Image for /icons/races/german/vehicles/wespe_german.png}
Image for /icons/races/german/symbols/wespe_spg.png}

Wespe Self-propelled Artillery

Mobile artillery unit effective against stationary targets. • Must use barrage ability to attack. • Low health and armor.

german faction icon

Stats

wespe_ger

vehicles

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

0

Image for /icons/unit_status/bw2/2_offensivebonus.png}

Speed

5.4

Image for /icons/unit_status/bw2/12_speedbonus.png}

Acceleration

2

Image for /icons/races/common/abilities/handbrake_on.png}

Deceleration

3.5

Image for /icons/unit_status/bw2/skorpion.png}

Rotation

40

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

0

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

0

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

23

Vehicle Armor

medium tank

Vehicle Type
Frontal Armor

frontal

50

Frontal Armor

side

37.5

Frontal Armor

rear

25

Upgrades

Image for /icons/races/german/abilities/spotting_scopes.png}
Support upgrade

Spotting Scopes

Upgrades the unit with a spotting scope.

Increases vision by +10 when stationary.

Costs
time

30

munition

30

Requires
Image for /icons/races/german/abilities/spotting_scopes.png}

Spotting Scopes

Abilities

Image for /icons/races/common/abilities/artillery_barrage.png}
Offensive / Select target position

High-explosive Barrage

Fires rounds at the target location. Wide blast radius. Very effective against stationary targets.

Barrages have less accuracy at long-range.

Range
Image for /icons/unit_status/bw2/range_boost.png}

35 - 180

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

6

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

45s

Image for /icons/common/abilities/ability_concentrated_barrage.png}
Causes Area of Effect damage. Has low scatter.

Focused High-explosive Barrage

Fires an indirect barrage of shells at the target.

Offensive / Select target position

Range
Image for /icons/unit_status/bw2/range_boost.png}

36 - 180

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

60s

Requires
Image for /icons/hud/decorators/vet_star.png}

sp wespe ability unlock

Image for /icons/common/abilities/ability_american_supercharged_rounds.png}
Causes Area of Effect damage. Scatter increases at long-range.

High-explosive Barrage

Fires an indirect barrage of shells at the target.

Offensive / Select target position

Range
Image for /icons/unit_status/bw2/range_boost.png}

36 - 220

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

60s

Requires
Image for /icons/hud/decorators/vet_star.png}

sp wespe ability unlock

Image for /icons/common/abilities/barrage_m1_81mm_mortar_us.png}
Causes Area of Effect damage. Scatter increases at long-range.

Scattered High-explosive Barrage

Fires rounds at the target location. Wide blast radius. Very effective against stationary targets.

Offensive / Select target position

Range
Image for /icons/unit_status/bw2/range_boost.png}

40 - 900

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

10s

Requires
Image for /icons/hud/decorators/vet_star.png}

sp wespe ability unlock

Image for /icons/races/german/abilities/tracking_barrage.png}
Offensive / Select target

Tracking Barrage

Fires 3 shells at the target unit's position. Unit will track the target even if it moves until it loses vision or the barrage is complete. Effective versus ground targets. Moderate blast radius.

Costs
munition

50

Range
Image for /icons/unit_status/bw2/range_boost.png}

35 - 120

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

120s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Image for /icons/races/german/abilities/tracking_barrage.png}
Offensive / Select target

Tracking Barrage

Fires 5 shells at the target unit's position. Unit will track the target even if it moves until it loses vision or the barrage is complete. Effective versus ground targets. Moderate blast radius.

Costs
munition

50

Range
Image for /icons/unit_status/bw2/range_boost.png}

35 - 120

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

120s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 3

Image for /icons/races/common/abilities/self_repair.png}
Disables Movement and Weapons while active.

Self-repair

Orders the crew to repair their own vehicle.

Support / Timed

Costs
munition

25

Duration
Image for /icons/unit_status/bw2/ammo_swap.png}

15s

Requires
Image for /icons/hud/decorators/vet_star.png}

mechanized right 1a self repair

Image for /icons/common/abilities/ability_m2_smoke_pot.png}
Defensive

Smoke Canisters

Orders the vehicle crew to deploy smoke canisters in front of the vehicle.

Smoke blocks vision for a short period of time.

Costs
munition

25

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

120s

Requires
Image for /icons/races/german/abilities/raid_package.png}

Raid Package

Image for /icons/races/german/abilities/siegebreaker.png}
Defensive / Passive

Siege Breaker

When this unit enters combat and takes damage, damage taken from the front is reduced by 33% for 10 seconds.

Requires
Image for /icons/hud/decorators/vet_star.png}

siegebreakers buff siege leader ger

Image for /icons/races/german/abilities/s_mine_launcher_grinding_advance.png}
Offensive

S-mine Launchers

Immediately launches and detonates explosives in an area around the vehicle. Deals suppresses and damages nearby infantry.

Costs
munition

30

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

60s

Requires
Image for /icons/races/german/abilities/grinding_advance.png}

Grinding Advance

Image for /icons/races/german/battlegroups/siege_breaker_ger_icon_mipped.png}

siegebreakers ger

Image for /icons/races/german/abilities/siegebreaker.png}
Defensive / Passive

Siege Breaker

When the unit enters combat and takes damage, damage taken from the front is reduced by 33% for 10 seconds.

Duration
Image for /icons/unit_status/bw2/ammo_swap.png}

10s

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

72s

Requires
Image for /icons/hud/decorators/vet_star.png}

siegebreakers buff siege leader ger

Stats

Costs
time_seconds

50

manpower

320

fuel

75

popcap

12

Hitpoints
Image for /icons/common/squad/squad.png}
160

160

Upkeep per minute
manpower

18

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1500

  • Veteran ability
  • +15% ability recharge speed
vet 2 starvet 2 starvet 2 empty star

XP: 4500

  • +20% ability recharge speed
  • +25% rate of fire
vet 3 starvet 3 starvet 3 star

XP: 9000

  • +20 ability range
  • +20% weapon scatter accuracy
  • +2 additional shell during Tracking Barrage

Loadout

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.

