Short-ranged rocket launcher that can devastate a massive area with a single shot. • High health and frontal armor; slow speed. • Main weapon only fires when given an explicit command. • Must reload manually after firing. • Takes increased damage and moves slower when reloading.
vehicles
Sight Range
35
Detection
10
Max Range
35
Speed
3.8
Acceleration
1.5
Deceleration
2
Rotation
25
Capture Multiplier
0
Decapture Multiplier
0
Target Size
26
heavy tank
frontal
380
side
210
rear
80
When the unit enters combat and takes damage, damage taken from the front is reduced by 33% for 10 seconds.
Vet 1
Reload the Sturmtiger's main weapon. Must be used each time the 380mm Raketen-werfer is fired. Requires 45 seconds to reload
While reloading, the unit has -50% speed and takes 50% increased damage.
45s
sturmtiger reload needed ger
Fires a devastating 380mm rocket into the target area. Massive blast radius. Effective against all targets.
15 - 35
1
!Allows the crushing of !heavy obstacles.
siegebreakers ger
Grinding Advance
Immediately launches and detonates explosives in an area around the vehicle. Deals suppresses and damages nearby infantry.
30
1
60s
Grinding Advance
siegebreakers ger
When the unit enters combat and takes damage, damage taken from the front is reduced by 33% for 10 seconds.
10s
36s
Unit gains +15% weapon and ability barrage range after remaining stationary for 10 seconds. Increases experience rate gain by +25%.
10s
60s
Siege Specialists
siegebreakers ger
60
600
180
20
1080
30
XP: 3440
XP: 10320
XP: 20640
1lmg - small arms
Damage
3
Range
35m
Near
7m
Mid
20m
Far
35m
Core Stats
Accuracy
35%
25%
10%
Rounds per Minute
522.25
449.45
394.47
Penetration
1
1
1
Special Mechanics
Damage Distribution Area
2×11.2
5.6×30
8.2×30
Timing
Burst Duration
2.75s
2.75s
2.75s
Time Between Bursts
1.25s
2.063s
2.875s
Reload Cycle
3.875s
4.125s
4.375s
Aim Time
0.25s
Magazine
6 bursts
Traverse Speed
120
Arc
6°
Moving Accuracy
×0.5
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
Fires a devastating 380mm rocket into the target area. Massive blast radius. Effective against all targets.
15 - 35
1
1artillery medium - ballistic weapon
Damage
900
Range
45m
Near
0m
Mid
22.5m
Far
45m
Core Stats
Scatter Area
0
0
0
Penetration
1000
1000
1000
Timing
Time of Flight
—
0.64s
0.82s
Deflection Damage
900
Aim Time
2s
Obstacle Avoidance
30°
Traverse Speed
10
Arc
10°
Accuracy
Scatter Angle
Scatter Distance
Moving
×0.5
×1.5
×1.5
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.4
×0.25
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Bridge
—
—
×2
×3
Building
—
—
×2
×2
Ambient Building
—
—
×3
×3
Immediately launches and detonates explosives in an area around the vehicle. Deals suppresses and damages nearby infantry.
30
1
60s
Grinding Advance
siegebreakers ger
1grenade - explosive weapon
Damage
35
Range
25 - 150m
Near
20m
Mid
40m
Far
80m
Core Stats
Scatter Area
3.6×5
7.2×10
14.5×20
Scatter Offset
+0.8m
+1.5m
+3m
Penetration
60
60
60
Timing
Time of Flight
2.12s
2.93s
4.09s
Aim Time
0.375–0.625s
Obstacle Avoidance
89°
Traverse Speed
25
Arc
30°
Setup
2.5s
Teardown
2.5s
Suppression
22
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×1
×1
Heavy Cover
×1
×1
Garrison
×1
×0.75
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Sniper
—
—
—
×0.8
Bunker
—
—
×5
×2.5