vehicles
Sight Range
35
Detection
10
Max Range
40
Speed
6.5
Acceleration
3
Deceleration
5
Rotation
35
Capture Multiplier
0
Decapture Multiplier
0
Target Size
18
medium tank
frontal
60
side
45
rear
30
Equips camouflage netting. When stationary and not in combat, camouflaged vehicles cannot be seen by the enemy. Camouflaged units can be detected at close range.
Click to Upgrade
30
30
Special Ops Field Marshal
Upgrades the unit with armored side skirts.
Defensive upgrade
30
50
Mechanized Field Marshal
Orders the crew to repair their own vehicle.
Support / Timed
25
Engine Repair Kits
Orders the crew to repair their own vehicle.
Support / Timed
25
15s
mechanized right 1a self repair
Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
25
120s
Raid Package
Fires a HEAT round at the target enemy vehicle that temporarily reduces the target's performance.
Always penetrates enemy armor and deals +40 damage. -80% speed and -40% rotation rate on affected target for 5 seconds.
30
40
30s
Vet 1
Fires rounds at the target location. Moderate blast radius. Effective against stationary infantry and buildings.
Barrages have less accuracy at long-range.
10 - 50
45s
Unit will not engage unless given a manual attack order when active.
45
300
45
8
600
12
XP: 1510
XP: 3020
XP: 6040
1cannon - ballistic weapon
Damage
120
Range
40m
Near
0m
Mid
20m
Far
40m
Core Stats
Accuracy
7.5%
5%
4%
Rounds per Minute
13.33
13.33
13.33
Penetration
150
150
150
Special Mechanics
Scatter Area
0
2×20
3.7×20
Scatter Offset
—
+2.5m
+2.5m
Timing
Refire Time
4.5s
4.5s
4.5s
Aim Time
0.125s
Traverse Speed
16
Arc
20°
Accuracy
Scatter Angle
Scatter Distance
Moving
×0.75
×2
×2
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.4
×0.25
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.