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Anti-infantry / Anti-tank
Tiger Heavy Tank
Heavy tank extremely effective against all targets. Strong front and side armor.
Stats
tiger_ger
vehicles
Sight Range
35
Speed
3.8
Acceleration
1.5
Deceleration
2
Max Range
45
Target Size
26
Vehicle Armor
heavy tank
frontal
300
side
210
rear
80
Upgrades
Weapon upgrade
MG 34 Machine Gun
Upgrades the unit with a pintle-mounted machine gun.
Increases anti-infantry firepower.
Costs
50
Abilities
Defensive
Smoke Canisters
Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
Offensive / Select target
Timed Fuse Shot
Fires an explosive round at the target. Moderate blast radius. Extremely effective against all ground targets.
Costs
40
Toggle off auto-attack
Hold Fire Disabled
Unit will not engage unless given a manual attack order when active.
Stats
Costs
60
700
180
20
Hitpoints
1200
1200
Upkeep per minute
40
Veterancy
XP: 2750
Unlocks veteran ability. Increases turret traverse speed, and acceleration.
XP: 8250
Increases rotation rate, rate of fire, and accuracy.
XP: 16500
Increases rotation rate, rate of fire, and acceleration.
Loadout
1
88mm tiger ger
cannon - ballistic weapon
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.075
0.0475
0.035
Rounds per minute (RPM)
8
8
8
Range of Fire
-1
-1
45
Penetration
300
250
220
Scatter Area
0
0
52
Min.
Max.
Damage
240
240
AoE Radius
-
3.5
1
mg34 coaxial tiger i ger
rifle - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.35
0.25
0.1
Rounds per minute (RPM)
524
400
319
Range of Fire
7
20
35
Penetration
1
1
1
Scatter Area
22
168
246
Min.
Max.
Damage
3
3
AoE Radius
-
0
1
mg34 hull tiger i ger
rifle - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.35
0.25
0.1
Rounds per minute (RPM)
524
400
319
Range of Fire
7
20
35
Penetration
1
1
1
Scatter Area
22
168
246
Min.
Max.
Damage
3
3
AoE Radius
-
0
1
mg42 panzer iv ger
hmg - small arms
Moving Accuracy Multiplier
0.6
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.65
0.55
0.2
Rounds per minute (RPM)
257
294
314
Range of Fire
7
20
35
Penetration
2.2
1.8
1.4
Scatter Area
22
168
246
Min.
Max.
Damage
5
5
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.