vehicles
Sight Range
35
Detection
10
Max Range
40
Speed
5.75
Acceleration
2.3
Deceleration
3.5
Rotation
45
Capture Multiplier
0
Decapture Multiplier
0
Target Size
20
medium tank
frontal
90
side
75
rear
40
Equips camouflage netting. When stationary and not in combat, camouflaged vehicles cannot be seen by the enemy. Camouflaged units can be detected at close range.
Click to Upgrade
30
30
Special Ops Field Marshal
Upgrades the unit with entrenching equipment.
Defensive upgrade
30
25
Fortifications Field Marshal
Upgrades the unit with a spotting scope.
Increases vision by +10 when stationary.
30
30
Spotting Scopes
Orders the crew to repair their own vehicle.
Support / Timed
25
Engine Repair Kits
Vehicles will camouflage themselves when out of combat.
Passive
Camouflage Netting
Orders the crew to repair their own vehicle.
Support / Timed
25
15s
mechanized right 1a self repair
Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
25
120s
Raid Package
Order the vehicle crew to hull down their vehicle.
Reduces incoming damage by -25%, +5 range and vision, +30% reload speed and disables movement when active. Vehicles with fixed main weapons gain +10 range and increases weapon arc radius by +15.
Order vehicle to leave hull down.
Restores movement.
hulldown upgrade vet ger
Load special white phosphorous rounds that suppresses infantry and reduces vehicle vision on hit.
Deals suppression damage. -75% vision range for 5 seconds on hit.
30
30s
45s
Vet 1
Unit will not engage unless given a manual attack order when active.
!Allows the crushing of !heavy obstacles.
siegebreakers ger
Grinding Advance
When this unit enters combat and takes damage, damage taken from the front is reduced by 33% for 10 seconds.
siegebreakers buff siege leader ger
Immediately launches and detonates explosives in an area around the vehicle. Deals suppresses and damages nearby infantry.
30
1
60s
Grinding Advance
siegebreakers ger
When the unit enters combat and takes damage, damage taken from the front is reduced by 33% for 10 seconds.
10s
72s
siegebreakers buff siege leader ger
45
300
70
10
600
15
XP: 1500
XP: 4500
XP: 9000
1cannon burst - ballistic weapon
Damage
5
Range
40m
Near
10m
Mid
20m
Far
40m
Core Stats
Accuracy
55%
50%
42.55%
Rounds per Minute
469.57
445.71
401.86
Penetration
16
14
12
Special Mechanics
Scatter Area
1.3×2
2.6×4
5.2×8
Timing
Burst Duration
3.75s
3.25s
3s
Time Between Bursts
1.75s
1.75s
2.5s
Reload Cycle
2.25s
2.25s
2.25s
Aim Time
0.125s
Magazine
2 bursts
Traverse Speed
100
Accuracy
Burst Duration
Scatter Angle
Scatter Distance
Moving
×0.75
×0.5
×1.25
×1.25
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×1
×0.5
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Building
—
—
×0.5
×0.5
Aircraft
—
—
—
×4
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
Load special white phosphorous rounds that suppresses infantry and reduces vehicle vision on hit.
Deals suppression damage. -75% vision range for 5 seconds on hit.
30
30s
45s
Vet 1
1cannon burst - ballistic weapon
Damage
5
Range
40m
Near
10m
Mid
20m
Far
40m
Core Stats
Accuracy
55%
50%
42.55%
Rounds per Minute
482.14
458.82
396.33
Penetration
16
14
12
Special Mechanics
Scatter Area
1.3×2
2.6×4
5.2×8
Suppression Per Second
8.84
7.65
5.62
Timing
Burst Duration
3.75s
3.25s
3s
Time Between Bursts
1.75s
1.75s
2.5s
Reload Cycle
2.25s
2.25s
2.25s
Aim Time
0.125s
Magazine
5 bursts
Traverse Speed
100
Accuracy
Burst Duration
Scatter Angle
Scatter Distance
Moving
×0.75
×0.5
×1.25
×1.25
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×1
×0.5
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Building
—
—
×0.5
×0.5
Aircraft
—
—
—
×4
Immediately launches and detonates explosives in an area around the vehicle. Deals suppresses and damages nearby infantry.
30
1
60s
Grinding Advance
siegebreakers ger
1grenade - explosive weapon
Damage
35
Range
25 - 150m
Near
20m
Mid
40m
Far
80m
Core Stats
Scatter Area
3.6×5
7.2×10
14.5×20
Scatter Offset
+0.8m
+1.5m
+3m
Penetration
60
60
60
Timing
Time of Flight
2.12s
2.93s
4.09s
Aim Time
0.375–0.625s
Obstacle Avoidance
89°
Traverse Speed
25
Arc
30°
Setup
2.5s
Teardown
2.5s
Suppression
22
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×1
×1
Heavy Cover
×1
×1
Garrison
×1
×0.75
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Sniper
—
—
—
×0.8
Bunker
—
—
×5
×2.5