Image for /icons/races/british/vehicles/crusader_aa_africa_uk.png}
Image for /icons/races/british/symbols/crusader_aa.png}

Char moyen Crusader AA

Très efficace contre l'infanterie et les véhicules légers. Peut abattre des avions. • Rapide et mobile.

british faction icon

Stats

crusader_aa_africa_uk

vehicles

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Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

40

Image for /icons/unit_status/bw2/2_offensivebonus.png}

Speed

6.5

Image for /icons/unit_status/bw2/12_speedbonus.png}

Acceleration

3.5

Image for /icons/races/common/abilities/handbrake_on.png}

Deceleration

4.4

Image for /icons/unit_status/bw2/skorpion.png}

Rotation

45

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

0

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

0

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

19

Vehicle Armor

medium tank

Vehicle Type
Frontal Armor

frontal

100

Frontal Armor

side

75

Frontal Armor

rear

50

Abilities

Image for /icons/common/abilities/ability_british_engine_critical_self_repair.png}
Passif

Réparation d'urgence des moteurs

Hors combat et à l'arrêt, l'équipage répare les dégâts critiques du véhicule.

Répare les dégâts moteur critiques infligés au véhicule.

Requires
Image for /icons/hud/decorators/vet_star.png}

c armored critical self repair passive uk

Image for /icons/common/abilities/ability_british_suppressive_barrage_on.png}
Offensive / Chronométrée

Tir rapide

L'équipage utilise l'arme à sa cadence de tir maximale.

Cadence de tir +33 %.

Duration
Image for /icons/unit_status/bw2/ammo_swap.png}

30s

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

180s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Image for /icons/common/orders/command_hold_fire_off.png}
Désactive l'attaque automatique

Cessez-le-feu désactivé

Pendant toute la durée d'activation, l'unité n'engage pas le combat à moins d'avoir reçu manuellement l'ordre d'attaquer.

Stats

Costs
time_seconds

45

manpower

300

fuel

70

popcap

9

Hitpoints
Image for /icons/common/squad/squad.png}
600

600

Upkeep per minute
manpower

13.5

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1500

  • Compétence de vétéran
  • accélération et décélération +25 %
vet 2 starvet 2 starvet 2 empty star

XP: 4500

  • cadence de tir +20 %
  • précision de l'arme +20 %
vet 3 starvet 3 starvet 3 star

XP: 9000

  • taux de rotation +30 %
  • dégâts +25 %
  • membres de sections ennemies touchés par la zone d'effet +1

Loadout

Image for /icons/common/weapons/tank_quad.png}1
40mm crusader aa uk

cannon burst - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

30

Image for /icons/unit_status/bw2/range_boost.png}

Range

40m

Near

10m

Mid

20m

Far

40m

Core Stats

Accuracy

50%

45%

37.5%

Rounds per Minute

68.57

68.57

68.57

Penetration

40

35

25

Special Mechanics

Scatter Area

1.1×2.5

2.3×5

4.5×10

Timing

Refire Time

0.5s

0.5s

0.5s

Reload Cycle

4.25s

4.25s

4.25s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.125s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

10 shots

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

100

Accuracy

Scatter Angle

Scatter Distance

Moving

×0.5

×2.5

×2.5

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×1

×0.5

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Building

×0.5

×0.5

Aircraft

×7

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.