Ability Weapons

Image for /icons/races/common/abilities/artillery_barrage.png}
Offensive / Select target position

High-explosive Barrage

Fires rounds at the target location. Wide blast radius. Very effective against stationary targets.

Barrages have less accuracy at long-range.

Range
Image for /icons/unit_status/bw2/range_boost.png}

35 - 180

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

6

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

45s

105mm_wespe_ger1
105mm wespe ger

artillery medium - explosive weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

160

Image for /icons/unit_status/bw2/range_boost.png}

Range

30 - 180m

Near

30m

Mid

80m

Far

120m

Core Stats

Scatter Area

4.3×7.5

11.6×20

17.3×24

Scatter Offset

+1.1m

+3m

+3.6m

Rounds per Minute

14.55

14.55

14.55

Penetration

300

300

300

Timing

Time of Flight

1.62s

2.52s

3.05s

Refire Time

4.125s

4.125s

4.125s

Image for /icons/unit_status/bw2/anti_tank.png}

Deflection Damage

24

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.125s

Image for /icons/unit_status/bw2/designated_artillery_overwatch_active.png}

Obstacle Avoidance

56°

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×1

×1

Heavy Cover

Heavy Cover

×1

×0.5

Garrison

Garrison

×1

×0.75

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Bunker

×0.75

Emplacement

×0.75

Artillery Emplacement

×0.67

Image for /icons/races/german/abilities/tracking_barrage.png}
Offensive / Select target

Tracking Barrage

Fires 3 shells at the target unit's position. Unit will track the target even if it moves until it loses vision or the barrage is complete. Effective versus ground targets. Moderate blast radius.

Costs
munition

50

Range
Image for /icons/unit_status/bw2/range_boost.png}

35 - 120

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

120s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

105mm_wespe_tracking_barrage_ger1
105mm wespe tracking barrage ger

artillery medium - explosive weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

160

Image for /icons/unit_status/bw2/range_boost.png}

Range

30 - 180m

Near

30m

Mid

80m

Far

180m

Core Stats

Scatter Area

3.2×7.5

8.5×16

19×16

Scatter Offset

+0.8m

+1.6m

+1.6m

Rounds per Minute

12

12

12

Penetration

300

300

300

Timing

Time of Flight

2.89s

4.52s

6.53s

Refire Time

5s

5s

5s

Image for /icons/unit_status/bw2/anti_tank.png}

Deflection Damage

24

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.125s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×1

×1

Heavy Cover

Heavy Cover

×1

×0.5

Garrison

Garrison

×1

×0.75

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Bunker

×0.75

Emplacement

×0.75

Image for /icons/races/german/abilities/tracking_barrage.png}
Offensive / Select target

Tracking Barrage

Fires 5 shells at the target unit's position. Unit will track the target even if it moves until it loses vision or the barrage is complete. Effective versus ground targets. Moderate blast radius.

Costs
munition

50

Range
Image for /icons/unit_status/bw2/range_boost.png}

35 - 120

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

120s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 3

105mm_wespe_tracking_barrage_ger1
105mm wespe tracking barrage ger

artillery medium - explosive weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

160

Image for /icons/unit_status/bw2/range_boost.png}

Range

30 - 180m

Near

30m

Mid

80m

Far

180m

Core Stats

Scatter Area

3.2×7.5

8.5×16

19×16

Scatter Offset

+0.8m

+1.6m

+1.6m

Rounds per Minute

12

12

12

Penetration

300

300

300

Timing

Time of Flight

2.89s

4.52s

6.53s

Refire Time

5s

5s

5s

Image for /icons/unit_status/bw2/anti_tank.png}

Deflection Damage

24

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.125s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×1

×1

Heavy Cover

Heavy Cover

×1

×0.5

Garrison

Garrison

×1

×0.75

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Bunker

×0.75

Emplacement

×0.75

Image for /icons/races/german/abilities/s_mine_launcher_grinding_advance.png}
Offensive

S-mine Launchers

Immediately launches and detonates explosives in an area around the vehicle. Deals suppresses and damages nearby infantry.

Costs
munition

30

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

60s

Requires
Image for /icons/races/german/abilities/grinding_advance.png}

Grinding Advance

Image for /icons/races/german/battlegroups/siege_breaker_ger_icon_mipped.png}

siegebreakers ger

s_mine_launcher_elite_forces_ak1
s mine launcher elite forces ak

grenade - explosive weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

35

Image for /icons/unit_status/bw2/range_boost.png}

Range

25 - 150m

Near

20m

Mid

40m

Far

80m

Core Stats

Scatter Area

3.6×5

7.2×10

14.5×20

Scatter Offset

+0.8m

+1.5m

+3m

Penetration

60

60

60

Timing

Time of Flight

2.12s

2.93s

4.09s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.375–0.625s

Image for /icons/unit_status/bw2/designated_artillery_overwatch_active.png}

Obstacle Avoidance

89°

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

25

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

30°

Image for /icons/unit_status/bw2/deploying.png}

Setup

2.5s

Image for /icons/races/common/symbols/building_support_center.png}

Teardown

2.5s

Image for /icons/unit_status/bw2/suppression.png}

Suppression

22

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×1

×1

Heavy Cover

Heavy Cover

×1

×1

Garrison

Garrison

×1

×0.75

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Sniper

×0.8

Bunker

×5

×2.5