german faction icon

Wehrmacht

A steadfast and elite force that can hold against even the most stubborn foe. Unlock unique arsenals to specialize your forces.
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Anti-tank

StuG III G Assault Gun

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Medium vehicle effective against vehicles and structures. Can reliably penetrate the front of most medium tanks. Has higher frontal armor than medium tanks, but the front must face targets to fire.

Stats

stug_iii_ger
vehicles
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Sight Range
35
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Speed
5
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Acceleration
2.25
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Deceleration
4
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Max Range
40
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Target Size
20
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Capture Multiplier
0
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Decapture Multiplier
0
Vehicle Armor
medium tank
Vehicle Type
Frontal Armor
frontal
210
Frontal Armor
side
110
Frontal Armor
rear
90

Upgrades

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Weapon upgrade

MG 42 Machine Gun

Upgrades the unit with a fixed machine gun.
Increases anti-infantry firepower.
Costs
munition
50
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Ambush Upgrade

Camouflage Netting

Equips camouflage netting. When stationary and not in combat, camouflaged vehicles cannot be seen by the enemy. Camouflaged units can be detected at close range.
Click to Upgrade
Costs
munition
30
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Increases Side Armor.

Side Skirts

Upgrades the unit with armored side skirts.
Defensive upgrade
Costs
munition
50
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Unlocks the Hulldown ability.

Hulldown

Upgrades the unit with entrenching equipment.
Defensive upgrade
Costs
munition
25
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Support upgrade

Spotting Scopes

Upgrades the unit with a spotting scope.
Increases vision by +10 when stationary.
Costs
munition
30

Abilities

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Disables movement and weapons while active. Removes Engine Damage.

Emergency Engine Repair

Orders the crew to repair their own vehicle.
Support / Timed
Costs
munition
25
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Gains increased damage when attacking from Camouflage.

Vehicle Camouflage

Vehicles will camouflage themselves when out of combat.
Passive
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Disables Movement and Weapons while active.

Self-repair

Orders the crew to repair their own vehicle.
Support / Timed
Costs
munition
25
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Defensive

Smoke Canisters

Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
Costs
munition
25
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Defensive

Hull Down

Order the vehicle crew to hull down their vehicle.
Reduces incoming damage by -25%, +5 range and vision, +30% reload speed and disables movement when active.
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Defensive

Disable Hull Down

Order vehicle to leave hull down.
Restores movement.
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Offensive / Select target

Point Blank Blast

Fires rounds at the target at short-range. Moderate blast radius. Extremely effective against infantry, structures, and light vehicles.
Costs
munition
35
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Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Stats

Costs
time_seconds
45
manpower
300
fuel
60
popcap
10
Hitpoints
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600
600
Upkeep per minute
manpower
18
Veterancy
vet 1 star
vet 1 empty star
vet 1 empty star
XP: 1500
Unlocks veteran ability. Increases accuracy and acceleration.
vet 2 star
vet 2 star
vet 2 empty star
XP: 4500
Increases rotation rate, rate of fire, and accuracy.
vet 3 star
vet 3 star
vet 3 star
XP: 9000
Increases rotation rate, acceleration, rate of fire, and penetration.

Loadout

1
75mm_stug_iii_ger
75mm stug iii ger
cannon - ballistic weapon
Moving Accuracy Multiplier
0.75
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.1
0.05
0.04
Rounds per minute (RPM)
12
12
12
Range of Fire
-1
-1
40
Penetration
250
180
160
Scatter Area
0
0
50
Min.
Max.
Damage
120
120
AoE Radius
-
2
  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.