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Anti-infantry / Elite
Stoßtruppen Squad
Elite infantry extremely effective against infantry. Most effective at long-range. Can throw Assault Grenades.
Stats
stormtrooper_ger
infantry
Sight Range
35
Speed
3.6
Max Range
35
Target Size
1
Armor
1.25
Capture Multiplier
1.25
Decapture Multiplier
1.25
Upgrades
Ambush Package
Upgrades the entire squad with assault rifles and camouflage. Greatly increases short and medium range firepower but less effective at long-range.
Allows the squad to camouflage in cover. Removes the squad's MG 42 LMG.
Costs
30
Abilities
Offensive / Select target position
Red Phosphorus Grenade
Throws a special smoke grenade. Smoke cloud continuously damages infantry and blocks vision.
Smoke blocks vision for a short period of time.
Costs
30
Offensive / Select target position
Stick Grenade Assault
Every member throws a grenade that deals damage to infantry in the area. Very effective against infantry in cover or structures.
Costs
40
Offensive / Timed
Shock Assault
Increases squad's offensive and defensive capabilities when active.
+20% accuracy, +50% rate of fire, and squad is 20% harder to hit. Lowers speed by -33%. Immune to suppression.
Passive
Concealment
The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close.
+25% damage and +40% accuracy when firing from camouflage for 5 seconds.
Toggle off auto-attack
Hold Fire Disabled
Unit will not engage unless given a manual attack order when active.
Passive
Concealment
The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close.
+25% damage and +40% accuracy when firing from camouflage for 5 seconds.
Stats
Costs
30
380
9
Reinforce
40
6
Hitpoints
120
120
120
120
480
Upkeep per minute
14
Veterancy
XP: 1200
Unlocks veteran ability. Unit is harder to hit.
XP: 3600
Increases accuracy, rate of fire, and unit is harder to hit.
XP: 7200
Increases accuracy, rate of fire, and health.
Loadout
3
g43 stormtrooper ger
rifle - small arms
Moving Accuracy Multiplier
0.75
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.77
0.74
0.704
Rounds per minute (RPM)
30
30
30
Range of Fire
7
25
35
Penetration
1
1
1
Scatter Area
11
97
123
Min.
Max.
Damage
13
13
AoE Radius
-
0
1
mg42 stormtrooper ger
lmg - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.528
0.517
0.484
Rounds per minute (RPM)
533
533
373
Range of Fire
7
25
35
Penetration
2.5
2
1.75
Scatter Area
11
97
123
Min.
Max.
Damage
3.5
3.5
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.