.25
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Acceleration
2
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Deceleration
3
Image for /icons/unit_status/bw2/artillery_radio_beacon.png}
Max Range
40
Image for /icons/unit_status/bw2/9_markedtarget.png}
Target Size
20
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Capture Multiplier
0
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Decapture Multiplier
0
Vehicle Armor
medium tank
Vehicle Type
Frontal Armor
frontal
170
Frontal Armor
side
105
Frontal Armor
rear
70

Upgrades

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Weapon upgrade

MG 42 Machine Gun

Upgrades the unit with a pintle-mounted machine gun.
Increases anti-infantry firepower.
Costs
munition
50
Image for /icons/common/upgrades/camouflage_special_ops_ger.png}
Ambush Upgrade

Camouflage Netting

Equips camouflage netting. When stationary and not in combat, camouflaged vehicles cannot be seen by the enemy. Camouflaged units can be detected at close range.
Click to Upgrade
Costs
munition
30
Image for /icons/common/upgrades/side_skirts_mechanized_ger.png}
Increases Side Armor.

Side Skirts

Upgrades the unit with armored side skirts.
Defensive upgrade
Costs
munition
50
Image for /icons/common/abilities/ability_german_hull_down_set.png}
Unlocks the Hulldown ability.

Hulldown

Upgrades the unit with entrenching equipment.
Defensive upgrade
Costs
munition
25
Image for /icons/common/abilities/scan_kettenkrad_ger.png}
Support upgrade

Spotting Scopes

Upgrades the unit with a spotting scope.
Increases vision by +10 when stationary.
Costs
munition
30

Abilities

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Disables movement and weapons while active. Removes Engine Damage.

Emergency Engine Repair

Orders the crew to repair their own vehicle.
Support / Timed
Costs
munition
25
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Gains increased damage when attacking from Camouflage.

Vehicle Camouflage

Vehicles will camouflage themselves when out of combat.
Passive
Image for /icons/common/abilities/self_repair_4x4_truck_us.png}
Disables Movement and Weapons while active.

Self-repair

Orders the crew to repair their own vehicle.
Support / Timed
Costs
munition
25
Image for /icons/common/abilities/ability_m2_smoke_pot.png}
Defensive

Smoke Canisters

Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
Costs
munition
25
Image for /icons/common/abilities/ability_german_hull_down_set.png}
Defensive

Hull Down

Order the vehicle crew to hull down their vehicle.
Reduces incoming damage by -25%, +5 range and vision, +30% reload speed and disables movement when active.
Image for /icons/common/abilities/ability_german_hull_down_release.png}
Defensive

Disable Hull Down

Order vehicle to leave hull down.
Restores movement.
Image for /icons/common/abilities/ability_german_blitzkrieg_assault.png}
Offensive / Timed

Focused Fire

Orders the crew to focus on firing the primary weapon when active.
+20% accuracy and +30% rate of fire. Reduces speed, rotation rate by -50%.
Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Stats

Costs
time_seconds
45
manpower
360
fuel
100
popcap
13
Hitpoints
Image for /icons/common/squad/squad.png}
720
720
Upkeep per minute
manpower
23
Veterancy
vet 1 star
vet 1 empty star
vet 1 empty star
XP: 1800
Unlocks veteran ability. Increases turret traverse speed, and acceleration.
vet 2 star
vet 2 star
vet 2 empty star
XP: 5400
Increases rotation rate, rate of fire, and accuracy.
vet 3 star
vet 3 star
vet 3 star
XP: 10800
Increases rotation rate, rate of fire, and acceleration.

Loadout

1
75mm_panzer_iv_ger
75mm panzer iv ger
cannon - ballistic weapon
Moving Accuracy Multiplier
0.75
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.075
0.0475
0.035
Rounds per minute (RPM)
11
11
11
Range of Fire
-1
30
40
Penetration
220
140
125
Scatter Area
0
42
55
Min.
Max.
Damage
120
120
AoE Radius
-
3
1
mg34_coaxial_panzer_iv_ger
mg34 coaxial panzer iv ger
rifle - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.35
0.25
0.1
Rounds per minute (RPM)
524
400
319
Range of Fire
7
20
35
Penetration
1
1
1
Scatter Area
22
168
246
Min.
Max.
Damage
3
3
AoE Radius
-
0
1
mg34_hull_panzer_iv_ger
mg34 hull panzer iv ger
hmg - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.35
0.25
0.1
Rounds per minute (RPM)
524
400
319
Range of Fire
7
20
35
Penetration
1
1
1
Scatter Area
22
168
246
Min.
Max.
Damage
3
3
AoE Radius
-
0
1
Image for /icons/common/weapons/weapon_mg42.png}
mg42 panzer iv ger
hmg - small arms
Moving Accuracy Multiplier
0.6
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.65
0.55
0.2
Rounds per minute (RPM)
257
294
314
Range of Fire
7
20
35
Penetration
2.2
1.8
1.4
Scatter Area
22
168
246
Min.
Max.
Damage
5
5
AoE Radius
-
0
  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.