Image for /icons/races/american/infantry/ranger_us.png}
Image for /icons/races/american/symbols/ranger_us.png}

Squadra ranger

Molto efficace contro la fanteria a corto raggio. • Può lanciare granate. • Può far fuoco con armi pesanti in movimento e trasportare 6 armi speciali. • Può paracadutare casse di armi con 2 armi speciali casuali. • Alto costo dei rinforzi.

american faction icon

Stats

ranger_us

infantry

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

35

Image for /icons/unit_status/bw2/sprint.png}

Speed

3.6

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

1

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

1.5

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

1.33

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

1

Abilities

Image for /icons/common/abilities/veterancy/veterancy_1_unlock_a.png}
Offensivo / Passivo

Sblocca Mira stabile

I ranger avranno una maggiore precisione durante gli spostamenti

+17% precisione quando in movimento.

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Image for /icons/common/abilities/veterancy/veterancy_1_unlock_b.png}
Difensivo / Passivo

Sblocca Da copertura a copertura

In copertura, i ranger subiscono meno danni. Quando escono dalla copertura, subiscono meno soppressione per un breve periodo. Si attiva solo in combattimento.

In copertura, l'unità subisce -10% di danni. Quando esce dalla copertura, ottiene -33% di soppressione per 4 secondi.

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Image for /icons/races/american/abilities/weapon_crate.png}
Lancio di armi / Seleziona la posizione designata

Lancio della cassa di armi

Lancia una cassa di armi nella posizione designata. Contiene due armi casuali.

Le casse di armi possono contenere bazooka, lanciafiamme, fucili automatici M1918 o mitragliatrici leggere M1919.

Costs
munition

90

Range
Image for /icons/unit_status/bw2/range_boost.png}

15

Image for /icons/races/american/abilities/cover_state.png}
Difensivo / Passivo

Da copertura a copertura

In copertura, i ranger subiscono meno danni. Quando escono dalla copertura, subiscono meno soppressione per un breve periodo. Si attiva solo in combattimento.

In copertura, l'unità subisce -10% di danni. Quando esce dalla copertura, ottiene -33% di soppressione per 4 secondi.

Requires
Image for /icons/hud/decorators/vet_star.png}

Veterancy 1 B

Image for /icons/races/american/abilities/leaving_cover.png}
Difensivo / Passivo

Da copertura a copertura

In copertura, i ranger subiscono meno danni. Quando escono dalla copertura, subiscono meno soppressione per un breve periodo. Si attiva solo in combattimento.

In copertura, l'unità subisce -10% di danni. Quando esce dalla copertura, ottiene -33% di soppressione per 4 secondi.

Duration
Image for /icons/unit_status/bw2/ammo_swap.png}

4s

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

4s

Requires
Image for /icons/hud/decorators/vet_star.png}

Veterancy 1 B

Image for /icons/races/american/abilities/steady_aim.png}
Offensivo / Passivo

Mira stabile

I ranger avranno una maggiore precisione durante gli spostamenti

+17% precisione quando in movimento.

Requires
Image for /icons/hud/decorators/vet_star.png}

Sblocco anzianità Ufficiale 1

Image for /icons/common/abilities/ability_cover_bonus_off.png}

Mira stabile

I ranger diventano più difficili da colpire del 25% e più resistenti alla soppressione del 25% per 5 secondi.

Duration
Image for /icons/unit_status/bw2/ammo_swap.png}

5s

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

10s

Requires
Image for /icons/hud/decorators/vet_star.png}

Sblocco anzianità Ufficiale 1

Image for /icons/races/american/abilities/mk2_grenade.png}
Offensiva / Seleziona posizione designata

Granata a frammentazione Mk 2 “cotta"

Lancia una granata che infligge danni elevati alla fanteria in un'area ristretta. Molto efficace contro la fanteria in copertura o dentro strutture.

Esplode più rapidamente delle altre granate.

Costs
munition

25

Range
Image for /icons/unit_status/bw2/range_boost.png}

20

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

30s

Image for /icons/races/american/abilities/ranger_passive.png}
Offensivo / Passivo

Esperti di armi pesanti

I ranger hanno una maggiore precisione con tutte le armi e possono sparare in movimento con armi pesanti come bazooka, mitragliatrici leggere o lanciafiamme.

+20% precisione.

Stats

Costs
time_seconds

42

manpower

450

popcap

14

Reinforce
cost

45

time

7

Hitpoints
Image for /icons/common/squad/squad.png}
115
115
115
115
115
115

690

Upkeep per minute
manpower

21

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 2000

  • Scelta abilità da veterani
  • +15% più difficile da colpire
vet 2 starvet 2 starvet 2 empty star

XP: 4000

  • +20% più difficile da colpire
  • +30% rapidità di fuoco
vet 3 starvet 3 starvet 3 star

XP: 8000

  • +20% riduzione danni
  • +35% resistenza a soppressione
  • +35% precisione arma

Loadout

Image for /icons/common/weapons/m1_thompson_sub_machine_gun.png}6
thompson ranger us

smg - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

5

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

10m

Mid

18m

Far

35m

Core Stats

Accuracy

51.3%

31.35%

17.1%

Rounds per Minute

282.09

95.21

39.68

Penetration

1

1

1

Special Mechanics

Damage Distribution Area

3.5×16

5.6×16

10×16

Timing

Burst Duration

1.725s

0.688s

0.375s

Time Between Bursts

0.813s

2.688s

4.275s

Reload Cycle

3s

3.188s

3.65s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.25–0.375s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

5 - 6 bursts

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

180°

Moving Accuracy

×0.85

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.55

×0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.

Ability Weapons

Image for /icons/races/american/abilities/weapon_crate.png}
Lancio di armi / Seleziona la posizione designata

Lancio della cassa di armi

Lancia una cassa di armi nella posizione designata. Contiene due armi casuali.

Le casse di armi possono contenere bazooka, lanciafiamme, fucili automatici M1918 o mitragliatrici leggere M1919.

Costs
munition

90

Range
Image for /icons/unit_status/bw2/range_boost.png}

15

Image for /icons/common/weapons/weapon_m9_bazooka.png}1
bazooka bazooka team us

bazooka - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

60

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

10m

Mid

22.5m

Far

35m

Core Stats

Accuracy

6.7%

5%

3.63%

Rounds per Minute

12.65

12.31

11.76

Penetration

200

125

110

Special Mechanics

Scatter Area

2×10

3.9×10

5.7×10

Scatter Offset

+3.8m

+3.8m

+3.8m

Timing

Refire Time

4.743s

4.875s

5.1s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

1–1.25s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

120

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

120°

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.4

×0.25

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Building

×10

Bunker

×10

×10

Infantry

×0.01

×0.5

Image for /icons/common/weapons/weapon_flamethrower.png}1
flamethrower engineer us

flame - flame throwers

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

2

Image for /icons/unit_status/bw2/range_boost.png}

Range

20m

Near

0m

Mid

10m

Far

20m

Core Stats

Accuracy

100%

100%

100%

Rounds per Minute

142.22

142.22

142.22

Penetration

2.5

2.5

2.5

Special Mechanics

Scatter Area

0

1.2×12.4

2.3×12.4

Scatter Offset

+1.9m

+1.9m

Timing

Burst Duration

1s

1s

1s

Time Between Bursts

2.375s

2.375s

2.375s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Pre-Fire Time

0.5s

Image for /icons/unit_status/bw2/flame.png}

AoE Size

4×5

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

45

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

90°

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×1

×1

Heavy Cover

Heavy Cover

×1

×1.25

Garrison

Garrison

×1

×1.5

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Building

×25

×3.5

Folliage

×1000

Bunker

×20

×2.5

Destructible Object

×1000

Mine

×20

×2

Emplacement

×20

×2.5

Image for /icons/common/weapons/weapon_bar.png}1
bar riflemen us

lmg - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

5.25

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

7m

Mid

17m

Far

35m

Core Stats

Accuracy

60%

46%

42%

Rounds per Minute

159.34

139.35

122.88

Penetration

1.75

1.5

1.33

Special Mechanics

Incremental Target Radius

6

10

15

Timing

Burst Duration

1.25s

1.102s

1s

Time Between Bursts

2s

2.125s

2.298s

Reload Cycle

3.25s

3.375s

3.375s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.125s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

9 bursts

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

120

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

180°

Image for /icons/unit_status/bw2/accuracy_buff.png}

Inc. Accuracy

×1.02

Moving Accuracy

×0.75

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.6

Garrison

Garrison

×0.55

×0.6

Image for /icons/common/weapons/weapon_m1919a6.png}1
m1919a6 riflemen us

lmg - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

6

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

7m

Mid

22.5m

Far

35m

Core Stats

Accuracy

45%

38%

34%

Rounds per Minute

114.61

147.16

166.32

Penetration

2.5

2

1.75

Timing

Burst Duration

0.924s

1.278s

1.409s

Time Between Bursts

2.708s

3.192s

3.538s

Reload Cycle

4.833s

4.958s

5.063s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.25–0.75s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

9 bursts

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

120

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

180°

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.6

Garrison

Garrison

×0.55

×0.6

Image for /icons/races/american/abilities/mk2_grenade.png}
Offensiva / Seleziona posizione designata

Granata a frammentazione Mk 2 “cotta"

Lancia una granata che infligge danni elevati alla fanteria in un'area ristretta. Molto efficace contro la fanteria in copertura o dentro strutture.

Esplode più rapidamente delle altre granate.

Costs
munition

25

Range
Image for /icons/unit_status/bw2/range_boost.png}

20

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

30s

grenade_ranger_us1
grenade ranger us

grenade - explosive weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

120

Image for /icons/unit_status/bw2/range_boost.png}

Range

20m

Near

0m

Mid

10m

Far

20m

Core Stats

Scatter Area

0

0

0

Penetration

25

25

25

Timing

Time of Flight

1.36s

1.81s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Wind-Up

0.75s

Image for /icons/common/resources/resource_buildtime_extra.png}

Fuse

0.9s

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

120°

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×1

×1

Heavy Cover

Heavy Cover

×1

×0.5

Garrison

Garrison

×1

×1

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Building

×0.75

Emplacement

×0.75

Sandbag

×3.75

Barbed Wire

×2.5

Mine

×2

×2